Player Matchup

Ymir
Ymir
AsianPastatute
Ymir
Level 80
God Stats
1W - 2L
1,187 SR
Queue Stats
136W - 106L
1,545 Elo+
Party 1
Jormungandr
Jormungandr
BlackSapphire69
Jormungandr
Level 46
God Stats
7W - 2L
1,849 SR
Queue Stats
96W - 87L
1,506 Elo+
Party 1
He Bo
He Bo
Chadski
He Bo
Level 142
God Stats
2W - 1L
1,641 SR
Queue Stats
33W - 25L
1,609 Elo+
Party 1
Achilles
Achilles
darkmarquis
Achilles
Level 145
God Stats
3W - 0L
1,681 SR
Queue Stats
51W - 21L
1,671 Elo+
Solo
Geb
Geb
mayverick
Geb
Level 146
God Stats
1W - 0L
1,571 SR
Queue Stats
92W - 67L
1,555 Elo+
Party 1
Team Averages
Level 112
1,586 SR
1,577 Elo+

VS

Team Averages
Level 110
1,524 SR
1,501 Elo+
Apollo
Apollo
 
Apollo
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CraaZi
Kuzenbo
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 117L
1,505 Elo+
Solo
Amaterasu
Amaterasu
DocZhong
Amaterasu
Level 109
God Stats
3W - 2L
1,622 SR
Queue Stats
162W - 137L
1,566 Elo+
Solo
Ao Kuang
Ao Kuang
Indelic
Ao Kuang
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,466 Elo+
Party 2
Odin
Odin
lamagamma
Odin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
5,878
1,176
2,449
4,641
2,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
BlackSapphire69
Jormungandr
9
0 / 1 / 6
5,292
1,058
3,777
3,424
1,971
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
Chadski
He Bo
11
3 / 1 / 2
6,583
1,317
4,792
2,825
1,205
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Achilles
darkmarquis
Achilles
11
4 / 1 / 1
6,240
1,248
8,542
6,081
6,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 0 / 7
6,082
1,216
3,576
5,487
4,205
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
5
0 / 0 / 0
4,312
862
0
0
0
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kuzenbo
CraaZi
Kuzenbo
11
1 / 1 / 1
5,182
1,036
3,515
7,423
5,199
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
DocZhong
Amaterasu
10
0 / 3 / 4
5,562
1,112
3,838
7,047
6,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Indelic
Ao Kuang
10
2 / 2 / 1
5,136
1,027
4,445
4,427
1,947
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
10
1 / 1 / 1
5,010
1,002
3,247
6,358
6,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
7
Kills
4
4
Deaths
7
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
0
0
0
W
0
1
4
2
W
Jormungandr
BlackSapphire69
Jormungandr
0
1
6
3
W
He Bo
Chadski
He Bo
3
1
2
4
L
Kuzenbo
CraaZi
Kuzenbo
1
1
1
1.5
L
Amaterasu
DocZhong
Amaterasu
0
3
4
0.67
L
Ao Kuang
Indelic
Ao Kuang
2
2
1
1.25
W
Achilles
darkmarquis
Achilles
4
1
1
4.5
L
Odin
1
1
1
1.5
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,136
Damage
15,045
22,458
Taken
25,255
16,581
Mitigated
20,904
5,876
Healing
9,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
2,449
714
1,588
889
4,641
2,743
498
1,295
3,231
5,613
0
W
Jormungandr
BlackSapphire69
Jormungandr
3,777
1,454
502
141
3,424
1,971
0
772
2,652
7,573
0
W
He Bo
Chadski
He Bo
4,792
451
0
300
2,825
1,205
370
1,179
1,561
13,745
0
L
Kuzenbo
CraaZi
Kuzenbo
3,515
1,794
847
2,913
7,423
5,199
0
4,186
3,137
6,533
0
L
Amaterasu
DocZhong
Amaterasu
3,838
1,056
447
1,283
7,047
6,772
0
4,942
1,984
0
8,878
L
Ao Kuang
Indelic
Ao Kuang
4,445
806
191
1,104
4,427
1,947
0
2,124
2,180
5,175
0
W
Achilles
darkmarquis
Achilles
8,542
1,888
201
845
6,081
6,457
0
1,905
4,008
0
12,523
L
Odin
3,247
1,013
408
2,686
6,358
6,986
0
3,342
2,863
0
6,119
W
3,576
169
234
1,176
5,487
4,205
435
2,809
2,595
8,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,075
Gold Earned
25,202
62
Minions Killed
25
0
Camps Cleared
0
502,133
Distance Traveled
410,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,312
862
0
0
0
0
0
W
Ymir
5,878
1,176
6
1
0
89,745
0
W
Jormungandr
5,292
1,058
3
1
0
78,977
0
W
He Bo
6,583
1,317
33
7
0
99,570
0
L
Kuzenbo
5,182
1,036
4
1
0
115,493
0
L
Amaterasu
5,562
1,112
16
3
0
99,673
0
L
Ao Kuang
5,136
1,027
1
0
0
88,729
0
W
Achilles
6,240
1,248
12
2
0
106,778
0
L
Odin
5,010
1,002
4
1
0
106,383
0
W
Geb
6,082
1,216
8
2
0
127,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role