Player Matchup

Fenrir
Fenrir
Silver V
AquariusFa
Fenrir
Silver V
Level 149
God Stats
8W - 11L
1,507 SR
Queue Stats
53W - 68L
977 MMR
Solo
Artemis
Artemis
Silver III
BlackG42O_
Artemis
Silver III
Level 47
God Stats
4W - 4L
1,465 SR
Queue Stats
19W - 26L
1,099 MMR
Party 1
Hachiman
Hachiman
Silver II
Deltamino
Hachiman
Silver II
Level 122
God Stats
6W - 5L
1,667 SR
Queue Stats
265W - 275L
936 MMR
Solo
Surtr
Surtr
Silver IV
Fearbutter
Surtr
Silver IV
Level 148
God Stats
4W - 2L
1,656 SR
Queue Stats
61W - 67L
696 MMR
Party 1
Bacchus
Bacchus
Silver III
orlandojb
Bacchus
Silver III
Level 157
God Stats
3W - 5L
1,553 SR
Queue Stats
46W - 59L
916 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,569 SR
925 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,442 SR
1,043 MMR
Merlin
Merlin
Silver III
 
Merlin
Silver III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
HiSoKa6532
Zhong Kui
Silver II
Level 144
God Stats
1W - 3L
1,418 SR
Queue Stats
882W - 883L
973 MMR
Solo
Loki
Loki
Bronze II
Jlittleton_
Loki
Bronze II
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 33L
867 MMR
Solo
Ishtar
Ishtar
Silver III
Mayhem RVL
Ishtar
Silver III
Level 129
God Stats
0W - 2L
1,313 SR
Queue Stats
56W - 80L
983 MMR
Solo
Ganesha
Ganesha
Silver III
Savage_WAR725
Ganesha
Silver III
Level 149
God Stats
2W - 5L
1,480 SR
Queue Stats
239W - 252L
891 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AquariusFa
Fenrir
12
2 / 2 / 5
6,907
576
3,696
12,001
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
BlackG42O_
Artemis
12
2 / 0 / 1
7,294
608
6,896
6,267
2,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Deltamino
Hachiman
12
3 / 0 / 3
7,415
618
5,562
7,933
2,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
13
7 / 1 / 0
8,469
706
11,465
13,147
8,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
orlandojb
Bacchus
10
3 / 0 / 2
5,968
497
3,875
5,604
4,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AwilixMaman BrigitteThanatosAthena

VS

Bans
JanusArachneCharonSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 3 / 1
6,467
539
3,131
6,822
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
HiSoKa6532
Zhong Kui
10
1 / 7 / 0
6,060
505
5,263
14,652
8,786
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 2 / 0
5,997
500
2,797
8,445
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ishtar
Mayhem RVL
Ishtar
10
0 / 4 / 0
5,757
480
4,045
8,177
2,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
9
0 / 1 / 1
5,888
491
3,106
7,781
6,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
17
Kills
3
3
Deaths
17
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
1
0.5
W
Fenrir
AquariusFa
Fenrir
2
2
5
2.25
W
Artemis
BlackG42O_
Artemis
2
0
1
2.5
W
Hachiman
Deltamino
Hachiman
3
0
3
4.5
W
Surtr
7
1
0
7
L
Zhong Kui
HiSoKa6532
Zhong Kui
1
7
0
0.14
L
1
2
0
0.5
L
Ishtar
Mayhem RVL
Ishtar
0
4
0
0
L
Ganesha
0
1
1
0.5
W
Bacchus
orlandojb
Bacchus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,494
Damage
18,342
44,952
Taken
45,877
22,884
Mitigated
22,962
18,306
Healing
14,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,131
274
0
645
6,822
2,306
0
202
6,578
48,043
0
W
Fenrir
AquariusFa
Fenrir
3,696
587
0
6,345
12,001
4,897
0
1,369
10,632
0
49,310
W
Artemis
BlackG42O_
Artemis
6,896
2,792
0
2,385
6,267
2,303
207
3,020
3,247
0
53,741
W
Hachiman
Deltamino
Hachiman
5,562
4,393
0
4,110
7,933
2,961
732
637
7,296
0
53,437
W
Surtr
11,465
5,073
0
4,364
13,147
8,689
544
5,182
7,965
1,005
60,069
L
Zhong Kui
HiSoKa6532
Zhong Kui
5,263
528
0
4,813
14,652
8,786
0
594
14,016
41,803
0
L
2,797
136
0
2,863
8,445
2,846
0
627
7,706
0
40,009
L
Ishtar
Mayhem RVL
Ishtar
4,045
2,450
0
2,381
8,177
2,937
0
1,110
6,926
0
40,856
L
Ganesha
3,106
697
0
3,365
7,781
6,087
0
1,327
6,194
20,436
0
W
Bacchus
orlandojb
Bacchus
3,875
318
0
1,102
5,604
4,034
0
1,292
4,312
18,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,053
Gold Earned
30,169
382
Minions Killed
330
0
Camps Cleared
0
1,236,418
Distance Traveled
1,165,904
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,467
539
88
7
0
222,524
3
W
Fenrir
6,907
576
76
6
0
265,470
0
W
Artemis
7,294
608
106
9
0
214,349
2
W
Hachiman
7,415
618
92
8
0
220,760
3
W
Surtr
8,469
706
89
7
0
271,774
1
L
Zhong Kui
6,060
505
77
6
0
207,638
0
L
Loki
5,997
500
70
6
0
271,949
0
L
Ishtar
5,757
480
84
7
0
213,681
2
L
Ganesha
5,888
491
11
1
0
250,112
2
W
Bacchus
5,968
497
19
2
0
264,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role