Player Matchup

Apollo
Apollo
Adonixxx
Apollo
Level 126
God Stats
18W - 17L
1,463 SR
Queue Stats
285W - 255L
1,491 Elo+
Solo
Cliodhna
Cliodhna
Foosle
Cliodhna
Level 129
God Stats
9W - 8L
1,484 SR
Queue Stats
572W - 533L
1,549 Elo+
Party 1
Horus
Horus
LosoWay
Horus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,477 Elo+
Solo
Sylvanus
Sylvanus
WIIINNISMmokEUr
Sylvanus
Level 181
God Stats
16W - 6L
1,665 SR
Queue Stats
77W - 70L
1,530 Elo+
Solo
Janus
Janus
badame
Janus
Level 125
God Stats
52W - 42L
1,617 SR
Queue Stats
727W - 670L
1,576 Elo+
Party 1
Team Averages
Level 124
1,546 SR
1,525 Elo+

VS

Team Averages
Level 119
1,385 SR
1,512 Elo+
Jing Wei
Jing Wei
AlexStraza213
Jing Wei
Level 86
God Stats
0W - 1L
1,280 SR
Queue Stats
88W - 70L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
HSleroy
Sun Wukong
Level 49
God Stats
2W - 4L
1,270 SR
Queue Stats
40W - 34L
1,557 Elo+
Solo
Nu Wa
Nu Wa
OsgoNNM
Nu Wa
Level 67
God Stats
17W - 9L
1,625 SR
Queue Stats
240W - 266L
1,490 Elo+
Solo
Hun Batz
Hun Batz
SenorGanador
Hun Batz
Level 210
God Stats
1W - 6L
1,085 SR
Queue Stats
230W - 216L
1,483 Elo+
Solo
Nike
Nike
sparow101
Nike
Level 182
God Stats
4W - 4L
1,667 SR
Queue Stats
435W - 440L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Adonixxx
Apollo
11
0 / 1 / 2
5,929
494
3,427
7,896
3,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
Foosle
Cliodhna
12
7 / 1 / 2
7,195
600
10,463
8,885
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
LosoWay
Horus
10
0 / 0 / 0
5,870
489
5,706
10,753
7,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
11
1 / 1 / 6
6,414
535
4,125
8,903
6,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
badame
Janus
12
4 / 1 / 2
7,174
598
5,644
4,952
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlexStraza213
Jing Wei
10
0 / 3 / 2
6,214
518
3,458
7,556
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
HSleroy
Sun Wukong
12
0 / 1 / 0
7,265
605
6,293
10,036
5,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
OsgoNNM
Nu Wa
10
0 / 3 / 3
6,005
500
4,941
7,274
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
SenorGanador
Hun Batz
13
3 / 2 / 0
7,515
626
4,771
10,493
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
10
1 / 3 / 3
5,851
488
5,680
11,350
6,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
12
Kills
4
4
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
Adonixxx
Apollo
0
1
2
1
L
Jing Wei
AlexStraza213
Jing Wei
0
3
2
0.33
W
Cliodhna
Foosle
Cliodhna
7
1
2
8
L
Sun Wukong
HSleroy
Sun Wukong
0
1
0
0
W
Horus
LosoWay
Horus
0
0
0
0
L
Nu Wa
OsgoNNM
Nu Wa
0
3
3
0.5
L
Hun Batz
SenorGanador
Hun Batz
3
2
0
1.5
W
Sylvanus
1
1
6
4
W
Janus
badame
Janus
4
1
2
5
L
Nike
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,365
Damage
25,143
41,389
Taken
46,709
21,911
Mitigated
19,468
15,888
Healing
12,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Adonixxx
Apollo
3,427
1,935
0
2,504
7,896
3,024
0
767
7,129
0
39,760
L
Jing Wei
AlexStraza213
Jing Wei
3,458
2,912
0
2,779
7,556
2,067
827
1,214
6,332
0
39,700
W
Cliodhna
Foosle
Cliodhna
10,463
2,339
0
3,777
8,885
3,612
0
1,003
7,882
0
50,083
L
Sun Wukong
HSleroy
Sun Wukong
6,293
1,784
0
3,792
10,036
5,918
0
100
9,338
0
57,332
W
Horus
LosoWay
Horus
5,706
2,943
120
3,698
10,753
7,085
0
522
10,231
0
37,129
L
Nu Wa
OsgoNNM
Nu Wa
4,941
951
0
1,812
7,274
2,004
0
3,497
3,623
40,313
0
L
Hun Batz
SenorGanador
Hun Batz
4,771
1,674
0
750
10,493
3,399
0
2,586
7,777
0
59,721
W
Sylvanus
4,125
1,243
1,295
3,456
8,903
6,437
0
1,804
7,099
23,100
7,876
W
Janus
badame
Janus
5,644
96
0
1,038
4,952
1,753
0
1,255
3,697
52,819
0
L
Nike
5,680
731
145
2,886
11,350
6,080
0
1,852
9,498
0
36,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,582
Gold Earned
32,850
359
Minions Killed
373
0
Camps Cleared
0
1,214,072
Distance Traveled
1,180,990
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,929
494
61
5
0
220,426
4
L
Jing Wei
6,214
518
75
6
0
220,108
0
W
Cliodhna
7,195
600
75
6
0
286,072
1
L
Sun Wukong
7,265
605
92
8
0
244,298
0
W
Horus
5,870
489
65
5
0
224,432
0
L
Nu Wa
6,005
500
67
6
0
216,293
0
L
Hun Batz
7,515
626
82
7
0
252,730
0
W
Sylvanus
6,414
535
56
5
0
218,635
0
W
Janus
7,174
598
102
9
0
264,507
0
L
Nike
5,851
488
57
5
0
247,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role