Player Matchup

Hercules
Hercules
 
Hercules
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
GhostMaNz19
Loki
Level 64
God Stats
82W - 100L
1,481 SR
Queue Stats
82W - 100L
1,425 Elo+
Solo
Anhur
Anhur
JayJ39
Anhur
Level 63
God Stats
3W - 0L
1,754 SR
Queue Stats
27W - 22L
1,371 Elo+
Party 1
Nu Wa
Nu Wa
Motetisabeast
Nu Wa
Level 41
God Stats
6W - 4L
1,198 SR
Queue Stats
56W - 58L
1,399 Elo+
Party 3
Athena
Athena
TriggerHappyZ
Athena
Level 26
God Stats
7W - 0L
1,500 SR
Queue Stats
27W - 22L
1,371 Elo+
Party 1
Team Averages
Level 49
1,487 SR
1,413 Elo+

VS

Team Averages
Level 66
1,562 SR
1,377 Elo+
Ravana
Ravana
CrazyG3rnad3
Ravana
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 41L
1,305 Elo+
Solo
Ra
Ra
Eyyy4Effort
Ra
Level 67
God Stats
5W - 3L
1,432 SR
Queue Stats
87W - 123L
1,350 Elo+
Solo
Xbalanque
Xbalanque
ItachI X BlooD
Xbalanque
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,340 Elo+
Solo
Pele
Pele
SaurianTrack218
Pele
Level 51
God Stats
6W - 3L
1,653 SR
Queue Stats
7W - 6L
1,503 Elo+
Party 2
Sun Wukong
Sun Wukong
TheFrostiest
Sun Wukong
Level 61
God Stats
1W - 1L
1,726 SR
Queue Stats
3W - 5L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 3 / 2
8,657
577
13,504
14,985
9,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 4 / 6
8,517
568
6,842
11,056
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
JayJ39
Anhur
15
13 / 3 / 2
9,388
626
17,511
15,328
5,849
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 2 / 4
8,572
571
10,467
5,812
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 4 / 11
7,959
531
4,115
13,752
11,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
9 / 0 / 1
9,330
622
8,575
11,475
4,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 5 / 3
8,751
583
6,862
13,227
5,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xbalanque
ItachI X BlooD
Xbalanque
12
2 / 7 / 2
7,410
494
9,934
12,701
3,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 9 / 4
7,107
474
6,032
16,317
5,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
TheFrostiest
Sun Wukong
12
0 / 3 / 2
7,492
499
7,418
16,845
13,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
24
Kills
15
16
Deaths
24
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
3
2
1
L
Ravana
9
0
1
9.5
L
3
5
3
0.9
W
6
4
6
2.25
L
Xbalanque
ItachI X BlooD
Xbalanque
2
7
2
0.43
W
Anhur
JayJ39
Anhur
13
3
2
4.67
W
1
2
4
1.5
L
1
9
4
0.33
L
Sun Wukong
TheFrostiest
Sun Wukong
0
3
2
0.33
W
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,439
Damage
38,821
60,933
Taken
70,565
32,015
Mitigated
32,226
18,358
Healing
15,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
13,504
4,456
0
5,651
14,985
9,056
490
444
14,541
0
70,710
L
Ravana
8,575
1,277
0
2,981
11,475
4,596
0
2,170
9,305
0
55,619
L
6,862
578
684
3,316
13,227
5,857
0
4,980
8,247
72,588
0
W
6,842
2,013
0
3,116
11,056
3,783
0
1,753
9,303
0
59,499
L
Xbalanque
ItachI X BlooD
Xbalanque
9,934
4,856
0
1,398
12,701
3,150
222
2,001
10,700
0
45,716
W
Anhur
JayJ39
Anhur
17,511
11,116
0
6,663
15,328
5,849
633
988
14,250
0
71,208
W
10,467
1,978
0
1,515
5,812
1,915
581
2,139
3,673
74,676
0
L
6,032
1,327
33
3,098
16,317
5,262
0
4,220
12,097
0
28,522
L
Sun Wukong
TheFrostiest
Sun Wukong
7,418
2,080
0
3,741
16,845
13,361
0
1,211
15,634
0
57,428
W
4,115
1,019
0
1,413
13,752
11,412
0
1,325
12,304
17,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,093
Gold Earned
40,090
398
Minions Killed
373
0
Camps Cleared
0
1,529,843
Distance Traveled
1,540,513
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,657
577
102
7
0
317,969
0
L
Ravana
9,330
622
85
6
0
372,166
0
L
Ra
8,751
583
116
8
0
288,864
0
W
Loki
8,517
568
83
6
0
362,706
0
L
Xbalanque
7,410
494
59
4
0
273,728
0
W
Anhur
9,388
626
93
6
0
259,059
0
W
Nu Wa
8,572
571
103
7
0
277,891
0
L
Pele
7,107
474
35
2
0
294,766
0
L
Sun Wukong
7,492
499
78
5
0
310,989
0
W
Athena
7,959
531
17
1
0
312,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role