Player Matchup

Charon
Charon
 
Charon
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GalaxionFire
Ah Muzen Cab
Level 148
God Stats
1W - 3L
1,453 SR
Queue Stats
381W - 410L
1,486 Elo+
Solo
Hera
Hera
alwaysTaken
Hera
Level 120
God Stats
0W - 3L
1,177 SR
Queue Stats
50W - 34L
1,663 Elo+
Solo
Danzaburou
Danzaburou
iMateoXx-
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,288 Elo+
Solo
Team Averages
Level 108
1,426 SR
1,488 Elo+

VS

Team Averages
Level 85
1,510 SR
1,629 Elo+
Xing Tian
Xing Tian
Grimlyish
Xing Tian
Level 29
God Stats
2W - 0L
1,767 SR
Queue Stats
71W - 75L
1,407 Elo+
Solo
Cupid
Cupid
Justice144
Cupid
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,857 Elo+
Solo
Ah Puch
Ah Puch
NavyPheonix
Ah Puch
Level 114
God Stats
1W - 0L
1,285 SR
Queue Stats
7W - 7L
1,507 Elo+
Party 1
Chiron
Chiron
RyuunosukeUryuu
Chiron
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,520 Elo+
Party 1
Ne Zha
Ne Zha
Xtosinho
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,854 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
0 / 4 / 4
9,126
702
11,844
19,195
20,409
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
 
Cupid
17
1 / 1 / 1
8,109
624
9,635
11,576
5,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
GalaxionFire
Ah Muzen Cab
14
2 / 5 / 2
8,667
667
7,246
10,157
4,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 8 / 2
8,564
659
15,499
13,826
6,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
iMateoXx-
Danzaburou
13
0 / 9 / 3
7,758
597
7,967
14,888
6,716
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Grimlyish
Xing Tian
17
4 / 1 / 16
11,069
851
7,248
24,581
29,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
16
3 / 1 / 10
9,642
742
5,478
12,253
6,052
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ah Puch
NavyPheonix
Ah Puch
18
9 / 2 / 14
11,355
873
25,227
12,834
6,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

17
6 / 2 / 15
10,385
799
14,335
13,568
6,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Xtosinho
Ne Zha
16
5 / 1 / 15
10,228
787
14,907
13,276
15,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
97
5
Kills
27
27
Deaths
7
12
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
4
4
0.5
L
Cupid
 
Cupid
1
1
1
1.5
L
Ah Muzen Cab
GalaxionFire
Ah Muzen Cab
2
5
2
0.6
W
Xing Tian
Grimlyish
Xing Tian
4
1
16
12
W
Cupid
3
1
10
8
W
Ah Puch
NavyPheonix
Ah Puch
9
2
14
8
W
6
2
15
6.75
W
Ne Zha
Xtosinho
Ne Zha
5
1
15
12.5
L
2
8
2
0.38
L
Danzaburou
iMateoXx-
Danzaburou
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,191
Damage
67,195
69,642
Taken
76,512
43,485
Mitigated
64,598
16,494
Healing
39,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
11,844
276
309
2,769
19,195
20,409
0
7,903
10,878
24,597
0
L
Cupid
 
Cupid
9,635
3,161
4,877
6,658
11,576
5,361
0
3,965
7,230
0
22,954
L
Ah Muzen Cab
GalaxionFire
Ah Muzen Cab
7,246
2,073
0
0
10,157
4,708
0
4,357
5,620
0
14,187
W
Xing Tian
Grimlyish
Xing Tian
7,248
405
1,020
6,371
24,581
29,794
48
8,128
16,453
16,706
858
W
Cupid
5,478
2,831
9,672
6,977
12,253
6,052
1,426
5,308
6,945
0
18,849
W
Ah Puch
NavyPheonix
Ah Puch
25,227
998
1,013
3,630
12,834
6,821
1,060
4,258
8,576
48,580
0
W
14,335
3,111
2,282
2,282
13,568
6,766
4,037
5,512
8,056
0
37,084
W
Ne Zha
Xtosinho
Ne Zha
14,907
803
2,596
4,112
13,276
15,165
746
4,137
9,139
0
25,409
L
15,499
2,919
268
842
13,826
6,291
0
7,034
6,282
25,082
0
L
Danzaburou
iMateoXx-
Danzaburou
7,967
1,204
413
358
14,888
6,716
0
7,866
6,684
0
16,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,224
Gold Earned
52,679
134
Minions Killed
155
0
Camps Cleared
0
999,353
Distance Traveled
1,269,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,126
702
15
1
0
264,627
0
L
Cupid
8,109
624
33
3
0
243,288
0
L
Ah Muzen Cab
8,667
667
20
2
0
133,704
0
W
Xing Tian
11,069
851
14
1
0
281,163
0
W
Cupid
9,642
742
21
2
0
241,942
0
W
Ah Puch
11,355
873
63
5
0
250,619
0
W
Chiron
10,385
799
44
3
0
248,939
0
W
Ne Zha
10,228
787
13
1
0
246,949
0
L
Hera
8,564
659
35
3
0
176,197
0
L
Danzaburou
7,758
597
31
2
0
181,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role