Player Matchup

Surtr
Surtr
Dangerbanger369
Surtr
Level 29
God Stats
1W - 4L
1,310 SR
Queue Stats
44W - 62L
1,303 Elo+
Party 1
Ganesha
Ganesha
DirefulCube8587
Ganesha
Level 55
God Stats
0W - 1L
1,483 SR
Queue Stats
37W - 59L
1,309 Elo+
Party 1
Ullr
Ullr
SloththeSid1
Ullr
Level 28
God Stats
1W - 7L
1,202 SR
Queue Stats
40W - 67L
1,277 Elo+
Party 1
Scylla
Scylla
TerrorChicken1
Scylla
Level 62
God Stats
3W - 5L
1,574 SR
Queue Stats
70W - 91L
1,310 Elo+
Party 1
Set
Set
WakefulGinger
Set
Level 108
God Stats
5W - 16L
1,356 SR
Queue Stats
767W - 752L
1,391 Elo+
Solo
Team Averages
Level 56
1,385 SR
1,318 Elo+

VS

Team Averages
Level 104
1,458 SR
1,432 Elo+
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
CrankieOak
Bake Kujira
Level 127
God Stats
15W - 13L
1,467 SR
Queue Stats
107W - 95L
1,463 Elo+
Solo
Zhong Kui
Zhong Kui
Stantheman336
Zhong Kui
Level 109
God Stats
1W - 0L
1,170 SR
Queue Stats
19W - 24L
1,390 Elo+
Solo
Nu Wa
Nu Wa
iiDrax9157
Nu Wa
Level 109
God Stats
64W - 40L
1,618 SR
Queue Stats
417W - 419L
1,418 Elo+
Solo
Surtr
Surtr
xDoZe Swag
Surtr
Level 66
God Stats
15W - 12L
1,536 SR
Queue Stats
46W - 58L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,955
580
6,815
10,953
7,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 2 / 0
5,393
449
1,140
10,813
8,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 0
5,200
433
3,528
9,835
3,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
0 / 2 / 0
5,843
487
3,455
6,043
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 4 / 0
5,464
455
2,203
11,203
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 0 / 2
7,894
658
7,611
5,528
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
CrankieOak
Bake Kujira
10
2 / 0 / 3
6,548
546
3,156
8,880
6,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Stantheman336
Zhong Kui
13
2 / 2 / 0
7,750
646
8,072
9,780
8,149
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
12
1 / 0 / 2
6,828
569
7,357
3,143
975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
12
4 / 0 / 2
7,306
609
6,169
10,193
4,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
12
12
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
2
4
W
Bake Kujira
CrankieOak
Bake Kujira
2
0
3
3.5
L
2
0
0
2
L
0
2
0
0
L
0
4
0
0
W
Zhong Kui
Stantheman336
Zhong Kui
2
2
0
1
L
0
2
0
0
L
0
4
0
0
W
Nu Wa
1
0
2
2
W
Surtr
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,141
Damage
32,365
48,847
Taken
37,524
25,489
Mitigated
22,480
11,617
Healing
14,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,611
4,753
0
1,797
5,528
2,571
2,531
66
5,462
0
72,543
W
Bake Kujira
CrankieOak
Bake Kujira
3,156
1,587
0
1,910
8,880
6,164
741
2,645
6,235
19,388
0
L
6,815
2,881
0
5,350
10,953
7,814
0
6,877
4,076
486
45,355
L
1,140
210
219
2,539
10,813
8,149
0
3,941
6,872
16,142
0
L
3,528
1,495
0
1,182
9,835
3,123
0
1,836
7,999
0
31,716
W
Zhong Kui
Stantheman336
Zhong Kui
8,072
388
0
6,277
9,780
8,149
0
271
9,509
59,534
0
L
3,455
315
0
1,000
6,043
1,920
0
1,608
4,435
46,266
0
L
2,203
850
0
1,327
11,203
4,483
0
4,603
6,600
0
34,246
W
Nu Wa
7,357
2,572
0
1,648
3,143
975
781
602
2,541
42,917
0
W
Surtr
6,169
2,512
0
2,375
10,193
4,621
165
1,282
8,911
1,659
59,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,855
Gold Earned
36,326
279
Minions Killed
411
0
Camps Cleared
0
1,157,433
Distance Traveled
1,153,153
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,894
658
124
10
0
237,788
5
W
Bake Kujira
6,548
546
20
2
0
211,065
7
L
Surtr
6,955
580
72
6
0
246,741
0
L
Ganesha
5,393
449
6
1
0
219,820
1
L
Ullr
5,200
433
59
5
0
210,536
0
W
Zhong Kui
7,750
646
115
10
0
210,878
0
L
Scylla
5,843
487
85
7
0
236,675
1
L
Set
5,464
455
57
5
0
243,661
0
W
Nu Wa
6,828
569
71
6
0
210,704
2
W
Surtr
7,306
609
81
7
0
282,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role