Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Derre
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 52L
1,490 Elo+
Party 2
Apollo
Apollo
skinofthenight
Apollo
Level 107
God Stats
2W - 2L
1,569 SR
Queue Stats
113W - 100L
1,502 Elo+
Party 2
Kali
Kali
youupnoBB
Kali
Level 121
God Stats
0W - 3L
1,309 SR
Queue Stats
60W - 66L
1,458 Elo+
Party 1
Khepri
Khepri
赤の大砍
Khepri
Level 45
God Stats
1W - 1L
1,709 SR
Queue Stats
27W - 34L
1,454 Elo+
Party 1
Team Averages
Level 69
1,517 SR
1,481 Elo+

VS

Team Averages
Level 79
1,578 SR
1,343 Elo+
Sun Wukong
Sun Wukong
BingleDerry3042
Sun Wukong
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,396 Elo+
Solo
Ra
Ra
Mandart9
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,095 Elo+
Solo
Vulcan
Vulcan
NapTooN
Vulcan
Level 127
God Stats
5W - 1L
1,888 SR
Queue Stats
380W - 368L
1,455 Elo+
Solo
Sol
Sol
SkebbaReal
Sol
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 15L
1,270 Elo+
Solo
Odin
Odin
svLDnmz
Odin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 4 / 6
6,754
750
4,385
10,011
9,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
Derre
Horus
13
4 / 3 / 6
7,792
866
4,801
12,781
13,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
6 / 4 / 5
7,854
873
8,246
10,850
6,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kali
11
2 / 4 / 5
6,785
754
5,467
9,768
5,405
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
13
0 / 5 / 8
7,416
824
4,996
12,617
12,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BingleDerry3042
Sun Wukong
16
6 / 1 / 9
9,597
1,066
10,758
10,415
10,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

13
5 / 5 / 6
8,679
964
10,206
8,680
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
NapTooN
Vulcan
15
2 / 2 / 10
8,919
991
13,105
4,633
2,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 0 / 12
9,768
1,085
14,311
7,152
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
svLDnmz
Odin
11
2 / 4 / 7
7,648
850
3,710
8,686
8,646
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
64
12
Kills
20
20
Deaths
12
30
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
6
0.75
W
Sun Wukong
BingleDerry3042
Sun Wukong
6
1
9
10.5
L
Horus
Derre
Horus
4
3
6
2.33
W
5
5
6
1.6
W
Vulcan
NapTooN
Vulcan
2
2
10
3.5
W
5
0
12
11
L
6
4
5
2.13
W
Odin
svLDnmz
Odin
2
4
7
1.38
L
Kali
2
4
5
1.13
L
Khepri
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,895
Damage
52,090
56,027
Taken
39,566
48,011
Mitigated
28,742
19,715
Healing
12,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,385
289
638
1,840
10,011
9,709
0
6,295
3,515
9,746
0
W
Sun Wukong
BingleDerry3042
Sun Wukong
10,758
1,941
274
537
10,415
10,927
512
2,828
7,587
0
21,582
L
Horus
Derre
Horus
4,801
2,375
4,123
4,420
12,781
13,474
0
7,479
5,088
0
7,633
W
10,206
1,350
3,355
2,235
8,680
3,377
47
3,415
5,265
12,427
0
W
Vulcan
NapTooN
Vulcan
13,105
9,611
186
70
4,633
2,429
2,547
1,035
3,598
27,501
0
W
14,311
6,345
1,512
2,695
7,152
3,363
3,373
831
6,321
29,705
0
L
8,246
4,786
680
1,460
10,850
6,429
0
7,898
2,952
0
22,987
W
Odin
svLDnmz
Odin
3,710
1,299
967
773
8,686
8,646
0
1,272
7,414
265
4,290
L
Kali
5,467
2,470
1,207
2,805
9,768
5,405
0
6,161
3,543
0
8,139
L
Khepri
4,996
370
1,424
1,118
12,617
12,994
0
9,351
3,091
12,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,601
Gold Earned
44,611
65
Minions Killed
109
0
Camps Cleared
0
810,857
Distance Traveled
852,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,754
750
0
0
0
144,477
0
W
Sun Wukong
9,597
1,066
28
3
0
172,521
0
L
Horus
7,792
866
11
1
0
161,809
0
W
Ra
8,679
964
6
1
0
159,608
0
W
Vulcan
8,919
991
46
5
0
185,292
0
W
Sol
9,768
1,085
28
3
0
179,250
0
L
Apollo
7,854
873
38
4
0
180,033
0
W
Odin
7,648
850
1
0
0
155,671
0
L
Kali
6,785
754
4
0
0
157,419
0
L
Khepri
7,416
824
12
1
0
167,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role