Player Matchup

Xing Tian
Xing Tian
AGOOFYCHICKEN
Xing Tian
Level 159
God Stats
3W - 6L
1,397 SR
Queue Stats
436W - 474L
1,484 Elo+
Solo
He Bo
He Bo
ASAPShoob
He Bo
Level 121
God Stats
2W - 3L
1,333 SR
Queue Stats
145W - 149L
1,457 Elo+
Solo
Hades
Hades
Back Jell
Hades
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,218 Elo+
Solo
Sol
Sol
NewGrim
Sol
Level 109
God Stats
1W - 6L
1,309 SR
Queue Stats
260W - 264L
1,511 Elo+
Solo
Hercules
Hercules
yoseef07
Hercules
Level 129
God Stats
4W - 9L
1,437 SR
Queue Stats
370W - 388L
1,474 Elo+
Solo
Team Averages
Level 133
1,395 SR
1,429 Elo+

VS

Team Averages
Level 150
1,524 SR
1,459 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AngelMakka
Pele
Level 135
God Stats
3W - 2L
1,656 SR
Queue Stats
89W - 78L
1,516 Elo+
Solo
Hades
Hades
HAVI94
Hades
Level 154
God Stats
10W - 2L
1,557 SR
Queue Stats
372W - 366L
1,395 Elo+
Solo
Ao Kuang
Ao Kuang
Huba Hun
Ao Kuang
Level 181
God Stats
14W - 23L
1,405 SR
Queue Stats
888W - 949L
1,499 Elo+
Solo
Cabrakan
Cabrakan
extremistsummer
Cabrakan
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AGOOFYCHICKEN
Xing Tian
14
3 / 4 / 5
7,976
886
5,205
12,606
11,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
ASAPShoob
He Bo
11
0 / 5 / 9
6,442
716
5,145
6,987
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Back Jell
Hades
9
1 / 3 / 2
5,916
657
2,851
4,926
3,189
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
16
3 / 3 / 8
8,077
897
11,214
8,264
3,481
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
yoseef07
Hercules
15
5 / 2 / 6
7,872
875
11,220
12,647
14,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 1 / 10
9,020
1,002
16,459
7,716
3,386
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
7 / 3 / 8
9,043
1,005
9,024
12,976
12,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
HAVI94
Hades
13
2 / 3 / 13
7,994
888
8,555
10,229
6,602
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Huba Hun
Ao Kuang
16
3 / 2 / 13
8,343
927
5,104
9,696
9,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
14
1 / 4 / 10
7,648
850
1,678
9,708
11,132
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
71
12
Kills
17
17
Deaths
13
30
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
10
9
L
Xing Tian
AGOOFYCHICKEN
Xing Tian
3
4
5
1.38
L
He Bo
ASAPShoob
He Bo
0
5
9
0.9
W
7
3
8
3.67
L
Hades
Back Jell
Hades
1
3
2
0.67
W
Hades
HAVI94
Hades
2
3
13
2.83
W
Ao Kuang
Huba Hun
Ao Kuang
3
2
13
4.75
L
Sol
3
3
8
2.33
W
Cabrakan
1
4
10
1.5
L
Hercules
yoseef07
Hercules
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,635
Damage
40,820
45,430
Taken
50,325
35,903
Mitigated
43,081
15,093
Healing
19,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,459
5,317
0
4,553
7,716
3,386
3,176
3,078
4,463
39,106
0
L
Xing Tian
AGOOFYCHICKEN
Xing Tian
5,205
168
1,516
2,256
12,606
11,522
0
7,989
4,405
10,779
0
L
He Bo
ASAPShoob
He Bo
5,145
525
117
210
6,987
2,788
0
4,559
2,376
10,720
0
W
9,024
1,366
2,202
4,013
12,976
12,096
289
6,377
6,452
0
17,403
L
Hades
Back Jell
Hades
2,851
243
28
415
4,926
3,189
0
4,063
822
4,156
0
W
Hades
HAVI94
Hades
8,555
507
967
2,720
10,229
6,602
618
5,217
4,873
14,853
0
W
Ao Kuang
Huba Hun
Ao Kuang
5,104
1,005
896
3,454
9,696
9,865
770
4,118
5,351
10,377
0
L
Sol
11,214
2,406
571
2,807
8,264
3,481
189
5,273
2,894
22,828
0
W
Cabrakan
1,678
125
182
207
9,708
11,132
0
4,712
4,771
2,564
0
L
Hercules
yoseef07
Hercules
11,220
2,224
472
6,701
12,647
14,923
56
9,195
3,137
0
21,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,283
Gold Earned
42,048
78
Minions Killed
98
0
Camps Cleared
0
773,750
Distance Traveled
830,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,020
1,002
52
6
0
166,940
0
L
Xing Tian
7,976
886
9
1
0
165,209
0
L
He Bo
6,442
716
10
1
0
150,539
0
W
Pele
9,043
1,005
13
1
0
170,976
0
L
Hades
5,916
657
1
0
0
85,203
0
W
Hades
7,994
888
17
2
0
152,429
0
W
Ao Kuang
8,343
927
14
2
0
177,776
0
L
Sol
8,077
897
39
4
0
174,525
0
W
Cabrakan
7,648
850
2
0
0
162,181
0
L
Hercules
7,872
875
19
2
0
198,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role