Player Matchup

Fenrir
Fenrir
MusicOMasquerade
Fenrir
Level 159
God Stats
14W - 7L
1,711 SR
Queue Stats
52W - 53L
1,533 Elo+
Party 2
Aphrodite
Aphrodite
Youkeyoh
Aphrodite
Level 95
God Stats
49W - 46L
1,620 SR
Queue Stats
50W - 52L
1,530 Elo+
Party 2
Anubis
Anubis
ouchangel_
Anubis
Level 128
God Stats
4W - 4L
1,577 SR
Queue Stats
52W - 54L
1,418 Elo+
Solo
Team Averages
Level 127
1,636 SR
1,494 Elo+

VS

Team Averages
Level 123
1,517 SR
1,485 Elo+
Fenrir
Fenrir
EnderPrime5000
Fenrir
Level 100
God Stats
6W - 6L
1,539 SR
Queue Stats
14W - 21L
1,465 Elo+
Solo
Mulan
Mulan
FabMonster8080
Mulan
Level 144
God Stats
1W - 6L
1,464 SR
Queue Stats
182W - 191L
1,504 Elo+
Party 1
Persephone
Persephone
X6Motionless6X
Persephone
Level 125
God Stats
9W - 10L
1,546 SR
Queue Stats
233W - 234L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 3
10,533
810
8,902
16,782
13,261
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Youkeyoh
Aphrodite
12
4 / 6 / 7
10,101
777
9,879
11,595
4,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
ouchangel_
Anubis
12
2 / 7 / 9
9,894
761
9,144
14,024
6,480
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 7
10,804
831
5,984
13,567
4,216
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 1 / 9
12,261
943
15,818
14,287
11,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
X6Motionless6X
Persephone
14
4 / 4 / 9
11,328
871
12,844
10,411
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
11
Kills
17
17
Deaths
11
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
6
7
1.42
W
8
1
9
12.5
L
5
4
3
1.63
W
Persephone
X6Motionless6X
Persephone
4
4
9
2.13
L
Aphrodite
Youkeyoh
Aphrodite
4
6
7
1.25
L
Anubis
ouchangel_
Anubis
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,925
Damage
34,646
42,401
Taken
38,265
24,130
Mitigated
18,601
10,236
Healing
3,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,984
2,168
0
1,026
13,567
4,216
1,037
7,652
5,915
0
29,748
W
15,818
3,929
0
2,552
14,287
11,397
839
5,906
8,381
0
44,361
L
8,902
798
0
1,113
16,782
13,261
0
5,621
11,161
0
17,107
W
Persephone
X6Motionless6X
Persephone
12,844
261
0
317
10,411
2,988
889
5,702
4,696
47,024
0
L
Aphrodite
Youkeyoh
Aphrodite
9,879
434
3,288
3,109
11,595
4,389
0
3,541
8,054
35,739
0
L
Anubis
ouchangel_
Anubis
9,144
343
0
2,726
14,024
6,480
28
4,251
9,773
49,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,528
Gold Earned
34,393
110
Minions Killed
150
0
Camps Cleared
0
642,707
Distance Traveled
708,397
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,804
831
36
3
0
233,765
0
W
Mulan
12,261
943
49
4
0
226,973
1
L
Fenrir
10,533
810
19
1
0
245,920
3
W
Persephone
11,328
871
65
5
0
247,659
0
L
Aphrodite
10,101
777
36
3
0
206,780
0
L
Anubis
9,894
761
55
4
0
190,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role