Player Matchup

Geb
Geb
alexete0802
Geb
Level 27
God Stats
6W - 4L
1,643 SR
Queue Stats
14W - 21L
1,440 Elo+
Party 1
Kuzenbo
Kuzenbo
ggb2007
Kuzenbo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,411 Elo+
Party 1
Cerberus
Cerberus
sasuke00348
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,363 Elo+
Party 1
Team Averages
Level 27
1,548 SR
1,404 Elo+

VS

Team Averages
Level 52
1,457 SR
1,456 Elo+
Skadi
Skadi
 
Skadi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Bright o0
Erlang Shen
Level 21
God Stats
19W - 7L
1,603 SR
Queue Stats
24W - 19L
1,389 Elo+
Party 2
He Bo
He Bo
mysteeeko
He Bo
Level 46
God Stats
2W - 5L
1,268 SR
Queue Stats
59W - 65L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
8,309
639
7,377
14,027
12,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
ggb2007
Kuzenbo
11
2 / 4 / 1
8,856
681
4,792
14,318
18,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
sasuke00348
Cerberus
11
0 / 1 / 3
8,169
628
1,283
13,783
14,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
1 / 0 / 5
10,599
815
19,273
5,261
3,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
Bright o0
Erlang Shen
12
3 / 2 / 4
9,979
768
9,573
11,371
10,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
mysteeeko
He Bo
11
3 / 1 / 3
9,761
751
7,027
7,174
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
2
Kills
7
7
Deaths
3
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
5
3.5
W
Erlang Shen
Bright o0
Erlang Shen
3
2
4
2.5
L
0
2
3
0.75
L
Kuzenbo
ggb2007
Kuzenbo
2
4
1
0.63
W
He Bo
mysteeeko
He Bo
3
1
3
4.5
L
Cerberus
sasuke00348
Cerberus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,452
Damage
35,873
42,128
Taken
23,806
45,161
Mitigated
16,113
4,099
Healing
4,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
19,273
8,343
0
672
5,261
3,032
1,786
3,277
1,711
0
79,052
W
Erlang Shen
Bright o0
Erlang Shen
9,573
4,905
0
2,870
11,371
10,374
514
5,321
5,119
0
19,558
L
7,377
253
0
1,908
14,027
12,405
0
2,330
11,364
25,581
0
L
Kuzenbo
ggb2007
Kuzenbo
4,792
1,080
0
175
14,318
18,178
0
3,806
10,208
25,987
468
W
He Bo
mysteeeko
He Bo
7,027
404
0
1,101
7,174
2,707
418
3,226
3,732
42,652
0
L
Cerberus
sasuke00348
Cerberus
1,283
284
0
2,016
13,783
14,578
0
1,231
12,347
8,459
63

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,334
Gold Earned
30,339
76
Minions Killed
173
0
Camps Cleared
0
676,040
Distance Traveled
692,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,599
815
96
7
0
210,132
0
W
Erlang Shen
9,979
768
19
1
0
234,165
0
L
Geb
8,309
639
20
2
0
226,598
0
L
Kuzenbo
8,856
681
38
3
0
204,257
0
W
He Bo
9,761
751
58
4
0
248,660
0
L
Cerberus
8,169
628
18
1
0
245,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role