Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Acoustical
Hercules
Level 89
God Stats
1W - 1L
1,755 SR
Queue Stats
3W - 7L
1,313 Elo+
Solo
Loki
Loki
CRAlIGZ
Loki
Level 65
God Stats
42W - 43L
1,545 SR
Queue Stats
71W - 82L
1,473 Elo+
Solo
Ganesha
Ganesha
Nasty___666
Ganesha
Level 146
God Stats
0W - 3L
1,130 SR
Queue Stats
259W - 246L
1,561 Elo+
Solo
Team Averages
Level 114
1,486 SR
1,469 Elo+

VS

Team Averages
Level 92
1,392 SR
1,492 Elo+
Hachiman
Hachiman
Sh1Su1Uch1ha
Hachiman
Level 66
God Stats
1W - 0L
1,593 SR
Queue Stats
55W - 49L
1,532 Elo+
Party 1
Jormungandr
Jormungandr
TENGRETI
Jormungandr
Level 159
God Stats
4W - 6L
1,125 SR
Queue Stats
330W - 312L
1,484 Elo+
Solo
Arachne
Arachne
XxNadir24Xx
Arachne
Level 68
God Stats
6W - 6L
1,413 SR
Queue Stats
39W - 65L
1,339 Elo+
Solo
Tyr
Tyr
fenrirwolf124
Tyr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 29L
1,539 Elo+
Party 1
Ix Chel
Ix Chel
ruthlessf99
Ix Chel
Level 139
God Stats
2W - 1L
1,330 SR
Queue Stats
78W - 66L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
5 / 2 / 1
7,281
607
7,001
9,978
3,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
 
Sol
12
3 / 3 / 0
6,676
556
6,610
10,679
4,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
Acoustical
Hercules
10
1 / 5 / 0
5,790
483
1,837
12,127
9,368
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
CRAlIGZ
Loki
11
3 / 6 / 4
6,694
558
7,633
12,276
4,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Nasty___666
Ganesha
10
0 / 1 / 8
6,764
564
3,986
9,909
9,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Sh1Su1Uch1ha
Hachiman
10
1 / 4 / 0
6,094
508
7,400
9,326
3,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
TENGRETI
Jormungandr
9
0 / 3 / 5
6,227
519
4,183
8,868
8,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
XxNadir24Xx
Arachne
10
1 / 3 / 2
6,371
531
1,582
9,749
3,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
6 / 1 / 5
8,228
686
9,195
10,864
8,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ix Chel
ruthlessf99
Ix Chel
14
9 / 1 / 2
8,795
733
14,333
7,556
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
12
Kills
17
17
Deaths
12
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
5
2
1
2.75
L
Sol
 
Sol
3
3
0
1
L
Hercules
Acoustical
Hercules
1
5
0
0.2
L
Loki
CRAlIGZ
Loki
3
6
4
0.83
L
Ganesha
Nasty___666
Ganesha
0
1
8
4
W
Hachiman
Sh1Su1Uch1ha
Hachiman
1
4
0
0.25
W
Jormungandr
TENGRETI
Jormungandr
0
3
5
0.83
W
Arachne
XxNadir24Xx
Arachne
1
3
2
0.67
W
6
1
5
8.5
W
Ix Chel
ruthlessf99
Ix Chel
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,067
Damage
36,693
54,969
Taken
46,363
31,824
Mitigated
27,849
16,317
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,001
2,420
0
2,086
9,978
3,928
552
1,555
8,423
0
49,599
L
Sol
 
Sol
6,610
2,535
0
3,417
10,679
4,484
0
6,353
4,085
45,556
6,663
L
Hercules
Acoustical
Hercules
1,837
615
242
3,454
12,127
9,368
55
1,858
10,197
0
22,110
L
Loki
CRAlIGZ
Loki
7,633
2,224
0
3,012
12,276
4,729
0
5,598
6,448
0
42,577
L
Ganesha
Nasty___666
Ganesha
3,986
323
367
3,739
9,909
9,315
0
3,147
6,720
22,631
0
W
Hachiman
Sh1Su1Uch1ha
Hachiman
7,400
4,710
0
1,653
9,326
3,201
0
1,373
7,953
0
39,204
W
Jormungandr
TENGRETI
Jormungandr
4,183
859
167
967
8,868
8,686
0
3,482
5,386
23,576
0
W
Arachne
XxNadir24Xx
Arachne
1,582
984
0
1,557
9,749
3,807
0
2,156
7,593
0
42,858
W
9,195
872
0
2,278
10,864
8,898
278
564
10,300
0
52,497
W
Ix Chel
ruthlessf99
Ix Chel
14,333
2,029
313
1,735
7,556
3,257
368
2,635
4,921
59,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,205
Gold Earned
35,715
290
Minions Killed
364
0
Camps Cleared
0
1,279,060
Distance Traveled
1,248,253
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,281
607
100
8
0
241,382
0
L
Sol
6,676
556
78
7
0
236,502
0
L
Hercules
5,790
483
38
3
0
260,024
0
L
Loki
6,694
558
72
6
0
281,396
0
L
Ganesha
6,764
564
2
0
0
259,756
2
W
Hachiman
6,094
508
85
7
0
232,326
0
W
Jormungandr
6,227
519
33
3
0
251,078
5
W
Arachne
6,371
531
67
6
0
242,150
1
W
Tyr
8,228
686
73
6
0
276,351
0
W
Ix Chel
8,795
733
106
9
0
246,348
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role