Player Matchup

King Arthur
King Arthur
Catacomb1997
King Arthur
Level 114
God Stats
0W - 3L
1,290 SR
Queue Stats
4W - 11L
1,159 Elo+
Solo
Ullr
Ullr
Daniel3685663
Ullr
Level 64
God Stats
4W - 4L
1,428 SR
Queue Stats
22W - 17L
1,425 Elo+
Solo
Janus
Janus
ivanski14
Janus
Level 103
God Stats
2W - 7L
1,357 SR
Queue Stats
259W - 221L
1,502 Elo+
Solo
Arachne
Arachne
realpain331
Arachne
Level 39
God Stats
6W - 7L
1,337 SR
Queue Stats
41W - 51L
1,343 Elo+
Solo
Eset
Eset
yuriling
Eset
Level 84
God Stats
159W - 136L
1,599 SR
Queue Stats
436W - 448L
1,384 Elo+
Solo
Team Averages
Level 81
1,402 SR
1,363 Elo+

VS

Team Averages
Level 95
1,443 SR
1,488 Elo+
Bacchus
Bacchus
Darkfox_gamer8
Bacchus
Level 88
God Stats
1W - 0L
1,221 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Mercilessmike
Baron Samedi
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,477 Elo+
Party 2
Achilles
Achilles
TheRNGguy
Achilles
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 32L
1,523 Elo+
Solo
Fenrir
Fenrir
YaBoii_Solaire
Fenrir
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,503 Elo+
Party 1
Chernobog
Chernobog
steelmill15
Chernobog
Level 69
God Stats
4W - 7L
1,491 SR
Queue Stats
16W - 19L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Catacomb1997
King Arthur
12
1 / 1 / 1
7,338
524
4,897
10,329
8,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 3 / 0
6,722
480
5,614
10,728
4,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
ivanski14
Janus
13
7 / 4 / 1
7,987
571
14,653
9,393
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
realpain331
Arachne
10
2 / 5 / 3
6,385
456
4,862
11,756
3,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
7
0 / 0 / 0
5,534
395
1,716
3,632
1,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
6,591
471
2,497
10,459
10,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
Mercilessmike
Baron Samedi
11
3 / 4 / 2
6,635
474
2,703
8,643
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
TheRNGguy
Achilles
12
1 / 1 / 4
6,630
474
8,104
10,965
9,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
7 / 4 / 1
7,655
547
8,064
13,301
4,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
steelmill15
Chernobog
11
0 / 1 / 5
6,604
472
6,997
7,776
2,781
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
11
Kills
13
13
Deaths
11
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Catacomb1997
King Arthur
1
1
1
1.5
L
1
3
0
0.33
W
2
1
4
4
W
Baron Samedi
Mercilessmike
Baron Samedi
3
4
2
1
W
Achilles
TheRNGguy
Achilles
1
1
4
3
W
7
4
1
1.88
L
Janus
ivanski14
Janus
7
4
1
1.88
L
Arachne
realpain331
Arachne
2
5
3
0.7
W
Chernobog
steelmill15
Chernobog
0
1
5
2.5
L
Eset
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,742
Damage
28,365
45,838
Taken
51,144
20,966
Mitigated
31,301
11,508
Healing
12,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Catacomb1997
King Arthur
4,897
431
0
1,448
10,329
8,162
60
1,035
8,752
0
46,313
L
5,614
4,150
0
3,446
10,728
4,100
61
876
9,852
0
38,102
W
2,497
212
107
1,721
10,459
10,308
43
2,567
7,808
10,141
0
W
Baron Samedi
Mercilessmike
Baron Samedi
2,703
317
231
1,200
8,643
3,501
131
5,969
2,276
29,279
0
W
Achilles
TheRNGguy
Achilles
8,104
1,639
0
3,038
10,965
9,784
324
1,179
9,732
150
42,557
W
8,064
2,016
0
2,081
13,301
4,927
0
3,988
9,144
0
42,169
L
Janus
ivanski14
Janus
14,653
895
0
1,402
9,393
2,946
430
1,588
7,677
57,784
0
L
Arachne
realpain331
Arachne
4,862
4,522
0
3,517
11,756
3,786
339
1,068
10,512
0
29,612
W
Chernobog
steelmill15
Chernobog
6,997
4,321
0
3,665
7,776
2,781
0
1,907
5,815
0
53,518
L
Eset
1,716
386
0
1,695
3,632
1,972
0
749
2,883
19,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,966
Gold Earned
34,115
294
Minions Killed
270
0
Camps Cleared
0
1,075,356
Distance Traveled
1,344,091
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,338
524
85
6
0
258,774
3
L
Ullr
6,722
480
63
5
0
222,360
0
W
Bacchus
6,591
471
16
1
0
275,553
0
W
Baron Samedi
6,635
474
48
3
0
236,609
1
W
Achilles
6,630
474
68
5
0
265,149
0
W
Fenrir
7,655
547
56
4
0
321,676
4
L
Janus
7,987
571
84
6
0
263,919
4
L
Arachne
6,385
456
40
3
0
200,120
0
W
Chernobog
6,604
472
82
6
0
245,104
0
L
Eset
5,534
395
22
2
0
130,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role