Player Matchup

Sun Wukong
Sun Wukong
Silver II
Fate Exl
Sun Wukong
Silver II
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,334 MMR
Solo
Ix Chel
Ix Chel
Gold V
MOOCTEZUMA
Ix Chel
Gold V
Level 63
God Stats
3W - 8L
1,385 SR
Queue Stats
122W - 134L
1,331 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold IV
MattMoney1209
Maman Brigitte
Gold IV
Level 156
God Stats
1W - 2L
1,241 SR
Queue Stats
189W - 186L
1,360 MMR
Solo
Heimdallr
Heimdallr
Gold II
RSizzle22
Heimdallr
Gold II
Level 149
God Stats
21W - 31L
1,482 SR
Queue Stats
212W - 209L
1,332 MMR
Solo
Sobek
Sobek
Gold V
xvibexv
Sobek
Gold V
Level 109
God Stats
6W - 3L
1,712 SR
Queue Stats
43W - 48L
1,343 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,464 SR
1,340 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,528 SR
1,340 MMR
Ganesha
Ganesha
Bronze III
Cricker62
Ganesha
Bronze III
Level 125
God Stats
7W - 5L
1,571 SR
Queue Stats
11W - 18L
1,386 MMR
Party 1
Serqet
Serqet
Gold V
JelliBelly69
Serqet
Gold V
Level 92
God Stats
4W - 2L
1,518 SR
Queue Stats
266W - 276L
1,323 MMR
Solo
Chaac
Chaac
Silver II
Peto15425
Chaac
Silver II
Level 68
God Stats
1W - 2L
1,554 SR
Queue Stats
17W - 18L
1,314 MMR
Solo
Anubis
Anubis
Bronze III
YoStefoe
Anubis
Bronze III
Level 76
God Stats
0W - 2L
1,417 SR
Queue Stats
6W - 10L
1,347 MMR
Party 1
Rama
Rama
Gold V
l Divi l
Rama
Gold V
Level 190
God Stats
28W - 32L
1,580 SR
Queue Stats
246W - 251L
1,329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fate Exl
Sun Wukong
18
2 / 2 / 0
12,382
516
13,175
25,657
22,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
MOOCTEZUMA
Ix Chel
20
7 / 1 / 6
14,109
588
17,643
10,296
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Maman Brigitte
MattMoney1209
Maman Brigitte
20
7 / 2 / 8
13,912
580
17,087
24,326
12,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
RSizzle22
Heimdallr
20
10 / 0 / 5
15,348
640
22,612
19,179
10,035
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
xvibexv
Sobek
16
1 / 2 / 15
12,229
510
9,962
26,362
38,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
NikeThanatosThorAthena

VS

Bans
KuzenboAo KuangPeleKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cricker62
Ganesha
14
0 / 4 / 3
10,068
420
6,842
17,736
19,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
17
3 / 4 / 2
11,375
474
14,289
21,758
10,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Peto15425
Chaac
17
3 / 4 / 1
11,629
485
20,595
28,261
28,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
YoStefoe
Anubis
15
0 / 9 / 3
9,990
416
8,279
15,893
7,739
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rama
19
1 / 6 / 2
12,035
501
14,393
23,080
9,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
27
Kills
7
7
Deaths
27
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Cricker62
Ganesha
0
4
3
0.38
W
Sun Wukong
Fate Exl
Sun Wukong
2
2
0
1
L
Serqet
3
4
2
1
W
Ix Chel
MOOCTEZUMA
Ix Chel
7
1
6
10
W
Maman Brigitte
MattMoney1209
Maman Brigitte
7
2
8
5.5
L
Chaac
Peto15425
Chaac
3
4
1
0.88
W
Heimdallr
RSizzle22
Heimdallr
10
0
5
12.5
L
Anubis
YoStefoe
Anubis
0
9
3
0.17
L
Rama
1
6
2
0.33
W
Sobek
xvibexv
Sobek
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,479
Damage
64,398
105,820
Taken
106,728
88,496
Mitigated
74,545
45,221
Healing
23,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Cricker62
Ganesha
6,842
330
0
2,524
17,736
19,072
27
7,856
9,880
28,300
0
W
Sun Wukong
Fate Exl
Sun Wukong
13,175
3,230
0
7,333
25,657
22,649
358
1,593
23,664
0
77,605
L
Serqet
14,289
3,426
0
2,054
21,758
10,130
0
4,696
17,062
0
105,453
W
Ix Chel
MOOCTEZUMA
Ix Chel
17,643
1,459
3,206
3,349
10,296
5,147
423
3,385
6,586
115,621
0
W
Maman Brigitte
MattMoney1209
Maman Brigitte
17,087
1,084
0
10,578
24,326
12,488
1,278
3,831
20,495
118,183
3,557
L
Chaac
Peto15425
Chaac
20,595
2,462
0
8,870
28,261
28,572
500
12,111
16,150
0
93,077
W
Heimdallr
RSizzle22
Heimdallr
22,612
13,605
0
11,470
19,179
10,035
4,674
3,029
15,400
0
193,550
L
Anubis
YoStefoe
Anubis
8,279
526
0
3,258
15,893
7,739
0
10,873
5,020
69,776
0
L
Rama
14,393
10,554
0
6,728
23,080
9,032
0
8,349
14,731
0
140,823
W
Sobek
xvibexv
Sobek
9,962
991
0
9,285
26,362
38,177
1,633
6,094
20,088
25,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,980
Gold Earned
55,097
690
Minions Killed
645
0
Camps Cleared
0
2,430,327
Distance Traveled
2,435,784
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,068
420
4
0
0
484,758
9
W
Sun Wukong
12,382
516
138
6
0
466,811
8
L
Serqet
11,375
474
126
5
0
546,686
0
W
Ix Chel
14,109
588
167
7
0
461,328
0
W
Maman Brigitte
13,912
580
148
6
0
546,765
1
L
Chaac
11,629
485
136
6
0
461,620
0
W
Heimdallr
15,348
640
218
9
0
463,590
0
L
Anubis
9,990
416
130
5
0
451,170
9
L
Rama
12,035
501
249
10
0
491,550
7
W
Sobek
12,229
510
19
1
0
491,833
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role