Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
DesantisBogart
Hera
Level 145
God Stats
3W - 7L
1,207 SR
Queue Stats
296W - 288L
1,538 Elo+
Solo
Geb
Geb
Kattalyst70
Geb
Level 159
God Stats
5W - 1L
1,713 SR
Queue Stats
678W - 699L
1,457 Elo+
Party 1
Erlang Shen
Erlang Shen
SenpaiCloud
Erlang Shen
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,688 Elo+
Party 2
Heimdallr
Heimdallr
TronTrinity
Heimdallr
Level 138
God Stats
1W - 0L
1,298 SR
Queue Stats
42W - 38L
1,562 Elo+
Party 2
Team Averages
Level 147
1,443 SR
1,549 Elo+

VS

Team Averages
Level 130
1,431 SR
1,531 Elo+
Cthulhu
Cthulhu
ASneakster
Cthulhu
Level 129
God Stats
0W - 1L
1,155 SR
Queue Stats
117W - 123L
1,487 Elo+
Solo
Poseidon
Poseidon
Anxietes
Poseidon
Level 154
God Stats
0W - 1L
1,696 SR
Queue Stats
54W - 39L
1,584 Elo+
Solo
Nox
Nox
Hafid97
Nox
Level 130
God Stats
4W - 5L
1,517 SR
Queue Stats
312W - 310L
1,528 Elo+
Solo
Kuzenbo
Kuzenbo
MochaQuarantini
Kuzenbo
Level 129
God Stats
1W - 4L
1,288 SR
Queue Stats
433W - 414L
1,576 Elo+
Solo
Bakasura
Bakasura
RedArkay
Bakasura
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
0 / 1 / 8
7,970
797
4,120
12,551
10,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 2 / 7
9,855
986
14,045
6,572
3,364
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 1 / 12
8,660
866
4,438
9,288
7,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
SenpaiCloud
Erlang Shen
16
5 / 3 / 6
9,124
912
7,527
10,603
9,033
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
TronTrinity
Heimdallr
14
2 / 3 / 11
8,231
823
8,587
7,935
3,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ASneakster
Cthulhu
16
3 / 3 / 5
8,673
867
11,917
12,116
12,220
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
Anxietes
Poseidon
12
1 / 6 / 4
7,079
708
7,580
9,444
3,503
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
16
4 / 3 / 4
8,403
840
6,361
8,803
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

3
0 / 0 / 1
2,859
286
0
758
351
Bakasura
RedArkay
Bakasura
12
0 / 3 / 4
6,672
667
2,968
9,345
9,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
15
Kills
8
10
Deaths
15
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
1
8
4
L
Cthulhu
ASneakster
Cthulhu
3
3
5
1.83
L
Poseidon
Anxietes
Poseidon
1
6
4
0.5
W
7
2
7
5.25
L
Nox
4
3
4
2
W
1
1
12
7
L
0
0
1
0.5
L
Bakasura
RedArkay
Bakasura
0
3
4
0.67
W
Erlang Shen
SenpaiCloud
Erlang Shen
5
3
6
2.67
W
Heimdallr
TronTrinity
Heimdallr
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,717
Damage
28,826
46,949
Taken
40,466
34,474
Mitigated
29,584
16,391
Healing
9,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,120
305
408
2,920
12,551
10,910
1,486
6,631
5,871
0
13,446
L
Cthulhu
ASneakster
Cthulhu
11,917
473
935
1,218
12,116
12,220
0
3,832
8,284
19,520
1,597
L
Poseidon
Anxietes
Poseidon
7,580
771
944
1,014
9,444
3,503
0
5,304
4,140
16,845
0
W
14,045
1,529
772
969
6,572
3,364
2,013
3,752
2,742
26,858
0
L
Nox
6,361
303
747
2,298
8,803
3,841
0
5,171
3,632
22,290
0
W
4,438
109
2,335
3,822
9,288
7,270
460
3,530
5,738
10,724
0
L
0
0
0
0
758
351
0
680
78
0
0
L
Bakasura
RedArkay
Bakasura
2,968
1,710
214
1,812
9,345
9,669
0
3,496
5,849
0
3,976
W
Erlang Shen
SenpaiCloud
Erlang Shen
7,527
3,820
1,077
2,753
10,603
9,033
1,293
4,850
4,929
0
17,944
W
Heimdallr
TronTrinity
Heimdallr
8,587
4,607
0
1,335
7,935
3,897
2,167
5,498
2,381
0
19,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,840
Gold Earned
33,686
116
Minions Killed
88
0
Camps Cleared
0
963,825
Distance Traveled
755,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,970
797
14
1
0
215,513
0
L
Cthulhu
8,673
867
19
2
0
178,192
0
L
Poseidon
7,079
708
17
2
0
195,753
0
W
Hera
9,855
986
40
4
0
177,213
0
L
Nox
8,403
840
42
4
0
185,947
0
W
Geb
8,660
866
11
1
0
209,253
0
L
Kuzenbo
2,859
286
0
0
0
0
0
L
Bakasura
6,672
667
10
1
0
195,480
0
W
Erlang Shen
9,124
912
31
3
0
192,232
0
W
Heimdallr
8,231
823
20
2
0
169,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role