Player Matchup

Sun Wukong
Sun Wukong
BorisOAnimal00
Sun Wukong
Level 81
God Stats
29W - 24L
1,591 SR
Queue Stats
162W - 166L
1,473 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tituskchi
Morgan Le Fay
Level 88
God Stats
15W - 8L
1,616 SR
Queue Stats
363W - 362L
1,475 Elo+
Solo
Hou Yi
Hou Yi
墨颜倾城凉薄笑づ
Hou Yi
Level 103
God Stats
2W - 1L
1,731 SR
Queue Stats
17W - 26L
1,225 Elo+
Solo
Team Averages
Level 91
1,646 SR
1,391 Elo+

VS

Team Averages
Level 60
1,544 SR
1,230 Elo+
Sol
Sol
BossmanKing
Sol
Level 87
God Stats
37W - 24L
1,642 SR
Queue Stats
93W - 105L
1,408 Elo+
Solo
Izanami
Izanami
adriana31399
Izanami
Level 55
God Stats
0W - 3L
1,491 SR
Queue Stats
0W - 5L
1,006 Elo+
Solo
Lancelot
Lancelot
monkew
Lancelot
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BorisOAnimal00
Sun Wukong
17
5 / 1 / 11
13,941
820
11,185
17,199
21,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
tituskchi
Morgan Le Fay
16
6 / 5 / 13
13,884
817
19,119
14,114
6,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
10 / 4 / 8
14,245
838
18,339
15,057
6,340
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 3
13,713
807
15,933
17,159
7,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
adriana31399
Izanami
14
3 / 7 / 4
11,604
683
8,037
18,375
7,925
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
monkew
Lancelot
13
1 / 9 / 4
10,881
640
13,315
20,604
9,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
21
Kills
10
10
Deaths
21
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BorisOAnimal00
Sun Wukong
5
1
11
10.5
L
6
5
3
1.5
L
Izanami
adriana31399
Izanami
3
7
4
0.71
L
Lancelot
monkew
Lancelot
1
9
4
0.33
W
Morgan Le Fay
tituskchi
Morgan Le Fay
6
5
13
2.5
W
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,643
Damage
37,285
46,370
Taken
56,138
34,021
Mitigated
25,355
9,245
Healing
9,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BorisOAnimal00
Sun Wukong
11,185
1,707
467
3,511
17,199
21,358
76
4,072
13,127
0
47,525
L
15,933
3,692
0
6,808
17,159
7,569
0
8,173
8,986
72,032
4,412
L
Izanami
adriana31399
Izanami
8,037
5,506
0
1,064
18,375
7,925
0
5,613
12,762
0
34,383
L
Lancelot
monkew
Lancelot
13,315
3,592
0
1,801
20,604
9,861
0
5,867
14,737
0
26,576
W
Morgan Le Fay
tituskchi
Morgan Le Fay
19,119
1,997
0
1,883
14,114
6,323
1,221
6,266
7,848
60,554
0
W
18,339
11,345
0
3,384
15,057
6,340
1,212
5,505
9,552
0
59,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,070
Gold Earned
36,198
212
Minions Killed
172
0
Camps Cleared
0
889,206
Distance Traveled
826,418
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,941
820
74
4
0
345,185
0
L
Sol
13,713
807
91
5
0
276,388
3
L
Izanami
11,604
683
54
3
0
253,977
0
L
Lancelot
10,881
640
27
2
0
296,053
0
W
Morgan Le Fay
13,884
817
76
4
0
294,199
2
W
Hou Yi
14,245
838
62
4
0
249,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role