Player Matchup

Hercules
Hercules
Jarvis3
Hercules
Level 99
God Stats
0W - 2L
1,528 SR
Queue Stats
44W - 47L
1,531 Elo+
Party 1
Fafnir
Fafnir
MovesLikeBaggi
Fafnir
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
345W - 333L
1,489 Elo+
Solo
Chronos
Chronos
ggggiop
Chronos
Level 88
God Stats
10W - 7L
1,586 SR
Queue Stats
339W - 328L
1,464 Elo+
Solo
Thor
Thor
hoodGank
Thor
Level 190
God Stats
9W - 7L
1,641 SR
Queue Stats
155W - 122L
1,566 Elo+
Solo
Rama
Rama
唯独你能懂
Rama
Level 145
God Stats
0W - 3L
1,381 SR
Queue Stats
133W - 147L
1,520 Elo+
Party 1
Team Averages
Level 135
1,527 SR
1,514 Elo+

VS

Team Averages
Level 138
1,593 SR
1,524 Elo+
Tiamat
Tiamat
AkiraWusky
Tiamat
Level 154
God Stats
34W - 27L
1,569 SR
Queue Stats
328W - 311L
1,560 Elo+
Solo
Kuzenbo
Kuzenbo
Crossey
Kuzenbo
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,506 Elo+
Solo
Hachiman
Hachiman
Furgooooon
Hachiman
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,528 Elo+
Solo
Shiva
Shiva
x80proto
Shiva
Level 109
God Stats
20W - 16L
1,662 SR
Queue Stats
182W - 146L
1,577 Elo+
Solo
Mercury
Mercury
xDarkLight11x
Mercury
Level 126
God Stats
16W - 9L
1,734 SR
Queue Stats
142W - 137L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jarvis3
Hercules
11
0 / 2 / 0
6,677
514
6,193
13,718
14,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 2 / 2
6,669
513
2,528
13,177
13,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
ggggiop
Chronos
9
0 / 3 / 0
6,040
465
3,146
6,293
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
14
2 / 0 / 0
7,538
580
7,555
13,231
5,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 0 / 2
7,401
569
4,943
8,193
3,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AkiraWusky
Tiamat
14
4 / 0 / 2
8,439
649
7,697
5,451
4,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Crossey
Kuzenbo
12
2 / 0 / 4
8,114
624
5,037
7,863
7,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hachiman
Furgooooon
Hachiman
12
0 / 2 / 1
7,019
540
5,187
8,165
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
x80proto
Shiva
13
1 / 0 / 1
7,906
608
11,651
13,616
7,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
13
0 / 0 / 2
7,507
577
2,366
8,622
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
7
7
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AkiraWusky
Tiamat
4
0
2
5
W
Kuzenbo
Crossey
Kuzenbo
2
0
4
4
W
Hachiman
Furgooooon
Hachiman
0
2
1
0.25
L
Hercules
Jarvis3
Hercules
0
2
0
0
L
0
2
2
0.5
L
Chronos
ggggiop
Chronos
0
3
0
0
L
Thor
2
0
0
2
W
Shiva
x80proto
Shiva
1
0
1
1.5
W
Mercury
0
0
2
1
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,365
Damage
31,938
54,612
Taken
43,717
38,320
Mitigated
25,511
20,924
Healing
20,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AkiraWusky
Tiamat
7,697
899
0
2,050
5,451
4,105
150
1,822
3,629
69,520
1,419
W
Kuzenbo
Crossey
Kuzenbo
5,037
2,369
0
2,463
7,863
7,777
49
1,717
6,146
21,112
0
W
Hachiman
Furgooooon
Hachiman
5,187
2,623
0
4,363
8,165
2,946
393
1,022
7,143
0
51,966
L
Hercules
Jarvis3
Hercules
6,193
1,797
0
5,713
13,718
14,122
0
1,068
12,607
0
41,314
L
2,528
764
0
3,485
13,177
13,130
0
4,684
8,386
22,924
0
L
Chronos
ggggiop
Chronos
3,146
633
0
1,012
6,293
2,401
0
4,115
2,032
43,539
0
L
Thor
7,555
621
0
6,560
13,231
5,274
0
1,115
11,980
0
76,527
W
Shiva
x80proto
Shiva
11,651
2,203
128
5,335
13,616
7,383
0
737
12,251
0
59,809
W
Mercury
2,366
724
0
6,387
8,622
3,300
1,098
672
7,868
0
61,983
L
4,943
4,456
0
4,154
8,193
3,393
0
1,019
7,155
0
60,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,325
Gold Earned
38,985
441
Minions Killed
435
0
Camps Cleared
0
1,301,079
Distance Traveled
1,440,011
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,439
649
135
10
0
286,208
4
W
Kuzenbo
8,114
624
23
2
0
286,632
2
W
Hachiman
7,019
540
89
7
0
253,555
0
L
Hercules
6,677
514
81
6
0
269,476
0
L
Fafnir
6,669
513
23
2
0
267,842
6
L
Chronos
6,040
465
91
7
0
199,095
2
L
Thor
7,538
580
108
8
0
296,422
0
W
Shiva
7,906
608
86
7
0
295,541
5
W
Mercury
7,507
577
102
8
0
318,075
0
L
Rama
7,401
569
138
11
0
268,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role