Player Matchup

Hachiman
Hachiman
Childish_Orange
Hachiman
Level 124
God Stats
8W - 7L
1,546 SR
Queue Stats
392W - 380L
1,483 Elo+
Solo
Fenrir
Fenrir
Eleahr
Fenrir
Level 155
God Stats
5W - 4L
1,479 SR
Queue Stats
367W - 351L
1,502 Elo+
Solo
Loki
Loki
Thlyb
Loki
Level 40
God Stats
4W - 5L
1,141 SR
Queue Stats
56W - 73L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
Unclezhou
Baron Samedi
Level 170
God Stats
10W - 3L
1,700 SR
Queue Stats
251W - 248L
1,511 Elo+
Solo
Vamana
Vamana
juanesparza0
Vamana
Level 149
God Stats
1W - 0L
1,808 SR
Queue Stats
157W - 146L
1,495 Elo+
Solo
Team Averages
Level 128
1,535 SR
1,487 Elo+

VS

Team Averages
Level 108
1,521 SR
1,520 Elo+
Chronos
Chronos
 
Chronos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Shinnsei
Sun Wukong
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 24L
1,432 Elo+
Party 1
Camazotz
Camazotz
tuba-tenor
Camazotz
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,491 Elo+
Solo
Skadi
Skadi
xKokushibo
Skadi
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 9L
1,715 Elo+
Party 1
Sylvanus
Sylvanus
碰到包皮鸡儿会硬
Sylvanus
Level 149
God Stats
10W - 7L
1,603 SR
Queue Stats
214W - 204L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
1 / 2 / 4
6,903
575
7,749
8,255
3,211
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Eleahr
Fenrir
11
2 / 4 / 6
6,989
582
4,600
13,822
9,655
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
Thlyb
Loki
14
6 / 1 / 2
8,276
690
8,920
10,692
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Unclezhou
Baron Samedi
12
2 / 1 / 3
7,119
593
6,067
8,504
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Vamana
12
1 / 4 / 1
7,404
617
9,734
14,845
13,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 3 / 2
7,476
623
6,799
8,692
3,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Shinnsei
Sun Wukong
13
4 / 1 / 0
8,153
679
11,925
14,223
11,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
tuba-tenor
Camazotz
8
0 / 2 / 2
5,557
463
347
11,337
3,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Skadi
12
4 / 4 / 1
7,510
626
12,576
10,316
3,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
3 / 2 / 2
6,621
552
4,360
10,516
10,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
12
Kills
12
12
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
3
2
0.67
W
Hachiman
1
2
4
1.5
W
Fenrir
Eleahr
Fenrir
2
4
6
1.25
L
Sun Wukong
Shinnsei
Sun Wukong
4
1
0
4
W
Loki
Thlyb
Loki
6
1
2
7
W
Baron Samedi
Unclezhou
Baron Samedi
2
1
3
3.5
W
Vamana
1
4
1
0.38
L
Camazotz
tuba-tenor
Camazotz
0
2
2
0.5
L
Skadi
4
4
1
1.13
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,070
Damage
36,007
56,118
Taken
55,084
35,721
Mitigated
33,270
19,723
Healing
16,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,799
3,356
0
1,111
8,692
3,826
512
2,923
5,769
65,407
5,707
W
Hachiman
7,749
4,510
0
3,659
8,255
3,211
858
516
7,739
0
57,810
W
Fenrir
Eleahr
Fenrir
4,600
991
230
4,296
13,822
9,655
0
3,544
10,278
0
15,338
L
Sun Wukong
Shinnsei
Sun Wukong
11,925
4,559
0
4,339
14,223
11,956
0
628
13,595
0
73,394
W
Loki
Thlyb
Loki
8,920
1,964
0
4,806
10,692
4,273
0
3,664
7,028
0
67,100
W
Baron Samedi
Unclezhou
Baron Samedi
6,067
345
681
3,673
8,504
4,584
192
2,762
5,742
47,629
0
W
Vamana
9,734
3,986
0
2,378
14,845
13,998
0
0
14,845
1,699
63,400
L
Camazotz
tuba-tenor
Camazotz
347
62
30
6,427
11,337
3,370
0
333
11,004
0
28,941
L
Skadi
12,576
6,175
0
1,143
10,316
3,876
408
914
9,402
0
59,445
L
4,360
1,130
832
2,931
10,516
10,242
0
1,897
8,619
20,108
9,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,691
Gold Earned
35,317
401
Minions Killed
418
0
Camps Cleared
0
1,227,181
Distance Traveled
1,206,367
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,476
623
116
10
0
254,192
4
W
Hachiman
6,903
575
96
8
0
229,485
2
W
Fenrir
6,989
582
16
1
0
262,523
2
L
Sun Wukong
8,153
679
119
10
0
250,777
1
W
Loki
8,276
690
99
8
0
286,339
0
W
Baron Samedi
7,119
593
84
7
0
228,808
3
W
Vamana
7,404
617
106
9
0
220,026
1
L
Camazotz
5,557
463
49
4
0
238,997
0
L
Skadi
7,510
626
90
8
0
235,779
2
L
Sylvanus
6,621
552
44
4
0
226,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role