Player Matchup

Athena
Athena
 
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
HeartClash1834
The Morrigan
Level 81
God Stats
2W - 1L
1,386 SR
Queue Stats
62W - 78L
1,403 Elo+
Solo
Anhur
Anhur
Scraggy98
Anhur
Level 170
God Stats
3W - 2L
1,906 SR
Queue Stats
228W - 238L
1,463 Elo+
Solo
Nu Wa
Nu Wa
giltomm
Nu Wa
Level 126
God Stats
44W - 35L
1,546 SR
Queue Stats
259W - 260L
1,475 Elo+
Solo
Janus
Janus
vingadorRL
Janus
Level 195
God Stats
0W - 2L
1,503 SR
Queue Stats
232W - 235L
1,474 Elo+
Solo
Team Averages
Level 144
1,568 SR
1,463 Elo+

VS

Team Averages
Level 137
1,544 SR
1,450 Elo+
Ullr
Ullr
 
Ullr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Giotto
Mercury
Level 197
God Stats
11W - 3L
1,850 SR
Queue Stats
83W - 56L
1,513 Elo+
Solo
Anubis
Anubis
LuksJung
Anubis
Level 149
God Stats
23W - 27L
1,425 SR
Queue Stats
230W - 253L
1,359 Elo+
Solo
Cerberus
Cerberus
Nerubia
Cerberus
Level 80
God Stats
4W - 5L
1,447 SR
Queue Stats
209W - 247L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 0 / 2
5,678
437
2,259
8,049
5,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
HeartClash1834
The Morrigan
11
0 / 8 / 2
6,422
494
4,220
13,592
4,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Scraggy98
Anhur
11
0 / 4 / 0
6,283
483
4,629
10,049
3,767
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
giltomm
Nu Wa
12
1 / 5 / 0
7,341
565
7,960
7,986
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
13
2 / 2 / 0
7,762
597
4,766
5,826
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
3 / 0 / 3
8,113
624
6,635
7,757
2,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Achilles
 
Achilles
12
2 / 0 / 7
7,618
586
6,014
7,720
6,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Giotto
Mercury
14
4 / 1 / 6
8,170
628
6,790
10,368
3,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
LuksJung
Anubis
13
5 / 1 / 0
8,272
636
7,599
12,622
5,748
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
Nerubia
Cerberus
13
5 / 1 / 0
7,772
598
4,459
9,625
8,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
19
19
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
0
2
1
W
Ullr
 
Ullr
3
0
3
4.5
W
Achilles
 
Achilles
2
0
7
5.5
W
Mercury
Giotto
Mercury
4
1
6
7
L
The Morrigan
HeartClash1834
The Morrigan
0
8
2
0.13
W
Anubis
LuksJung
Anubis
5
1
0
5
W
Cerberus
Nerubia
Cerberus
5
1
0
5
L
Anhur
Scraggy98
Anhur
0
4
0
0
L
Nu Wa
giltomm
Nu Wa
1
5
0
0.2
L
Janus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,834
Damage
31,497
45,502
Taken
48,092
17,872
Mitigated
27,027
11,184
Healing
14,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,259
807
747
2,653
8,049
5,396
0
1,159
6,890
14,875
0
W
Ullr
 
Ullr
6,635
1,961
0
805
7,757
2,738
0
1,633
6,124
0
67,719
W
Achilles
 
Achilles
6,014
1,604
0
2,082
7,720
6,673
0
2,425
5,197
0
16,580
W
Mercury
Giotto
Mercury
6,790
2,998
0
1,230
10,368
3,840
0
3,347
7,003
0
76,466
L
The Morrigan
HeartClash1834
The Morrigan
4,220
987
0
3,328
13,592
4,328
0
4,308
9,284
47,622
278
W
Anubis
LuksJung
Anubis
7,599
318
0
7,220
12,622
5,748
819
6,819
5,547
72,085
0
W
Cerberus
Nerubia
Cerberus
4,459
230
75
3,289
9,625
8,028
0
5,274
4,351
50,912
0
L
Anhur
Scraggy98
Anhur
4,629
1,902
0
2,297
10,049
3,767
0
0
10,049
0
44,105
L
Nu Wa
giltomm
Nu Wa
7,960
2,899
0
871
7,986
2,376
697
4,225
3,761
55,489
0
L
Janus
4,766
383
0
1,288
5,826
2,005
0
2,366
3,460
57,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,486
Gold Earned
39,945
370
Minions Killed
471
0
Camps Cleared
0
1,233,747
Distance Traveled
1,450,406
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,678
437
20
2
0
269,893
4
W
Ullr
8,113
624
115
9
0
269,679
1
W
Achilles
7,618
586
16
1
0
316,104
0
W
Mercury
8,170
628
109
8
0
340,011
3
L
The Morrigan
6,422
494
70
5
0
263,011
0
W
Anubis
8,272
636
98
8
0
254,629
6
W
Cerberus
7,772
598
133
10
0
269,983
0
L
Anhur
6,283
483
76
6
0
229,787
2
L
Nu Wa
7,341
565
83
6
0
199,667
0
L
Janus
7,762
597
121
9
0
271,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role