Player Matchup

Anubis
Anubis
Guyzmood
Anubis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,495 Elo+
Solo
Jing Wei
Jing Wei
Kubik333
Jing Wei
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,350 Elo+
Solo
Sobek
Sobek
Vinns
Sobek
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,475 Elo+
Solo
Charybdis
Charybdis
Ântiker
Charybdis
Level 165
God Stats
1W - 2L
1,488 SR
Queue Stats
48W - 43L
1,559 Elo+
Solo
Martichoras
Martichoras
Соvu
Martichoras
Level 160
God Stats
4W - 2L
1,626 SR
Queue Stats
219W - 254L
1,447 Elo+
Solo
Team Averages
Level 104
1,523 SR
1,465 Elo+

VS

Team Averages
Level 104
1,531 SR
1,468 Elo+
Hou Yi
Hou Yi
Kirito756
Hou Yi
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,362 Elo+
Party 1
Vulcan
Vulcan
ListigerLurch
Vulcan
Level 108
God Stats
2W - 1L
1,532 SR
Queue Stats
37W - 48L
1,495 Elo+
Solo
Skadi
Skadi
Obersturmann
Skadi
Level 147
God Stats
17W - 11L
1,625 SR
Queue Stats
619W - 622L
1,489 Elo+
Solo
Serqet
Serqet
SilberFalke
Serqet
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 182L
1,525 Elo+
Solo
Hun Batz
Hun Batz
fugies
Hun Batz
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Guyzmood
Anubis
1
0 / 0 / 0
1,216
243
0
0
0
Jing Wei
Kubik333
Jing Wei
9
2 / 2 / 2
5,270
1,054
2,945
4,156
1,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Vinns
Sobek
8
0 / 2 / 2
4,843
969
1,344
5,611
6,139
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Ântiker
Charybdis
8
0 / 2 / 2
4,878
976
2,858
4,193
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Martichoras
Соvu
Martichoras
13
2 / 0 / 1
6,436
1,287
5,892
2,543
1,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kirito756
Hou Yi
11
3 / 1 / 3
5,698
1,140
3,189
3,857
1,334
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 1
5,481
1,096
4,502
1,544
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 6
5,429
1,086
4,586
2,949
1,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
10
1 / 1 / 5
5,618
1,124
1,011
3,144
2,836
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
fugies
Hun Batz
8
0 / 2 / 2
4,798
960
1,853
3,715
1,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
6
6
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
Guyzmood
Anubis
0
0
0
0
W
Hou Yi
Kirito756
Hou Yi
3
1
3
4.5
L
Jing Wei
Kubik333
Jing Wei
2
2
2
1.5
W
2
0
1
2.5
W
0
0
6
3
W
Serqet
1
1
5
3.5
L
Sobek
Vinns
Sobek
0
2
2
0.5
W
Hun Batz
fugies
Hun Batz
0
2
2
0.5
L
Charybdis
Ântiker
Charybdis
0
2
2
0.5
L
Martichoras
Соvu
Martichoras
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,039
Damage
15,141
16,503
Taken
15,209
10,842
Mitigated
7,587
3,672
Healing
6,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Guyzmood
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
Kirito756
Hou Yi
3,189
1,703
0
1,004
3,857
1,334
0
370
3,487
0
8,344
L
Jing Wei
Kubik333
Jing Wei
2,945
1,869
360
185
4,156
1,724
0
1,027
3,129
0
6,967
W
4,502
1,607
56
514
1,544
534
0
260
1,284
10,640
0
W
4,586
1,110
1,982
1,070
2,949
1,107
0
48
2,901
0
12,039
W
Serqet
1,011
173
331
361
3,144
2,836
0
420
2,724
0
1,417
L
Sobek
Vinns
Sobek
1,344
167
634
894
5,611
6,139
0
1,576
3,939
3,349
0
W
Hun Batz
fugies
Hun Batz
1,853
428
436
404
3,715
1,776
0
246
3,469
0
3,622
L
Charybdis
Ântiker
Charybdis
2,858
900
209
579
4,193
1,784
0
1,030
3,067
0
6,817
L
Martichoras
Соvu
Martichoras
5,892
1,269
389
422
2,543
1,195
0
869
1,674
0
17,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,643
Gold Earned
27,024
50
Minions Killed
52
0
Camps Cleared
0
352,770
Distance Traveled
511,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
1,216
243
0
0
0
0
0
W
Hou Yi
5,698
1,140
18
4
0
105,722
0
L
Jing Wei
5,270
1,054
11
2
0
89,544
0
W
Vulcan
5,481
1,096
20
4
0
86,650
0
W
Skadi
5,429
1,086
9
2
0
107,261
0
W
Serqet
5,618
1,124
1
0
0
99,018
0
L
Sobek
4,843
969
1
0
0
84,042
0
W
Hun Batz
4,798
960
4
1
0
112,368
0
L
Charybdis
4,878
976
7
1
0
81,081
0
L
Martichoras
6,436
1,287
31
6
0
98,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role