Player Matchup

Chernobog
Chernobog
DrgN_andrei22
Chernobog
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 122L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
JVZGB
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,361 Elo+
Party 1
Achilles
Achilles
Occhiu_11
Achilles
Level 98
God Stats
0W - 2L
1,327 SR
Queue Stats
122W - 127L
1,399 Elo+
Party 2
Kukulkan
Kukulkan
Sparkycgd
Kukulkan
Level 122
God Stats
2W - 5L
1,269 SR
Queue Stats
46W - 41L
1,517 Elo+
Solo
Bellona
Bellona
Strawhat-385
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,361 Elo+
Party 1
Team Averages
Level 83
1,419 SR
1,409 Elo+

VS

Team Averages
Level 103
1,485 SR
1,463 Elo+
Ares
Ares
Kharundar
Ares
Level 107
God Stats
35W - 38L
1,471 SR
Queue Stats
312W - 315L
1,481 Elo+
Solo
King Arthur
King Arthur
Tottne
King Arthur
Level 68
God Stats
2W - 2L
1,467 SR
Queue Stats
34W - 41L
1,435 Elo+
Solo
Xbalanque
Xbalanque
XxEiZxX
Xbalanque
Level 128
God Stats
17W - 19L
1,450 SR
Queue Stats
131W - 112L
1,464 Elo+
Solo
He Bo
He Bo
alextorres95
He Bo
Level 158
God Stats
2W - 1L
1,542 SR
Queue Stats
57W - 61L
1,475 Elo+
Party 3
Neith
Neith
evicadi
Neith
Level 56
God Stats
64W - 66L
1,497 SR
Queue Stats
65W - 68L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DrgN_andrei22
Chernobog
12
0 / 5 / 2
7,377
434
7,180
12,854
4,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
JVZGB
Cthulhu
12
1 / 6 / 1
7,853
462
4,419
13,440
13,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Occhiu_11
Achilles
13
2 / 3 / 1
8,303
488
6,812
16,926
11,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Sparkycgd
Kukulkan
17
2 / 1 / 3
10,169
598
10,699
9,499
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Strawhat-385
Bellona
12
0 / 5 / 0
7,635
449
7,699
20,670
20,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
2 / 1 / 5
8,766
516
4,678
15,953
15,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Tottne
King Arthur
15
2 / 0 / 2
9,567
563
14,052
15,323
20,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
XxEiZxX
Xbalanque
15
3 / 1 / 7
9,007
530
12,494
10,580
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 3 / 3
10,955
644
10,429
14,576
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
evicadi
Neith
15
3 / 1 / 2
9,041
532
4,540
11,102
4,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
20
20
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chernobog
DrgN_andrei22
Chernobog
0
5
2
0.2
L
Cthulhu
JVZGB
Cthulhu
1
6
1
0.25
W
Ares
2
1
5
4.5
L
Achilles
Occhiu_11
Achilles
2
3
1
0.83
L
Kukulkan
Sparkycgd
Kukulkan
2
1
3
3.5
L
Bellona
Strawhat-385
Bellona
0
5
0
0
W
King Arthur
Tottne
King Arthur
2
0
2
3
W
Xbalanque
XxEiZxX
Xbalanque
3
1
7
6.5
W
10
3
3
3.83
W
Neith
evicadi
Neith
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,809
Damage
46,193
73,389
Taken
67,534
53,922
Mitigated
49,051
17,393
Healing
17,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
DrgN_andrei22
Chernobog
7,180
4,010
0
2,774
12,854
4,691
58
4,293
8,561
0
57,842
L
Cthulhu
JVZGB
Cthulhu
4,419
496
1,425
1,221
13,440
13,039
0
3,019
10,421
26,201
0
W
Ares
4,678
419
499
4,301
15,953
15,117
205
4,936
11,017
31,041
0
L
Achilles
Occhiu_11
Achilles
6,812
1,753
0
6,118
16,926
11,061
0
2,657
14,015
0
54,488
L
Kukulkan
Sparkycgd
Kukulkan
10,699
860
0
884
9,499
4,185
282
1,990
7,509
112,287
0
L
Bellona
Strawhat-385
Bellona
7,699
3,003
0
4,971
20,670
20,946
0
3,307
16,055
0
51,783
W
King Arthur
Tottne
King Arthur
14,052
983
0
4,007
15,323
20,319
0
0
15,323
0
65,732
W
Xbalanque
XxEiZxX
Xbalanque
12,494
6,656
0
2,803
10,580
4,635
377
2,821
7,759
0
76,707
W
10,429
824
0
4,002
14,576
4,783
408
2,995
11,581
90,367
0
W
Neith
evicadi
Neith
4,540
812
0
1,996
11,102
4,197
913
4,978
6,124
0
63,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,337
Gold Earned
47,336
481
Minions Killed
456
0
Camps Cleared
0
1,554,257
Distance Traveled
1,586,634
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,377
434
84
5
0
267,793
0
L
Cthulhu
7,853
462
38
2
0
305,021
2
W
Ares
8,766
516
28
2
0
332,232
0
L
Achilles
8,303
488
91
5
0
351,814
0
L
Kukulkan
10,169
598
182
11
0
352,571
7
L
Bellona
7,635
449
86
5
0
277,058
0
W
King Arthur
9,567
563
99
6
0
306,998
0
W
Xbalanque
9,007
530
114
7
0
319,221
0
W
He Bo
10,955
644
125
7
0
345,295
0
W
Neith
9,041
532
90
5
0
282,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role