Player Matchup

Agni
Agni
AirborneArrow
Agni
Level 278
God Stats
27W - 23L
1,504 SR
Queue Stats
395W - 397L
1,492 Elo+
Solo
Loki
Loki
BaliBoiC
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,491 Elo+
Party 2
Cernunnos
Cernunnos
Chi3ken
Cernunnos
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 113L
1,518 Elo+
Party 2
Vamana
Vamana
Gokuchivista69
Vamana
Level 89
God Stats
6W - 5L
1,491 SR
Queue Stats
141W - 136L
1,438 Elo+
Solo
Cabrakan
Cabrakan
yerrrMike-
Cabrakan
Level 65
God Stats
0W - 2L
1,319 SR
Queue Stats
56W - 59L
1,494 Elo+
Party 2
Team Averages
Level 115
1,463 SR
1,486 Elo+

VS

Team Averages
Level 111
1,531 SR
1,508 Elo+
Shiva
Shiva
A Wobbly Kabana
Shiva
Level 98
God Stats
5W - 4L
1,576 SR
Queue Stats
32W - 32L
1,458 Elo+
Party 1
Merlin
Merlin
AetherKnott99
Merlin
Level 111
God Stats
4W - 2L
1,637 SR
Queue Stats
523W - 477L
1,528 Elo+
Party 3
Loki
Loki
DarkAether7782
Loki
Level 102
God Stats
9W - 5L
1,448 SR
Queue Stats
425W - 361L
1,533 Elo+
Party 3
Sylvanus
Sylvanus
GECKO JESUS8402
Sylvanus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 104L
1,468 Elo+
Party 1
Charybdis
Charybdis
SnortingRabbit
Charybdis
Level 120
God Stats
2W - 1L
1,493 SR
Queue Stats
34W - 26L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,454
691
681
1,720
500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
4
0 / 1 / 0
2,859
572
0
2,158
477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Chi3ken
Cernunnos
5
0 / 0 / 1
3,086
617
3,172
2,662
881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 0 / 0
930
186
0
0
0
Cabrakan
yerrrMike-
Cabrakan
5
1 / 0 / 0
3,518
704
1,395
2,919
2,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,235
647
461
3,528
1,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
3,508
702
456
1,146
308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 0 / 0
3,299
660
676
3,215
909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
7
1 / 0 / 0
4,301
860
473
1,294
628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
SnortingRabbit
Charybdis
5
0 / 0 / 0
3,009
602
1,560
3,108
846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
1
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
0
0
0
0
L
0
0
0
0
L
Loki
0
1
0
0
L
Cernunnos
Chi3ken
Cernunnos
0
0
1
0.5
W
0
0
0
0
W
Sylvanus
1
0
0
1
L
0
0
0
0
W
Charybdis
SnortingRabbit
Charybdis
0
0
0
0
L
Cabrakan
yerrrMike-
Cabrakan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,248
Damage
3,626
9,459
Taken
12,291
3,887
Mitigated
4,140
4,484
Healing
5,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
461
19
0
1,101
3,528
1,449
0
717
2,811
0
5,604
W
456
0
0
451
1,146
308
0
358
688
17,996
0
L
681
48
0
708
1,720
500
0
456
1,264
18,141
0
L
Loki
0
0
0
125
2,158
477
0
453
1,705
0
8,417
L
Cernunnos
Chi3ken
Cernunnos
3,172
1,769
0
1,967
2,662
881
0
0
2,662
0
19,826
W
676
95
0
1,757
3,215
909
0
276
2,911
0
14,304
W
Sylvanus
473
143
0
455
1,294
628
0
0
1,294
17,054
7,454
L
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
SnortingRabbit
Charybdis
1,560
879
0
1,536
3,108
846
0
597
2,511
0
15,668
L
Cabrakan
yerrrMike-
Cabrakan
1,395
372
0
1,684
2,919
2,029
0
0
2,919
5,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,847
Gold Earned
17,352
80
Minions Killed
150
0
Camps Cleared
0
329,998
Distance Traveled
483,220
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
3,235
647
11
2
0
108,697
1
W
Merlin
3,508
702
34
7
0
89,035
1
L
Agni
3,454
691
30
6
0
83,145
0
L
Loki
2,859
572
18
4
0
73,434
0
L
Cernunnos
3,086
617
26
5
0
82,718
0
W
Loki
3,299
660
34
7
0
132,366
0
W
Sylvanus
4,301
860
48
10
0
63,922
0
L
Vamana
930
186
0
0
0
0
0
W
Charybdis
3,009
602
23
5
0
89,200
0
L
Cabrakan
3,518
704
6
1
0
90,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role