Player Matchup

Pele
Pele
 
Pele
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BolinhoDeArrozBR
Loki
Level 156
God Stats
18W - 15L
1,568 SR
Queue Stats
482W - 469L
1,538 Elo+
Solo
Cernunnos
Cernunnos
DEATHOFTHEPIG
Cernunnos
Level 168
God Stats
0W - 2L
1,350 SR
Queue Stats
172W - 187L
1,499 Elo+
Party 1
Artio
Artio
MeioEdi
Artio
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,470 Elo+
Party 1
Heimdallr
Heimdallr
Sepol Agiota
Heimdallr
Level 129
God Stats
5W - 6L
1,440 SR
Queue Stats
209W - 195L
1,543 Elo+
Solo
Team Averages
Level 127
1,472 SR
1,510 Elo+

VS

Team Averages
Level 154
1,538 SR
1,483 Elo+
Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ismeze12
Fenrir
Level 143
God Stats
3W - 3L
1,468 SR
Queue Stats
195W - 210L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nakiiya
Morgan Le Fay
Level 112
God Stats
7W - 3L
1,742 SR
Queue Stats
132W - 120L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
zGrimoIX
Xbalanque
Level 118
God Stats
2W - 1L
1,479 SR
Queue Stats
159W - 157L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
0 / 1 / 1
5,211
521
2,356
8,378
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 3 / 0
4,972
497
3,089
8,607
2,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cernunnos
DEATHOFTHEPIG
Cernunnos
10
1 / 2 / 0
5,290
529
3,715
7,830
2,695
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
MeioEdi
Artio
7
0 / 2 / 1
4,897
490
1,632
9,564
4,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
Sepol Agiota
Heimdallr
8
1 / 2 / 0
4,988
499
2,105
5,546
2,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
2 / 0 / 0
6,085
609
4,727
6,151
4,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
9
1 / 0 / 3
5,950
595
5,220
4,599
3,328
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
ismeze12
Fenrir
10
0 / 3 / 5
5,705
571
3,980
9,056
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
nakiiya
Morgan Le Fay
9
3 / 1 / 1
5,719
572
5,768
4,744
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
zGrimoIX
Xbalanque
11
3 / 0 / 1
6,274
627
5,124
4,365
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
9
10
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
1
1
0.5
W
Osiris
 
Osiris
2
0
0
2
W
Baron Samedi
 
Baron Samedi
1
0
3
2.5
L
0
3
0
0
L
Cernunnos
DEATHOFTHEPIG
Cernunnos
1
2
0
0.5
L
Artio
MeioEdi
Artio
0
2
1
0.25
L
Heimdallr
Sepol Agiota
Heimdallr
1
2
0
0.5
W
Fenrir
ismeze12
Fenrir
0
3
5
0.83
W
Morgan Le Fay
nakiiya
Morgan Le Fay
3
1
1
3.5
W
Xbalanque
zGrimoIX
Xbalanque
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,897
Damage
24,819
39,925
Taken
28,915
15,504
Mitigated
14,526
11,415
Healing
10,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,356
907
0
1,588
8,378
2,816
0
2,656
5,722
0
38,985
W
Osiris
 
Osiris
4,727
2,262
0
3,456
6,151
4,799
0
0
6,151
0
36,106
W
Baron Samedi
 
Baron Samedi
5,220
978
323
2,131
4,599
3,328
0
474
4,046
24,662
0
L
3,089
881
0
2,361
8,607
2,651
0
634
7,973
0
32,592
L
Cernunnos
DEATHOFTHEPIG
Cernunnos
3,715
1,971
0
2,892
7,830
2,695
0
856
6,974
0
41,409
L
Artio
MeioEdi
Artio
1,632
67
1,134
2,244
9,564
4,652
0
3,261
6,303
10,513
0
L
Heimdallr
Sepol Agiota
Heimdallr
2,105
412
0
1,196
5,546
2,690
0
3,581
1,965
0
24,558
W
Fenrir
ismeze12
Fenrir
3,980
529
0
1,869
9,056
3,344
0
394
8,590
0
32,474
W
Morgan Le Fay
nakiiya
Morgan Le Fay
5,768
438
0
921
4,744
1,570
773
416
4,074
31,891
0
W
Xbalanque
zGrimoIX
Xbalanque
5,124
2,104
0
2,231
4,365
1,485
726
348
4,017
0
45,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,358
Gold Earned
29,733
243
Minions Killed
273
0
Camps Cleared
0
933,347
Distance Traveled
1,030,226
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,211
521
62
6
0
210,359
1
W
Osiris
6,085
609
61
6
0
219,238
4
W
Baron Samedi
5,950
595
24
2
0
203,557
0
L
Loki
4,972
497
50
5
0
215,734
0
L
Cernunnos
5,290
529
73
7
0
160,728
1
L
Artio
4,897
490
11
1
0
198,654
0
L
Heimdallr
4,988
499
47
5
0
147,872
1
W
Fenrir
5,705
571
50
5
0
212,757
1
W
Morgan Le Fay
5,719
572
64
6
0
207,599
0
W
Xbalanque
6,274
627
74
7
0
187,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role