Player Matchup

Ganesha
Ganesha
Gold V
Bigsurge3528526
Ganesha
Gold V
Level 146
God Stats
19W - 18L
1,517 SR
Queue Stats
828W - 833L
1,426 MMR
Solo
Raijin
Raijin
Gold III
GazaCobo
Raijin
Gold III
Level 140
God Stats
10W - 8L
1,595 SR
Queue Stats
259W - 265L
1,584 MMR
Solo
Odin
Odin
Bronze III
WeeyumDaTank
Odin
Bronze III
Level 58
God Stats
0W - 1L
1,469 SR
Queue Stats
0W - 4L
1,412 MMR
Solo
Loki
Loki
Gold I
ivan-ahre
Loki
Gold I
Level 157
God Stats
7W - 7L
1,540 SR
Queue Stats
384W - 387L
1,596 MMR
Solo
Ishtar
Ishtar
Gold V
jonhy22
Ishtar
Gold V
Level 156
God Stats
0W - 4L
1,132 SR
Queue Stats
475W - 495L
1,382 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,450 SR
1,480 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,557 SR
1,479 MMR
Kukulkan
Kukulkan
Gold III
Co1in
Kukulkan
Gold III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 55L
1,543 MMR
Solo
Geb
Geb
Silver I
MadHatta03
Geb
Silver I
Level 164
God Stats
4W - 3L
1,542 SR
Queue Stats
5W - 10L
1,536 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Sephorien
Sun Wukong
Gold IV
Level 109
God Stats
12W - 9L
1,629 SR
Queue Stats
45W - 46L
1,460 MMR
Solo
Thanatos
Thanatos
Gold II
YeshSirrrrrrrr
Thanatos
Gold II
Level 108
God Stats
3W - 4L
1,492 SR
Queue Stats
70W - 72L
1,522 MMR
Solo
Izanami
Izanami
Gold V
ZOZ0z
Izanami
Gold V
Level 120
God Stats
26W - 13L
1,624 SR
Queue Stats
151W - 150L
1,334 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
7,789
487
4,147
20,071
13,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
GazaCobo
Raijin
13
1 / 4 / 1
7,900
494
5,028
11,428
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 6 / 0
6,848
428
4,958
12,163
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
14
1 / 2 / 0
7,982
499
4,502
10,580
4,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
jonhy22
Ishtar
13
2 / 5 / 0
8,330
521
9,173
15,244
4,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Maman BrigitteAnubisThoth

VS

Bans
ChaacChernobogHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Co1in
Kukulkan
16
4 / 1 / 3
10,193
637
11,684
4,894
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 2 / 11
8,276
517
4,252
11,572
7,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
Sephorien
Sun Wukong
17
6 / 0 / 2
11,245
703
8,789
13,768
11,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
16
6 / 1 / 8
10,266
642
11,762
15,347
6,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
ZOZ0z
Izanami
16
4 / 1 / 6
9,535
596
8,652
11,773
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
5
Kills
21
22
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Kukulkan
Co1in
Kukulkan
4
1
3
5.5
L
Raijin
GazaCobo
Raijin
1
4
1
0.38
W
1
2
11
3.25
W
Sun Wukong
Sephorien
Sun Wukong
6
0
2
7
L
0
6
0
0
W
Thanatos
6
1
8
10
W
Izanami
ZOZ0z
Izanami
4
1
6
7
L
Loki
1
2
0
0.5
L
Ishtar
jonhy22
Ishtar
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,808
Damage
45,139
69,486
Taken
57,354
33,038
Mitigated
32,500
16,251
Healing
27,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,147
292
0
6,710
20,071
13,615
0
7,131
12,940
26,858
0
W
Kukulkan
Co1in
Kukulkan
11,684
1,478
0
773
4,894
2,179
0
2,378
2,516
97,205
0
L
Raijin
GazaCobo
Raijin
5,028
561
0
1,117
11,428
3,897
0
5,693
5,735
59,330
0
W
4,252
632
0
1,520
11,572
7,633
0
3,361
8,127
16,651
0
W
Sun Wukong
Sephorien
Sun Wukong
8,789
2,180
0
4,886
13,768
11,171
1,035
960
12,408
0
93,184
L
4,958
1,033
0
834
12,163
6,271
0
110
12,053
0
40,002
W
Thanatos
11,762
3,517
0
15,526
15,347
6,793
50
2,880
12,425
0
84,468
W
Izanami
ZOZ0z
Izanami
8,652
6,073
0
4,638
11,773
4,724
790
944
10,829
0
80,037
L
Loki
4,502
1,011
0
2,738
10,580
4,312
0
1,209
9,371
0
70,614
L
Ishtar
jonhy22
Ishtar
9,173
6,310
0
4,852
15,244
4,943
117
1,793
13,451
0
74,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,849
Gold Earned
49,515
438
Minions Killed
537
0
Camps Cleared
0
1,500,235
Distance Traveled
1,698,140
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,789
487
23
1
0
291,887
0
W
Kukulkan
10,193
637
152
10
0
322,417
2
L
Raijin
7,900
494
110
7
0
280,903
2
W
Geb
8,276
517
15
1
0
333,446
0
W
Sun Wukong
11,245
703
147
9
0
317,102
0
L
Odin
6,848
428
52
3
0
315,395
2
W
Thanatos
10,266
642
104
7
0
401,596
0
W
Izanami
9,535
596
119
7
0
323,579
2
L
Loki
7,982
499
113
7
0
335,361
4
L
Ishtar
8,330
521
140
9
0
276,689
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role