Player Matchup

Tyr
Tyr
Elze00
Tyr
Level 105
God Stats
15W - 22L
1,381 SR
Queue Stats
1,101W - 1,084L
1,536 Elo+
Solo
Zhong Kui
Zhong Kui
Kalas 27
Zhong Kui
Level 148
God Stats
4W - 2L
1,580 SR
Queue Stats
712W - 721L
1,473 Elo+
Party 1
Chronos
Chronos
Mareg 666
Chronos
Level 139
God Stats
11W - 13L
1,531 SR
Queue Stats
598W - 618L
1,486 Elo+
Party 1
Ra
Ra
Ticker75
Ra
Level 142
God Stats
3W - 2L
1,568 SR
Queue Stats
238W - 250L
1,487 Elo+
Solo
Artemis
Artemis
jerojapan
Artemis
Level 68
God Stats
8W - 5L
1,574 SR
Queue Stats
370W - 384L
1,479 Elo+
Party 1
Team Averages
Level 120
1,527 SR
1,492 Elo+

VS

Team Averages
Level 109
1,514 SR
1,488 Elo+
Terra
Terra
AllenSakima
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,520 Elo+
Solo
Kumbhakarna
Kumbhakarna
ERZ_Flotzgi
Kumbhakarna
Level 124
God Stats
1W - 2L
1,303 SR
Queue Stats
144W - 128L
1,478 Elo+
Party 2
Izanami
Izanami
ERZ_SimSim
Izanami
Level 61
God Stats
4W - 3L
1,557 SR
Queue Stats
149W - 184L
1,409 Elo+
Party 2
Scylla
Scylla
Mefistus
Scylla
Level 154
God Stats
5W - 9L
1,437 SR
Queue Stats
469W - 453L
1,517 Elo+
Solo
Kuzenbo
Kuzenbo
elizabeth_stylan
Kuzenbo
Level 176
God Stats
1W - 1L
1,773 SR
Queue Stats
439W - 467L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Elze00
Tyr
12
1 / 5 / 9
8,192
683
10,919
13,272
7,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Kalas 27
Zhong Kui
14
3 / 4 / 6
8,392
699
12,054
11,280
8,240
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Mareg 666
Chronos
18
4 / 1 / 10
9,916
826
13,269
10,411
4,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
8 / 1 / 10
11,534
961
16,340
7,459
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
jerojapan
Artemis
14
2 / 4 / 11
8,392
699
10,304
10,185
4,369
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 10
8,378
698
3,718
16,129
14,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
ERZ_Flotzgi
Kumbhakarna
16
6 / 2 / 8
9,402
784
7,220
17,739
17,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
ERZ_SimSim
Izanami
16
4 / 2 / 9
9,149
762
11,188
10,493
5,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Mefistus
Scylla
15
2 / 5 / 8
8,602
717
11,810
9,502
4,976
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 5 / 10
8,388
699
8,109
15,335
17,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
60
18
Kills
15
15
Deaths
18
46
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
4
10
1.25
L
Kumbhakarna
ERZ_Flotzgi
Kumbhakarna
6
2
8
5
L
Izanami
ERZ_SimSim
Izanami
4
2
9
4.25
W
Tyr
Elze00
Tyr
1
5
9
1.1
W
Zhong Kui
Kalas 27
Zhong Kui
3
4
6
1.5
W
Chronos
Mareg 666
Chronos
4
1
10
9
L
Scylla
Mefistus
Scylla
2
5
8
1.2
W
8
1
10
13
L
3
5
10
1.6
W
Artemis
jerojapan
Artemis
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,886
Damage
42,045
52,607
Taken
69,198
28,267
Mitigated
60,950
21,331
Healing
28,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,718
890
8,287
4,741
16,129
14,865
0
10,146
5,983
8,971
0
L
Kumbhakarna
ERZ_Flotzgi
Kumbhakarna
7,220
124
3,309
3,739
17,739
17,515
0
10,888
6,570
12,566
0
L
Izanami
ERZ_SimSim
Izanami
11,188
7,877
1,612
1,220
10,493
5,997
0
5,557
4,936
0
35,607
W
Tyr
Elze00
Tyr
10,919
1,317
533
642
13,272
7,350
200
6,330
6,942
273
12,150
W
Zhong Kui
Kalas 27
Zhong Kui
12,054
1,414
416
3,258
11,280
8,240
0
6,870
4,410
14,965
0
W
Chronos
Mareg 666
Chronos
13,269
3,962
1,280
3,049
10,411
4,822
1,447
6,452
3,959
33,945
0
L
Scylla
Mefistus
Scylla
11,810
285
987
917
9,502
4,976
0
5,592
3,764
23,361
0
W
16,340
1,125
7,736
4,223
7,459
3,486
315
4,137
3,322
47,083
0
L
8,109
2,309
1,498
1,717
15,335
17,597
0
9,105
6,009
13,110
0
W
Artemis
jerojapan
Artemis
10,304
4,521
89
105
10,185
4,369
0
7,068
3,117
0
15,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,426
Gold Earned
43,919
159
Minions Killed
119
0
Camps Cleared
0
1,025,767
Distance Traveled
990,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,378
698
9
1
0
210,069
0
L
Kumbhakarna
9,402
784
10
1
0
212,881
0
L
Izanami
9,149
762
63
5
0
197,830
0
W
Tyr
8,192
683
6
1
0
227,598
0
W
Zhong Kui
8,392
699
7
1
0
161,671
0
W
Chronos
9,916
826
49
4
0
202,422
0
L
Scylla
8,602
717
28
2
0
194,881
0
W
Ra
11,534
961
78
7
0
248,477
0
L
Kuzenbo
8,388
699
9
1
0
174,443
0
W
Artemis
8,392
699
19
2
0
185,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role