Player Matchup

Sobek
Sobek
Silver I
Dragonsweep
Sobek
Silver I
Level 155
God Stats
8W - 3L
1,914 SR
Queue Stats
22W - 22L
1,361 MMR
Solo
Osiris
Osiris
Gold IV
MatheuG4merYT
Osiris
Gold IV
Level 115
God Stats
4W - 4L
1,500 SR
Queue Stats
711W - 716L
1,375 MMR
Solo
Hachiman
Hachiman
Gold IV
Mruwkojad
Hachiman
Gold IV
Level 65
God Stats
3W - 1L
1,828 SR
Queue Stats
105W - 107L
1,377 MMR
Party 1
Thanatos
Thanatos
Gold III
Viju
Thanatos
Gold III
Level 143
God Stats
13W - 10L
1,624 SR
Queue Stats
96W - 100L
1,328 MMR
Party 1
Scylla
Scylla
Gold IV
Yankss13
Scylla
Gold IV
Level 127
God Stats
5W - 2L
1,796 SR
Queue Stats
118W - 123L
1,379 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,732 SR
1,364 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 155
1,464 SR
1,364 MMR
Odin
Odin
Gold IV
PyskaczXD
Odin
Gold IV
Level 272
God Stats
53W - 44L
1,568 SR
Queue Stats
402W - 418L
1,360 MMR
Solo
Neith
Neith
Bronze V
claw13
Neith
Bronze V
Level 69
God Stats
0W - 3L
1,332 SR
Queue Stats
0W - 8L
1,358 MMR
Solo
Awilix
Awilix
Gold V
cshade08
Awilix
Gold V
Level 63
God Stats
0W - 2L
1,309 SR
Queue Stats
86W - 90L
1,363 MMR
Solo
Cerberus
Cerberus
Bronze III
sotetmancs
Cerberus
Bronze III
Level 126
God Stats
0W - 1L
1,438 SR
Queue Stats
2W - 10L
1,351 MMR
Solo
Zeus
Zeus
Gold IV
从此放下了离愁生生世世敬自由
Zeus
Gold IV
Level 243
God Stats
94W - 70L
1,671 SR
Queue Stats
1,077W - 1,096L
1,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 6
11,170
559
7,098
15,031
15,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
1 / 0 / 7
13,403
670
14,932
20,905
34,611
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Mruwkojad
Hachiman
20
4 / 2 / 4
12,981
649
14,278
10,926
4,466
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Viju
Thanatos
20
11 / 0 / 6
13,215
661
13,302
14,989
7,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
Yankss13
Scylla
18
2 / 0 / 6
11,815
591
10,092
9,575
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
SusanoArachneMaman BrigitteRavana

VS

Bans
Ao KuangAthenaCharonCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
0 / 5 / 0
8,874
444
10,601
23,754
23,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
claw13
Neith
15
0 / 3 / 1
9,144
457
6,459
11,888
3,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
cshade08
Awilix
16
1 / 6 / 0
9,465
473
6,731
20,059
8,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
sotetmancs
Cerberus
12
0 / 6 / 0
7,821
391
6,663
19,534
14,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 1 / 0
8,947
447
7,481
5,143
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
21
Kills
2
2
Deaths
21
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
1
0
7
4.5
W
Hachiman
Mruwkojad
Hachiman
4
2
4
3
L
Odin
0
5
0
0
W
Thanatos
Viju
Thanatos
11
0
6
14
W
Scylla
Yankss13
Scylla
2
0
6
5
L
Neith
claw13
Neith
0
3
1
0.17
L
Awilix
cshade08
Awilix
1
6
0
0.17
L
Cerberus
sotetmancs
Cerberus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,702
Damage
37,935
71,426
Taken
80,378
65,728
Mitigated
51,471
40,890
Healing
21,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,098
896
402
6,591
15,031
15,821
0
7,473
7,558
32,906
0
W
14,932
5,464
0
7,300
20,905
34,611
1,604
360
20,545
0
105,924
W
Hachiman
Mruwkojad
Hachiman
14,278
9,718
0
6,353
10,926
4,466
2,889
2,751
8,175
0
130,897
L
Odin
10,601
1,362
0
4,963
23,754
23,335
0
1,549
20,895
0
67,547
W
Thanatos
Viju
Thanatos
13,302
4,256
0
17,291
14,989
7,117
0
1,805
13,184
0
124,427
W
Scylla
Yankss13
Scylla
10,092
1,144
0
2,953
9,575
3,713
1,339
4,812
4,763
100,192
0
L
Neith
claw13
Neith
6,459
2,146
0
3,055
11,888
3,871
0
575
11,313
0
65,290
L
Awilix
cshade08
Awilix
6,731
2,265
0
6,455
20,059
8,147
0
4,961
14,813
0
100,209
L
Cerberus
sotetmancs
Cerberus
6,663
98
0
6,772
19,534
14,184
0
7,232
12,090
29,063
0
L
7,481
238
0
529
5,143
1,934
0
2,425
2,682
73,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,584
Gold Earned
44,251
723
Minions Killed
567
0
Camps Cleared
0
2,041,501
Distance Traveled
1,872,666
24
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,170
559
36
2
0
418,006
7
W
Osiris
13,403
670
150
8
0
343,122
4
W
Hachiman
12,981
649
207
10
0
386,419
2
L
Odin
8,874
444
97
5
0
344,391
0
W
Thanatos
13,215
661
142
7
0
487,046
4
W
Scylla
11,815
591
188
9
0
406,908
7
L
Neith
9,144
457
130
7
0
396,108
0
L
Awilix
9,465
473
137
7
0
440,033
0
L
Cerberus
7,821
391
57
3
0
366,273
0
L
Zeus
8,947
447
146
7
0
325,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role