Player Matchup

Baron Samedi
Baron Samedi
mickmangamer
Baron Samedi
Level 103
God Stats
2W - 3L
1,475 SR
Queue Stats
5W - 16L
1,228 Elo+
Solo
Chaac
Chaac
sammsam
Chaac
Level 108
God Stats
1W - 0L
1,740 SR
Queue Stats
12W - 13L
1,467 Elo+
Solo
Hun Batz
Hun Batz
w0nd3r1ngSt0n3r
Hun Batz
Level 128
God Stats
2W - 3L
1,186 SR
Queue Stats
185W - 232L
1,550 Elo+
Solo
Team Averages
Level 113
1,467 SR
1,415 Elo+

VS

Team Averages
Level 87
1,624 SR
1,359 Elo+
Osiris
Osiris
AngrySeagull
Osiris
Level 131
God Stats
1W - 1L
1,873 SR
Queue Stats
31W - 29L
1,586 Elo+
Solo
Ra
Ra
HAMMERScats4
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,188 Elo+
Solo
Susano
Susano
leppidseals
Susano
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
mickmangamer
Baron Samedi
10
1 / 2 / 5
7,483
748
6,336
6,108
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
sammsam
Chaac
11
3 / 0 / 3
7,815
782
9,094
11,489
8,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
11
3 / 0 / 3
7,975
798
7,773
7,575
3,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
1 / 1 / 1
7,195
720
8,022
14,361
16,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 1
7,385
739
7,638
6,630
2,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
9
0 / 4 / 2
6,806
681
3,968
7,269
2,542
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
7
Kills
2
2
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
1
1
1.5
L
1
2
1
0.75
L
Susano
0
4
2
0.25
W
Baron Samedi
mickmangamer
Baron Samedi
1
2
5
1.75
W
Chaac
sammsam
Chaac
3
0
3
4.5
W
Hun Batz
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,203
Damage
19,628
25,172
Taken
28,260
15,306
Mitigated
21,502
8,735
Healing
4,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
8,022
2,117
0
1,812
14,361
16,454
0
4,694
9,667
0
17,536
L
7,638
579
1,081
1,188
6,630
2,506
0
811
5,819
48,101
0
L
Susano
3,968
910
0
40
7,269
2,542
0
1,164
6,105
0
13,191
W
Baron Samedi
mickmangamer
Baron Samedi
6,336
1,325
782
2,067
6,108
2,990
0
1,154
4,954
23,224
0
W
Chaac
sammsam
Chaac
9,094
1,920
0
3,899
11,489
8,578
0
4,311
7,016
0
33,765
W
Hun Batz
7,773
1,434
0
1,987
7,575
3,738
0
2,187
5,338
0
34,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,273
Gold Earned
21,386
124
Minions Killed
109
0
Camps Cleared
0
584,538
Distance Traveled
551,005
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,195
720
8
1
0
197,547
0
L
Ra
7,385
739
73
7
0
179,228
0
L
Susano
6,806
681
28
3
0
174,230
0
W
Baron Samedi
7,483
748
33
3
0
179,329
2
W
Chaac
7,815
782
27
3
0
214,002
0
W
Hun Batz
7,975
798
64
6
0
191,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role