Player Matchup

Ravana
Ravana
 
Ravana
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AceSlimReaper
Rama
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 44L
1,467 Elo+
Solo
Chaac
Chaac
CROXODILE
Chaac
Level 106
God Stats
2W - 2L
1,491 SR
Queue Stats
9W - 11L
1,262 Elo+
Solo
Cthulhu
Cthulhu
Juguito_07
Cthulhu
Level 69
God Stats
9W - 6L
1,413 SR
Queue Stats
248W - 249L
1,350 Elo+
Solo
Ra
Ra
TaaaHaaa
Ra
Level 42
God Stats
6W - 4L
1,465 SR
Queue Stats
40W - 43L
1,372 Elo+
Solo
Team Averages
Level 63
1,474 SR
1,390 Elo+

VS

Team Averages
Level 82
1,504 SR
1,370 Elo+
Bellona
Bellona
Dust2204
Bellona
Level 59
God Stats
10W - 9L
1,609 SR
Queue Stats
98W - 111L
1,425 Elo+
Solo
Ares
Ares
GoldSativa
Ares
Level 118
God Stats
1W - 1L
1,614 SR
Queue Stats
58W - 70L
1,381 Elo+
Party 1
Arachne
Arachne
filthy_k1ng
Arachne
Level 23
God Stats
12W - 13L
1,477 SR
Queue Stats
33W - 58L
1,287 Elo+
Party 1
Cupid
Cupid
miggey32
Cupid
Level 114
God Stats
2W - 0L
1,496 SR
Queue Stats
15W - 13L
1,418 Elo+
Solo
Vulcan
Vulcan
皮卡丘之王
Vulcan
Level 98
God Stats
1W - 0L
1,324 SR
Queue Stats
84W - 176L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
0 / 5 / 0
8,757
417
1,476
9,454
3,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 4 / 5
9,504
453
9,126
14,289
6,888
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
CROXODILE
Chaac
14
2 / 8 / 1
9,647
459
11,807
25,476
17,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Juguito_07
Cthulhu
12
2 / 3 / 4
8,966
427
8,596
14,885
16,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 5 / 3
9,796
466
11,479
13,721
6,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dust2204
Bellona
17
5 / 0 / 8
11,375
542
16,934
21,038
25,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
1 / 5 / 6
10,273
489
6,225
19,155
20,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
filthy_k1ng
Arachne
20
13 / 2 / 5
12,999
619
17,807
16,629
9,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cupid
miggey32
Cupid
16
4 / 1 / 7
10,209
486
13,367
13,684
6,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 0 / 0
6,011
286
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
7
Kills
23
25
Deaths
8
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
5
0
0
L
1
4
5
0.88
L
Chaac
CROXODILE
Chaac
2
8
1
0.31
W
Bellona
Dust2204
Bellona
5
0
8
9
W
1
5
6
0.8
L
Cthulhu
Juguito_07
Cthulhu
2
3
4
1.33
L
2
5
3
0.7
W
Arachne
filthy_k1ng
Arachne
13
2
5
7.75
W
Cupid
miggey32
Cupid
4
1
7
7.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,484
Damage
54,333
77,825
Taken
70,506
51,879
Mitigated
62,381
18,916
Healing
20,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,476
558
0
401
9,454
3,977
1,545
0
9,412
0
54,272
L
9,126
5,910
0
5,084
14,289
6,888
630
2,469
11,718
0
60,175
L
Chaac
CROXODILE
Chaac
11,807
5,267
77
5,956
25,476
17,697
730
1,710
22,577
0
51,339
W
Bellona
Dust2204
Bellona
16,934
5,726
0
5,705
21,038
25,930
2,431
5,304
15,334
0
74,355
W
6,225
523
386
3,797
19,155
20,821
738
5,102
13,904
40,606
0
L
Cthulhu
Juguito_07
Cthulhu
8,596
127
0
2,039
14,885
16,349
226
1,475
13,188
36,657
0
L
11,479
743
1,035
4,324
13,721
6,968
1,136
571
13,008
90,288
0
W
Arachne
filthy_k1ng
Arachne
17,807
11,783
0
3,282
16,629
9,347
196
2,756
13,873
0
142,081
W
Cupid
miggey32
Cupid
13,367
7,292
807
6,037
13,684
6,283
1,210
6,269
7,320
0
75,766
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,670
Gold Earned
50,867
436
Minions Killed
436
0
Camps Cleared
0
1,717,779
Distance Traveled
1,538,751
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,757
417
84
4
0
368,835
0
L
Rama
9,504
453
99
5
0
327,988
0
L
Chaac
9,647
459
82
4
0
348,905
0
W
Bellona
11,375
542
122
6
0
356,085
0
W
Ares
10,273
489
42
2
0
334,040
0
L
Cthulhu
8,966
427
37
2
0
317,460
0
L
Ra
9,796
466
134
6
0
354,591
2
W
Arachne
12,999
619
174
8
0
472,745
0
W
Cupid
10,209
486
98
5
0
374,294
0
W
Vulcan
6,011
286
0
0
0
1,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role