Player Matchup

Zeus
Zeus
Conquer FGC
Zeus
Level 115
God Stats
5W - 14L
1,400 SR
Queue Stats
133W - 122L
1,549 Elo+
Party 1
Erlang Shen
Erlang Shen
ImAgitated
Erlang Shen
Level 129
God Stats
5W - 3L
1,708 SR
Queue Stats
63W - 58L
1,541 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
imperiors
Ah Muzen Cab
Level 124
God Stats
1W - 4L
1,605 SR
Queue Stats
133W - 126L
1,567 Elo+
Party 1
Team Averages
Level 123
1,571 SR
1,552 Elo+

VS

Team Averages
Level 151
1,670 SR
1,837 Elo+
Ix Chel
Ix Chel
BiggsTheMighty
Ix Chel
Level 160
God Stats
4W - 0L
1,575 SR
Queue Stats
38W - 13L
1,812 Elo+
Party 2
Shiva
Shiva
ChildshPenguino
Shiva
Level 139
God Stats
3W - 1L
1,622 SR
Queue Stats
73W - 15L
1,864 Elo+
Party 2
Thanatos
Thanatos
Heñtai
Thanatos
Level 154
God Stats
5W - 0L
1,814 SR
Queue Stats
67W - 18L
1,836 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
9,500
792
6,911
8,961
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
ImAgitated
Erlang Shen
12
5 / 7 / 2
9,919
827
11,535
17,993
14,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
imperiors
Ah Muzen Cab
12
3 / 7 / 4
9,604
800
8,194
12,729
4,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 8
10,600
883
13,757
10,022
4,140
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 2 / 14
10,917
910
15,296
15,432
14,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Heñtai
Thanatos
14
9 / 3 / 7
11,149
929
6,884
11,730
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
9
Kills
21
21
Deaths
9
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
4
8
2.5
W
6
2
14
6.5
L
1
7
4
0.43
W
Thanatos
Heñtai
Thanatos
9
3
7
4.17
L
Erlang Shen
ImAgitated
Erlang Shen
5
7
2
0.86
L
Ah Muzen Cab
imperiors
Ah Muzen Cab
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,640
Damage
35,937
39,683
Taken
37,184
21,237
Mitigated
23,130
5,622
Healing
14,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,757
1,805
1,044
1,400
10,022
4,140
793
1,599
8,423
51,038
0
W
15,296
2,092
608
2,479
15,432
14,284
415
4,883
10,549
0
28,879
L
6,911
508
0
571
8,961
2,939
125
2,835
5,968
38,702
0
W
Thanatos
Heñtai
Thanatos
6,884
1,795
0
8,815
11,730
4,706
1,038
1,314
10,416
0
41,984
L
Erlang Shen
ImAgitated
Erlang Shen
11,535
6,421
0
4,330
17,993
14,256
336
8,638
8,743
0
18,485
L
Ah Muzen Cab
imperiors
Ah Muzen Cab
8,194
2,396
0
721
12,729
4,042
108
3,000
9,415
0
31,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,023
Gold Earned
32,666
102
Minions Killed
176
0
Camps Cleared
0
613,688
Distance Traveled
697,300
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,600
883
68
6
0
217,025
0
W
Shiva
10,917
910
44
4
0
234,622
0
L
Zeus
9,500
792
65
5
0
189,324
3
W
Thanatos
11,149
929
64
5
0
245,653
0
L
Erlang Shen
9,919
827
12
1
0
220,329
2
L
Ah Muzen Cab
9,604
800
25
2
0
204,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role