Player Matchup

Janus
Janus
Jack_Weiser
Janus
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 57L
1,471 Elo+
Solo
Ne Zha
Ne Zha
Petar5757
Ne Zha
Level 147
God Stats
6W - 5L
1,689 SR
Queue Stats
498W - 452L
1,541 Elo+
Solo
Thanatos
Thanatos
Wybrand
Thanatos
Level 143
God Stats
5W - 11L
1,370 SR
Queue Stats
345W - 355L
1,522 Elo+
Solo
Chaac
Chaac
joker606
Chaac
Level 102
God Stats
5W - 5L
1,669 SR
Queue Stats
138W - 160L
1,493 Elo+
Solo
Guan Yu
Guan Yu
maxxi74
Guan Yu
Level 89
God Stats
0W - 1L
1,239 SR
Queue Stats
2W - 5L
1,368 Elo+
Solo
Team Averages
Level 114
1,493 SR
1,479 Elo+

VS

Team Averages
Level 117
1,474 SR
1,516 Elo+
Discordia
Discordia
 
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
xKiddersx
Amaterasu
Level 128
God Stats
1W - 1L
1,263 SR
Queue Stats
250W - 254L
1,479 Elo+
Solo
Achilles
Achilles
крыжовник
Achilles
Level 145
God Stats
5W - 0L
1,608 SR
Queue Stats
262W - 171L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
5,770
962
3,540
3,607
1,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Petar5757
Ne Zha
11
2 / 1 / 1
5,890
982
7,440
3,833
1,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
Wybrand
Thanatos
10
0 / 2 / 3
5,288
881
4,217
3,759
1,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
joker606
Chaac
10
1 / 2 / 1
5,323
887
6,202
5,680
2,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
maxxi74
Guan Yu
6
0 / 1 / 0
4,568
761
699
1,953
1,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 0 / 3
6,758
1,126
5,345
3,882
1,265
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chang'e
 
Chang'e
10
2 / 2 / 3
6,271
1,045
3,464
5,037
1,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
 
Cthulhu
10
0 / 1 / 4
6,092
1,015
2,009
5,803
5,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
xKiddersx
Amaterasu
11
0 / 0 / 7
6,103
1,017
1,772
6,482
5,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
3 / 0 / 4
6,522
1,087
5,466
6,002
6,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
3
Kills
8
8
Deaths
3
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
3
4.5
W
Chang'e
 
Chang'e
2
2
3
1.75
W
Cthulhu
 
Cthulhu
0
1
4
2
L
0
2
3
0.75
L
Ne Zha
Petar5757
Ne Zha
2
1
1
2.5
L
Thanatos
Wybrand
Thanatos
0
2
3
0.75
L
Chaac
joker606
Chaac
1
2
1
0.75
L
Guan Yu
maxxi74
Guan Yu
0
1
0
0
W
Amaterasu
xKiddersx
Amaterasu
0
0
7
3.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,098
Damage
18,056
18,832
Taken
27,206
8,304
Mitigated
20,875
5,944
Healing
13,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,345
195
1,164
330
3,882
1,265
508
0
3,882
12,409
0
W
Chang'e
 
Chang'e
3,464
382
1,985
872
5,037
1,868
139
706
4,331
11,593
0
W
Cthulhu
 
Cthulhu
2,009
171
1,060
982
5,803
5,296
50
1,217
4,586
7,764
0
L
3,540
130
149
148
3,607
1,328
0
1,667
1,727
11,930
0
L
Ne Zha
Petar5757
Ne Zha
7,440
1,204
0
423
3,833
1,668
0
2,578
1,172
0
13,251
L
Thanatos
Wybrand
Thanatos
4,217
98
0
1,671
3,759
1,544
0
2,077
1,590
0
6,361
L
Chaac
joker606
Chaac
6,202
802
927
1,659
5,680
2,682
0
3,249
2,296
0
13,430
L
Guan Yu
maxxi74
Guan Yu
699
0
345
622
1,953
1,082
0
1,247
667
0
699
W
Amaterasu
xKiddersx
Amaterasu
1,772
476
1,912
2,517
6,482
5,850
508
1,329
5,153
0
4,220
W
5,466
1,053
651
1,648
6,002
6,596
522
288
5,714
0
9,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,839
Gold Earned
31,746
57
Minions Killed
69
0
Camps Cleared
0
484,157
Distance Traveled
615,985
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,758
1,126
17
3
0
110,973
0
W
Chang'e
6,271
1,045
12
2
0
105,209
0
W
Cthulhu
6,092
1,015
17
3
0
139,957
0
L
Janus
5,770
962
41
7
0
105,450
0
L
Ne Zha
5,890
982
11
2
0
120,970
0
L
Thanatos
5,288
881
2
0
0
108,705
0
L
Chaac
5,323
887
3
1
0
114,024
0
L
Guan Yu
4,568
761
0
0
0
35,008
0
W
Amaterasu
6,103
1,017
12
2
0
131,571
0
W
Achilles
6,522
1,087
11
2
0
128,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role