Player Matchup

Fenrir
Fenrir
Dereck214
Fenrir
Level 149
God Stats
2W - 1L
1,678 SR
Queue Stats
21W - 28L
1,470 Elo+
Solo
Ix Chel
Ix Chel
ImZhan
Ix Chel
Level 69
God Stats
2W - 3L
1,273 SR
Queue Stats
129W - 117L
1,465 Elo+
Party 2
Hachiman
Hachiman
Shnidersan
Hachiman
Level 80
God Stats
1W - 1L
1,745 SR
Queue Stats
51W - 66L
1,392 Elo+
Party 2
Erlang Shen
Erlang Shen
Th7z
Erlang Shen
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 230L
1,468 Elo+
Party 2
Sobek
Sobek
Zo0M666
Sobek
Level 47
God Stats
4W - 16L
1,211 SR
Queue Stats
34W - 57L
1,332 Elo+
Party 2
Team Averages
Level 93
1,481 SR
1,425 Elo+

VS

Team Averages
Level 136
1,437 SR
1,487 Elo+
Anubis
Anubis
I AM ARKZY
Anubis
Level 111
God Stats
1W - 0L
1,231 SR
Queue Stats
57W - 49L
1,517 Elo+
Party 3
Xbalanque
Xbalanque
Reaperfisher
Xbalanque
Level 157
God Stats
7W - 2L
1,644 SR
Queue Stats
98W - 75L
1,504 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SoundedRegent
Kumbhakarna
Level 159
God Stats
2W - 1L
1,693 SR
Queue Stats
149W - 151L
1,455 Elo+
Party 3
Bellona
Bellona
WolfieJJ
Bellona
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
234W - 211L
1,498 Elo+
Party 1
Ratatoskr
Ratatoskr
yukki0tsosi
Ratatoskr
Level 125
God Stats
5W - 10L
1,116 SR
Queue Stats
685W - 652L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dereck214
Fenrir
12
3 / 6 / 7
7,309
457
5,667
15,447
6,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
ImZhan
Ix Chel
16
9 / 2 / 4
9,547
597
18,350
9,929
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
Shnidersan
Hachiman
13
1 / 5 / 1
7,411
463
5,579
12,557
4,024
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Th7z
Erlang Shen
11
0 / 4 / 3
6,967
435
7,792
20,944
12,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Zo0M666
Sobek
11
2 / 3 / 7
7,439
465
4,800
14,456
14,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
I AM ARKZY
Anubis
13
2 / 7 / 2
7,951
497
5,664
12,639
5,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Reaperfisher
Xbalanque
16
13 / 1 / 2
10,660
666
23,559
11,915
4,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
SoundedRegent
Kumbhakarna
13
0 / 2 / 15
8,551
534
5,126
14,954
12,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
WolfieJJ
Bellona
13
0 / 2 / 5
8,359
522
8,347
13,718
15,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
yukki0tsosi
Ratatoskr
14
4 / 4 / 4
8,827
552
6,359
15,443
5,650
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
47
15
Kills
19
20
Deaths
16
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dereck214
Fenrir
3
6
7
1.08
W
Anubis
I AM ARKZY
Anubis
2
7
2
0.43
L
Ix Chel
ImZhan
Ix Chel
9
2
4
5.5
W
Xbalanque
Reaperfisher
Xbalanque
13
1
2
14
L
Hachiman
Shnidersan
Hachiman
1
5
1
0.3
W
Kumbhakarna
SoundedRegent
Kumbhakarna
0
2
15
3.75
L
Erlang Shen
Th7z
Erlang Shen
0
4
3
0.38
W
Bellona
WolfieJJ
Bellona
0
2
5
1.25
L
Sobek
Zo0M666
Sobek
2
3
7
1.83
W
Ratatoskr
yukki0tsosi
Ratatoskr
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,188
Damage
49,055
73,333
Taken
68,669
41,804
Mitigated
43,898
18,057
Healing
18,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dereck214
Fenrir
5,667
620
0
692
15,447
6,204
0
2,582
12,865
0
35,887
W
Anubis
I AM ARKZY
Anubis
5,664
319
0
3,937
12,639
5,499
0
6,047
6,592
55,021
0
L
Ix Chel
ImZhan
Ix Chel
18,350
1,869
1,141
2,951
9,929
4,701
0
1,913
8,016
86,647
0
W
Xbalanque
Reaperfisher
Xbalanque
23,559
14,368
0
4,209
11,915
4,894
1,865
4,295
7,620
0
103,167
L
Hachiman
Shnidersan
Hachiman
5,579
2,414
0
2,727
12,557
4,024
408
1,564
10,993
0
54,850
W
Kumbhakarna
SoundedRegent
Kumbhakarna
5,126
459
388
3,750
14,954
12,465
0
6,601
8,353
18,390
0
L
Erlang Shen
Th7z
Erlang Shen
7,792
4,284
0
7,445
20,944
12,790
0
2,039
18,905
0
52,211
W
Bellona
WolfieJJ
Bellona
8,347
2,743
0
4,976
13,718
15,390
0
2,815
10,903
0
59,397
L
Sobek
Zo0M666
Sobek
4,800
1,000
0
3,101
14,456
14,085
0
2,692
11,764
19,206
0
W
Ratatoskr
yukki0tsosi
Ratatoskr
6,359
2,401
0
1,373
15,443
5,650
0
3,392
12,051
0
65,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,673
Gold Earned
44,348
371
Minions Killed
427
0
Camps Cleared
0
1,577,657
Distance Traveled
1,525,824
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,309
457
41
3
0
362,240
0
W
Anubis
7,951
497
91
6
0
269,181
1
L
Ix Chel
9,547
597
128
8
0
303,231
6
W
Xbalanque
10,660
666
145
9
0
290,405
6
L
Hachiman
7,411
463
108
7
0
290,482
0
W
Kumbhakarna
8,551
534
14
1
0
316,243
4
L
Erlang Shen
6,967
435
72
5
0
305,998
2
W
Bellona
8,359
522
94
6
0
274,734
2
L
Sobek
7,439
465
22
1
0
315,706
2
W
Ratatoskr
8,827
552
83
5
0
375,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role