Player Matchup

Thor
Thor
Italian_KaTz
Thor
Level 123
God Stats
5W - 2L
1,720 SR
Queue Stats
193W - 186L
1,514 Elo+
Solo
Chang'e
Chang'e
UncleDrewzy1
Chang'e
Level 66
God Stats
5W - 7L
1,529 SR
Queue Stats
89W - 130L
1,450 Elo+
Party 1
Hachiman
Hachiman
ninJa__MonKey565
Hachiman
Level 104
God Stats
33W - 26L
1,586 SR
Queue Stats
105W - 140L
1,493 Elo+
Party 1
Thanatos
Thanatos
redmamba807
Thanatos
Level 86
God Stats
2W - 4L
1,530 SR
Queue Stats
59W - 74L
1,499 Elo+
Party 1
Nu Wa
Nu Wa
vGrxmpy
Nu Wa
Level 87
God Stats
4W - 6L
1,556 SR
Queue Stats
118W - 154L
1,474 Elo+
Party 1
Team Averages
Level 93
1,584 SR
1,486 Elo+

VS

Team Averages
Level 123
1,482 SR
1,487 Elo+
Nu Wa
Nu Wa
Dexthedestroyer
Nu Wa
Level 129
God Stats
7W - 9L
1,426 SR
Queue Stats
116W - 100L
1,535 Elo+
Solo
Bastet
Bastet
Garchomp18
Bastet
Level 157
God Stats
3W - 0L
1,586 SR
Queue Stats
100W - 112L
1,454 Elo+
Solo
Anhur
Anhur
Mxt624004
Anhur
Level 106
God Stats
5W - 8L
1,367 SR
Queue Stats
290W - 299L
1,483 Elo+
Solo
Cerberus
Cerberus
TGCs-CmV29415
Cerberus
Level 102
God Stats
18W - 19L
1,503 SR
Queue Stats
521W - 520L
1,502 Elo+
Solo
Sol
Sol
pinkgòddess
Sol
Level 120
God Stats
167W - 176L
1,529 SR
Queue Stats
249W - 261L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
6,469
462
3,788
13,110
6,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
UncleDrewzy1
Chang'e
9
0 / 1 / 1
5,791
414
1,543
8,623
2,868
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 4
8,065
576
8,958
10,165
3,029
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
redmamba807
Thanatos
11
2 / 6 / 1
6,728
481
3,991
13,761
4,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
vGrxmpy
Nu Wa
11
1 / 6 / 1
6,966
498
7,544
10,675
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 6
10,280
734
14,305
5,756
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Garchomp18
Bastet
13
5 / 3 / 7
8,723
623
6,371
11,825
4,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
Mxt624004
Anhur
13
0 / 5 / 0
7,774
555
2,619
11,877
3,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
TGCs-CmV29415
Cerberus
12
1 / 1 / 6
7,107
508
3,920
10,736
7,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 0 / 5
9,771
698
10,134
6,606
2,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
16
16
Deaths
9
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
W
Bastet
Garchomp18
Bastet
5
3
7
2.83
L
3
1
1
3.5
W
Anhur
Mxt624004
Anhur
0
5
0
0
W
Cerberus
TGCs-CmV29415
Cerberus
1
1
6
4
L
Chang'e
UncleDrewzy1
Chang'e
0
1
1
0.5
L
2
2
4
2
W
2
0
5
4.5
L
Thanatos
redmamba807
Thanatos
2
6
1
0.42
L
Nu Wa
vGrxmpy
Nu Wa
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,824
Damage
37,349
56,334
Taken
46,800
19,883
Mitigated
19,861
17,789
Healing
15,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,305
3,577
0
750
5,756
2,077
2,781
2,227
3,529
80,669
0
W
Bastet
Garchomp18
Bastet
6,371
1,550
0
5,305
11,825
4,448
893
1,990
9,835
0
46,653
L
3,788
669
0
1,891
13,110
6,507
0
5,661
7,293
0
25,412
W
Anhur
Mxt624004
Anhur
2,619
1,499
0
2,925
11,877
3,945
0
477
11,400
0
53,406
W
Cerberus
TGCs-CmV29415
Cerberus
3,920
227
0
3,244
10,736
7,066
288
2,873
7,863
19,373
0
L
Chang'e
UncleDrewzy1
Chang'e
1,543
0
286
3,974
8,623
2,868
0
6,146
2,389
25,075
0
L
8,958
4,812
0
3,637
10,165
3,029
637
4,497
5,530
0
66,636
W
10,134
3,765
0
3,534
6,606
2,325
5,658
1,520
5,086
71,203
8,167
L
Thanatos
redmamba807
Thanatos
3,991
428
0
6,341
13,761
4,555
0
4,503
9,072
0
42,114
L
Nu Wa
vGrxmpy
Nu Wa
7,544
2,136
0
1,660
10,675
2,924
0
6,593
3,824
50,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,019
Gold Earned
43,655
333
Minions Killed
440
0
Camps Cleared
0
1,361,885
Distance Traveled
1,350,268
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,280
734
138
10
0
270,164
0
W
Bastet
8,723
623
70
5
0
301,428
0
L
Thor
6,469
462
41
3
0
295,211
5
W
Anhur
7,774
555
79
6
0
250,536
0
W
Cerberus
7,107
508
31
2
0
282,626
3
L
Chang'e
5,791
414
43
3
0
222,611
1
L
Hachiman
8,065
576
102
7
0
282,847
0
W
Sol
9,771
698
122
9
0
245,514
0
L
Thanatos
6,728
481
63
5
0
322,155
0
L
Nu Wa
6,966
498
84
6
0
239,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role