Player Matchup

Skadi
Skadi
ChubbyBunnyy07
Skadi
Level 35
God Stats
0W - 1L
1,728 SR
Queue Stats
71W - 69L
1,447 Elo+
Party 1
Khepri
Khepri
Fatupen225
Khepri
Level 59
God Stats
2W - 2L
1,735 SR
Queue Stats
22W - 25L
1,451 Elo+
Solo
Ix Chel
Ix Chel
MDK-Galvao
Ix Chel
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
230W - 254L
1,418 Elo+
Party 1
Cupid
Cupid
NPNeNUS
Cupid
Level 129
God Stats
9W - 10L
1,731 SR
Queue Stats
100W - 100L
1,491 Elo+
Solo
Da Ji
Da Ji
trahiel
Da Ji
Level 129
God Stats
0W - 4L
1,417 SR
Queue Stats
24W - 35L
1,335 Elo+
Solo
Team Averages
Level 95
1,622 SR
1,428 Elo+

VS

Team Averages
Level 60
1,482 SR
1,437 Elo+
Nu Wa
Nu Wa
Bunnuwu
Nu Wa
Level 29
God Stats
5W - 6L
1,241 SR
Queue Stats
22W - 21L
1,429 Elo+
Party 2
Ne Zha
Ne Zha
Klamydiaprinsen
Ne Zha
Level 64
God Stats
1W - 1L
1,551 SR
Queue Stats
20W - 15L
1,425 Elo+
Solo
Ra
Ra
TRecipes
Ra
Level 58
God Stats
9W - 1L
1,676 SR
Queue Stats
34W - 19L
1,584 Elo+
Solo
Jing Wei
Jing Wei
vCxrsedDevil
Jing Wei
Level 85
God Stats
1W - 0L
1,777 SR
Queue Stats
50W - 49L
1,412 Elo+
Party 2
Cu Chulainn
Cu Chulainn
zlociootky
Cu Chulainn
Level 63
God Stats
5W - 5L
1,165 SR
Queue Stats
136W - 156L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 1
8,913
469
13,174
15,313
6,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
Fatupen225
Khepri
13
0 / 3 / 4
8,844
465
5,712
15,932
17,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
MDK-Galvao
Ix Chel
15
0 / 2 / 1
9,362
493
7,419
9,035
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
NPNeNUS
Cupid
19
4 / 2 / 0
12,258
645
10,663
17,325
8,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
trahiel
Da Ji
13
4 / 4 / 0
9,104
479
4,342
13,706
6,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bunnuwu
Nu Wa
13
2 / 4 / 5
7,885
415
7,346
7,833
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 7
9,371
493
9,770
17,181
7,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 1 / 3
12,257
645
14,361
10,928
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
vCxrsedDevil
Jing Wei
15
4 / 2 / 3
9,031
475
7,723
13,230
5,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
zlociootky
Cu Chulainn
15
1 / 3 / 3
8,976
472
4,880
15,235
17,420
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
13
Kills
17
18
Deaths
13
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Bunnuwu
Nu Wa
2
4
5
1.13
L
5
7
1
0.79
L
Khepri
Fatupen225
Khepri
0
3
4
0.67
W
3
3
7
2.17
L
Ix Chel
MDK-Galvao
Ix Chel
0
2
1
0.25
L
Cupid
NPNeNUS
Cupid
4
2
0
2
W
7
1
3
8.5
L
Da Ji
trahiel
Da Ji
4
4
0
1
W
Jing Wei
vCxrsedDevil
Jing Wei
4
2
3
2.75
W
Cu Chulainn
zlociootky
Cu Chulainn
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,310
Damage
44,080
71,311
Taken
64,407
42,790
Mitigated
38,238
18,108
Healing
18,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Bunnuwu
Nu Wa
7,346
2,460
291
786
7,833
2,874
130
2,158
5,675
29,483
0
L
13,174
4,692
0
2,120
15,313
6,601
366
3,427
11,886
0
77,204
L
Khepri
Fatupen225
Khepri
5,712
108
0
1,282
15,932
17,989
120
7,611
8,321
36,040
0
W
9,770
4,309
0
2,228
17,181
7,501
0
4,131
13,050
0
70,322
L
Ix Chel
MDK-Galvao
Ix Chel
7,419
904
123
2,241
9,035
3,644
0
3,424
5,479
77,209
0
L
Cupid
NPNeNUS
Cupid
10,663
6,836
174
9,998
17,325
8,145
4,116
3,032
14,293
0
119,176
W
14,361
1,543
4,160
5,585
10,928
5,209
390
3,578
7,350
119,397
1,698
L
Da Ji
trahiel
Da Ji
4,342
721
649
1,521
13,706
6,411
0
3,536
10,095
0
46,945
W
Jing Wei
vCxrsedDevil
Jing Wei
7,723
5,955
0
3,662
13,230
5,234
876
3,487
9,743
0
49,495
W
Cu Chulainn
zlociootky
Cu Chulainn
4,880
857
0
1,823
15,235
17,420
0
417
14,818
518
46,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,481
Gold Earned
47,520
519
Minions Killed
456
0
Camps Cleared
0
1,810,926
Distance Traveled
1,924,745
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,885
415
34
2
0
336,723
5
L
Skadi
8,913
469
97
5
0
311,799
0
L
Khepri
8,844
465
54
3
0
374,885
0
W
Ne Zha
9,371
493
85
4
0
428,230
6
L
Ix Chel
9,362
493
120
6
0
385,871
0
L
Cupid
12,258
645
181
10
0
334,502
0
W
Ra
12,257
645
180
9
0
419,073
6
L
Da Ji
9,104
479
67
4
0
403,869
0
W
Jing Wei
9,031
475
84
4
0
369,733
0
W
Cu Chulainn
8,976
472
73
4
0
370,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role