Player Matchup

Artemis
Artemis
Adaptson
Artemis
Level 157
God Stats
1W - 1L
1,634 SR
Queue Stats
79W - 101L
1,486 Elo+
Solo
Surtr
Surtr
Anlocu
Surtr
Level 80
God Stats
2W - 3L
1,362 SR
Queue Stats
267W - 294L
1,471 Elo+
Solo
Nike
Nike
Vanniieeh
Nike
Level 123
God Stats
3W - 1L
1,538 SR
Queue Stats
19W - 26L
1,365 Elo+
Party 1
Chang'e
Chang'e
Wolfsrain707
Chang'e
Level 129
God Stats
1W - 1L
1,467 SR
Queue Stats
19W - 19L
1,492 Elo+
Solo
Arachne
Arachne
xMedniizzX
Arachne
Level 143
God Stats
3W - 0L
1,458 SR
Queue Stats
47W - 55L
1,473 Elo+
Party 1
Team Averages
Level 126
1,492 SR
1,457 Elo+

VS

Team Averages
Level 72
1,408 SR
1,535 Elo+
Chronos
Chronos
Bushido24rus
Chronos
Level 109
God Stats
1W - 6L
1,297 SR
Queue Stats
160W - 145L
1,512 Elo+
Solo
Cthulhu
Cthulhu
Im_SnickerZz
Cthulhu
Level 29
God Stats
1W - 1L
1,320 SR
Queue Stats
3W - 2L
1,691 Elo+
Party 2
Achilles
Achilles
StraightOuttaO
Achilles
Level 63
God Stats
0W - 1L
1,226 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
He Bo
He Bo
syfferx
He Bo
Level 85
God Stats
5W - 5L
1,575 SR
Queue Stats
184W - 158L
1,477 Elo+
Solo
Discordia
Discordia
tanz0r
Discordia
Level 76
God Stats
23W - 14L
1,624 SR
Queue Stats
129W - 123L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Adaptson
Artemis
12
1 / 1 / 2
6,239
520
3,503
4,842
1,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Anlocu
Surtr
12
3 / 1 / 2
6,972
581
5,836
9,414
4,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
12
0 / 1 / 2
6,841
570
4,723
10,128
6,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Wolfsrain707
Chang'e
12
1 / 1 / 0
6,981
582
2,944
8,660
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
xMedniizzX
Arachne
10
2 / 0 / 3
5,478
457
3,366
9,134
4,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bushido24rus
Chronos
10
0 / 2 / 2
6,066
506
4,327
4,978
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Im_SnickerZz
Cthulhu
10
2 / 1 / 0
6,293
524
3,975
5,177
2,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
11
1 / 1 / 0
6,499
542
5,346
9,323
9,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
syfferx
He Bo
11
1 / 2 / 0
6,355
530
7,623
10,566
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
tanz0r
Discordia
10
0 / 1 / 1
5,587
466
2,746
4,407
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
7
Kills
4
4
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
Adaptson
Artemis
1
1
2
2
W
Surtr
Anlocu
Surtr
3
1
2
4
L
Chronos
Bushido24rus
Chronos
0
2
2
0.5
L
Cthulhu
Im_SnickerZz
Cthulhu
2
1
0
2
L
Achilles
1
1
0
1
W
Nike
0
1
2
1
W
Chang'e
Wolfsrain707
Chang'e
1
1
0
1
L
He Bo
syfferx
He Bo
1
2
0
0.5
L
Discordia
tanz0r
Discordia
0
1
1
0.5
W
Arachne
xMedniizzX
Arachne
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,372
Damage
24,017
42,178
Taken
34,451
20,386
Mitigated
19,468
13,313
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Adaptson
Artemis
3,503
1,409
0
2,105
4,842
1,842
0
2,696
2,146
0
44,753
W
Surtr
Anlocu
Surtr
5,836
3,126
0
1,681
9,414
4,316
7
3,975
5,439
612
63,873
L
Chronos
Bushido24rus
Chronos
4,327
1,084
0
609
4,978
1,700
960
32
4,907
50,814
0
L
Cthulhu
Im_SnickerZz
Cthulhu
3,975
317
968
1,459
5,177
2,884
54
9
5,041
20,050
0
L
Achilles
5,346
800
0
2,849
9,323
9,882
0
37
8,524
0
40,295
W
Nike
4,723
361
0
2,521
10,128
6,906
0
1,460
7,821
0
45,514
W
Chang'e
Wolfsrain707
Chang'e
2,944
227
320
3,210
8,660
3,161
507
4,818
3,842
55,942
0
L
He Bo
syfferx
He Bo
7,623
334
0
4,084
10,566
3,393
0
1,103
9,216
52,558
861
L
Discordia
tanz0r
Discordia
2,746
93
0
500
4,407
1,609
0
2,039
2,368
33,213
0
W
Arachne
xMedniizzX
Arachne
3,366
2,249
0
3,476
9,134
4,161
0
5,245
3,889
0
15,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,511
Gold Earned
30,800
375
Minions Killed
333
0
Camps Cleared
0
1,200,527
Distance Traveled
1,165,702
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,239
520
74
6
0
197,214
0
W
Surtr
6,972
581
95
8
0
274,310
0
L
Chronos
6,066
506
100
8
0
213,873
0
L
Cthulhu
6,293
524
36
3
0
240,539
3
L
Achilles
6,499
542
51
4
0
236,326
0
W
Nike
6,841
570
78
7
0
206,376
3
W
Chang'e
6,981
582
103
9
0
245,573
0
L
He Bo
6,355
530
97
8
0
278,862
0
L
Discordia
5,587
466
49
4
0
196,102
0
W
Arachne
5,478
457
25
2
0
277,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role