Player Matchup

Cthulhu
Cthulhu
HavelPP
Cthulhu
Level 124
God Stats
4W - 3L
1,618 SR
Queue Stats
90W - 76L
1,517 Elo+
Solo
Eset
Eset
TexMex Joker512
Eset
Level 133
God Stats
2W - 2L
1,374 SR
Queue Stats
241W - 300L
1,435 Elo+
Party 2
Nox
Nox
WheresWelzo
Nox
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,438 Elo+
Solo
Tiamat
Tiamat
killerbrowns1640
Tiamat
Level 144
God Stats
4W - 2L
1,638 SR
Queue Stats
33W - 39L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
uhmemory
Ah Muzen Cab
Level 126
God Stats
2W - 0L
1,741 SR
Queue Stats
54W - 53L
1,499 Elo+
Party 2
Team Averages
Level 135
1,574 SR
1,465 Elo+

VS

Team Averages
Level 137
1,496 SR
1,511 Elo+
Artemis
Artemis
AlienwareNico
Artemis
Level 135
God Stats
4W - 6L
1,546 SR
Queue Stats
328W - 333L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
ComradePalps
Baron Samedi
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,557 Elo+
Party 1
Khepri
Khepri
Homeboy240
Khepri
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 60L
1,574 Elo+
Solo
Skadi
Skadi
xWiggleButtx
Skadi
Level 156
God Stats
0W - 1L
1,434 SR
Queue Stats
91W - 88L
1,468 Elo+
Solo
Neith
Neith
xXLilxUnl3ashXx
Neith
Level 127
God Stats
1W - 2L
1,499 SR
Queue Stats
46W - 48L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HavelPP
Cthulhu
19
4 / 4 / 5
11,765
735
23,856
19,662
25,374
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
1 / 3 / 7
10,706
669
7,573
11,996
5,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 5 / 7
11,520
720
8,783
13,889
7,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 3 / 3
11,184
699
11,059
10,004
9,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
uhmemory
Ah Muzen Cab
19
4 / 2 / 4
11,667
729
12,380
12,753
6,472
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
3 / 5 / 10
9,512
595
11,666
16,557
7,954
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
ComradePalps
Baron Samedi
19
5 / 3 / 10
10,871
679
15,799
19,295
11,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Homeboy240
Khepri
1
0 / 1 / 0
3,860
241
0
784
214
19
3 / 2 / 11
10,248
641
11,958
14,506
7,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
5 / 2 / 10
10,475
655
11,785
16,176
8,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
57
13
Kills
16
17
Deaths
13
26
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Artemis
3
5
10
1.6
L
Baron Samedi
ComradePalps
Baron Samedi
5
3
10
3.33
W
Cthulhu
HavelPP
Cthulhu
4
4
5
1.63
L
Khepri
Homeboy240
Khepri
0
1
0
0
W
1
3
7
1.5
W
2
5
7
1.1
W
2
3
3
1.17
W
Ah Muzen Cab
uhmemory
Ah Muzen Cab
4
2
4
3
L
3
2
11
4.25
L
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,651
Damage
51,208
68,304
Taken
67,318
53,610
Mitigated
34,950
19,154
Healing
28,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
11,666
2,180
2,345
2,929
16,557
7,954
0
12,558
3,713
0
25,556
L
Baron Samedi
ComradePalps
Baron Samedi
15,799
135
5,176
5,322
19,295
11,255
0
13,414
5,626
30,307
0
W
Cthulhu
HavelPP
Cthulhu
23,856
180
1,779
3,245
19,662
25,374
398
6,554
13,108
47,821
1,991
L
Khepri
Homeboy240
Khepri
0
0
0
0
784
214
0
0
784
0
0
W
7,573
0
4,011
3,195
11,996
5,214
2,018
3,084
8,912
19,783
0
W
8,783
745
93
1,789
13,889
7,443
1,266
1,857
12,032
21,790
0
W
11,059
735
1,232
1,974
10,004
9,107
1,328
2,567
7,437
24,310
0
W
Ah Muzen Cab
uhmemory
Ah Muzen Cab
12,380
2,121
423
1,413
12,753
6,472
2,479
1,737
11,016
0
33,474
L
11,958
2,095
3,172
2,489
14,506
7,337
0
10,351
3,971
0
30,617
L
11,785
3,420
745
6,511
16,176
8,190
118
12,047
3,944
0
28,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,842
Gold Earned
44,966
184
Minions Killed
171
0
Camps Cleared
0
1,423,706
Distance Traveled
1,040,574
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,512
595
28
2
0
260,265
0
L
Baron Samedi
10,871
679
50
3
0
244,925
0
W
Cthulhu
11,765
735
48
3
0
301,124
0
L
Khepri
3,860
241
0
0
0
0
0
W
Eset
10,706
669
24
2
0
304,558
0
W
Nox
11,520
720
27
2
0
264,326
0
W
Tiamat
11,184
699
45
3
0
297,696
0
W
Ah Muzen Cab
11,667
729
40
3
0
256,002
0
L
Skadi
10,248
641
23
1
0
291,542
0
L
Neith
10,475
655
70
4
0
243,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role