Player Matchup

Izanami
Izanami
Silver I
Ballsoffire27
Izanami
Silver I
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,178 MMR
Solo
Ix Chel
Ix Chel
Silver I
DilfLord
Ix Chel
Silver I
Level 145
God Stats
20W - 15L
1,483 SR
Queue Stats
48W - 50L
1,184 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Hanetenshi
Sun Wukong
Gold III
Level 164
God Stats
103W - 87L
1,639 SR
Queue Stats
671W - 774L
1,291 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 153
1,541 SR
1,218 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 63
1,434 SR
1,300 MMR
Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
Zekec
Neith
Bronze III
Level 61
God Stats
1W - 3L
1,314 SR
Queue Stats
3W - 10L
1,318 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze I
kushLaFlare216
Morgan Le Fay
Bronze I
Level 42
God Stats
9W - 14L
1,488 SR
Queue Stats
20W - 26L
1,082 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
2 / 1 / 12
10,486
807
10,311
10,688
4,318
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ix Chel
DilfLord
Ix Chel
14
8 / 3 / 6
11,334
872
13,900
13,141
6,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Hanetenshi
Sun Wukong
13
8 / 2 / 9
11,209
862
15,436
20,005
19,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AchillesAresThothFenrirKuzenbo

VS

Bans
OdinBaron SamediNemesisKukulkanGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 5 / 1
9,408
724
9,256
18,079
22,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Zekec
Neith
11
2 / 7 / 2
9,109
701
5,933
12,138
4,987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
kushLaFlare216
Morgan Le Fay
12
2 / 6 / 3
9,573
736
16,320
13,266
6,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
18
Kills
6
6
Deaths
18
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
1
0.5
W
Izanami
2
1
12
8
W
Ix Chel
DilfLord
Ix Chel
8
3
6
3.67
W
Sun Wukong
Hanetenshi
Sun Wukong
8
2
9
6.25
L
Neith
Zekec
Neith
2
7
2
0.43
L
Morgan Le Fay
kushLaFlare216
Morgan Le Fay
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,647
Damage
31,509
43,834
Taken
43,483
30,287
Mitigated
34,228
16,255
Healing
4,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,256
1,186
0
1,936
18,079
22,937
0
6,116
11,963
412
22,893
W
Izanami
10,311
6,153
0
4,653
10,688
4,318
2,325
4,071
6,278
0
49,105
W
Ix Chel
DilfLord
Ix Chel
13,900
1,435
1,780
4,432
13,141
6,017
556
6,622
6,293
62,835
0
W
Sun Wukong
Hanetenshi
Sun Wukong
15,436
3,553
147
5,243
20,005
19,952
263
6,350
13,201
2,170
32,357
L
Neith
Zekec
Neith
5,933
2,502
0
768
12,138
4,987
0
5,019
7,119
0
25,940
L
Morgan Le Fay
kushLaFlare216
Morgan Le Fay
16,320
2,318
210
1,774
13,266
6,304
0
4,374
8,892
48,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,029
Gold Earned
28,090
168
Minions Killed
118
0
Camps Cleared
0
735,766
Distance Traveled
623,139
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,408
724
29
2
0
231,959
0
W
Izanami
10,486
807
72
6
0
230,116
0
W
Ix Chel
11,334
872
69
5
0
236,151
0
W
Sun Wukong
11,209
862
27
2
0
269,499
2
L
Neith
9,109
701
30
2
0
184,982
0
L
Morgan Le Fay
9,573
736
59
5
0
206,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role