Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AvastYT
King Arthur
Level 148
God Stats
7W - 13L
1,457 SR
Queue Stats
701W - 742L
1,502 Elo+
Party 1
Set
Set
EvilXardas
Set
Level 141
God Stats
1W - 0L
1,803 SR
Queue Stats
218W - 133L
1,573 Elo+
Party 1
Team Averages
Level 148
1,587 SR
1,525 Elo+

VS

Team Averages
Level 136
1,502 SR
1,491 Elo+
Kukulkan
Kukulkan
Faraks12
Kukulkan
Level 89
God Stats
0W - 1L
1,545 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Charon
Charon
Knight of Sound
Charon
Level 159
God Stats
8W - 10L
1,462 SR
Queue Stats
84W - 100L
1,504 Elo+
Solo
Ne Zha
Ne Zha
Splashher
Ne Zha
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
2 / 2 / 7
8,196
820
6,030
8,245
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
AvastYT
King Arthur
11
3 / 1 / 6
8,110
811
6,009
11,137
9,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
4 / 1 / 5
8,731
873
9,973
12,568
10,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Faraks12
Kukulkan
9
0 / 5 / 2
6,895
690
4,957
6,597
2,869
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 1 / 1
8,381
838
10,417
10,040
10,985
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Splashher
Ne Zha
10
1 / 3 / 2
7,518
752
8,010
8,626
3,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
9
Kills
4
4
Deaths
9
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
2
7
2.75
W
King Arthur
AvastYT
King Arthur
3
1
6
6
W
4
1
5
6.5
L
Kukulkan
Faraks12
Kukulkan
0
5
2
0.2
L
3
1
1
3.5
L
Ne Zha
Splashher
Ne Zha
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,012
Damage
23,384
31,950
Taken
25,263
23,393
Mitigated
17,557
11,698
Healing
1,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,030
1,027
4,829
4,764
8,245
3,677
44
4,508
3,737
28,757
0
W
King Arthur
AvastYT
King Arthur
6,009
153
0
807
11,137
9,022
0
5,545
5,592
0
22,314
W
9,973
3,789
0
1,298
12,568
10,694
0
5,235
7,333
0
36,639
L
Kukulkan
Faraks12
Kukulkan
4,957
397
0
0
6,597
2,869
0
1,570
4,903
20,878
0
L
10,417
1,323
0
686
10,040
10,985
0
2,735
6,694
28,573
420
L
Ne Zha
Splashher
Ne Zha
8,010
1,483
0
1,110
8,626
3,703
0
2,046
6,416
0
29,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,037
Gold Earned
22,794
124
Minions Killed
91
0
Camps Cleared
0
625,311
Distance Traveled
568,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,196
820
55
6
0
198,166
0
W
King Arthur
8,110
811
15
2
0
231,158
0
W
Set
8,731
873
54
5
0
195,987
0
L
Kukulkan
6,895
690
31
3
0
170,095
0
L
Charon
8,381
838
30
3
0
207,315
0
L
Ne Zha
7,518
752
30
3
0
191,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role