Player Matchup

Pele
Pele
PtitKiwi987
Pele
Level 58
God Stats
5W - 4L
1,613 SR
Queue Stats
98W - 118L
1,364 Elo+
Party 1
Poseidon
Poseidon
SIRRHION
Poseidon
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 72L
1,356 Elo+
Party 1
Surtr
Surtr
iTsZzReX
Surtr
Level 26
God Stats
7W - 7L
1,492 SR
Queue Stats
64W - 80L
1,314 Elo+
Party 1
Team Averages
Level 42
1,535 SR
1,345 Elo+

VS

Team Averages
Level 110
1,384 SR
1,378 Elo+
Odin
Odin
 
Odin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
GOBLIN173869
Ao Kuang
Level 39
God Stats
12W - 12L
1,351 SR
Queue Stats
40W - 46L
1,327 Elo+
Party 2
He Bo
He Bo
Roughly9Fish
He Bo
Level 138
God Stats
1W - 0L
1,301 SR
Queue Stats
41W - 48L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
9,118
651
6,968
14,938
6,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
SIRRHION
Poseidon
12
2 / 7 / 0
9,739
696
11,649
10,335
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
iTsZzReX
Surtr
11
0 / 8 / 1
8,858
633
6,009
15,666
12,137
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 1 / 13
10,541
753
4,394
8,898
8,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
GOBLIN173869
Ao Kuang
15
12 / 0 / 6
12,396
885
12,836
13,593
11,882
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
5 / 1 / 11
11,207
801
16,459
9,039
4,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
18
18
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
13
7.5
W
Ao Kuang
GOBLIN173869
Ao Kuang
12
0
6
15
L
0
3
2
0.33
W
5
1
11
10.5
L
Poseidon
SIRRHION
Poseidon
2
7
0
0.29
L
Surtr
iTsZzReX
Surtr
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,626
Damage
33,689
40,939
Taken
31,530
22,955
Mitigated
24,156
3,526
Healing
7,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,394
743
0
2,203
8,898
8,269
267
2,995
5,903
0
28,640
W
Ao Kuang
GOBLIN173869
Ao Kuang
12,836
3,029
0
3,460
13,593
11,882
2,037
6,432
7,161
39,766
0
L
6,968
1,493
0
2,212
14,938
6,594
0
9,685
4,966
0
35,620
W
16,459
516
0
1,606
9,039
4,005
0
3,306
5,733
53,863
0
L
Poseidon
SIRRHION
Poseidon
11,649
1,963
0
0
10,335
4,224
40
7,261
2,880
33,087
0
L
Surtr
iTsZzReX
Surtr
6,009
1,830
0
1,314
15,666
12,137
0
11,637
3,587
633
21,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,715
Gold Earned
34,144
101
Minions Killed
166
0
Camps Cleared
0
649,475
Distance Traveled
734,512
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,541
753
53
4
0
229,894
4
W
Ao Kuang
12,396
885
52
4
0
240,705
0
L
Pele
9,118
651
52
4
0
255,812
0
W
He Bo
11,207
801
61
4
0
263,913
0
L
Poseidon
9,739
696
23
2
0
199,296
0
L
Surtr
8,858
633
26
2
0
194,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role