Player Matchup

Xing Tian
Xing Tian
DårkMessiah
Xing Tian
Level 64
God Stats
14W - 11L
1,638 SR
Queue Stats
47W - 67L
1,267 Elo+
Party 1
Vulcan
Vulcan
The Main Hotdog
Vulcan
Level 69
God Stats
68W - 72L
1,421 SR
Queue Stats
139W - 194L
1,344 Elo+
Solo
Neith
Neith
Wade20105721
Neith
Level 62
God Stats
4W - 0L
1,738 SR
Queue Stats
174W - 172L
1,357 Elo+
Party 1
Team Averages
Level 65
1,599 SR
1,322 Elo+

VS

Team Averages
Level 72
1,592 SR
1,424 Elo+
Zhong Kui
Zhong Kui
HiRezKid
Zhong Kui
Level 173
God Stats
4W - 2L
1,812 SR
Queue Stats
268W - 293L
1,373 Elo+
Solo
Jormungandr
Jormungandr
ImSoHChill
Jormungandr
Level 32
God Stats
0W - 1L
1,465 SR
Queue Stats
17W - 10L
1,399 Elo+
Party 2
Loki
Loki
modernkiller28
Loki
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DårkMessiah
Xing Tian
11
2 / 1 / 8
9,923
763
4,369
12,164
12,780
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 0 / 7
10,500
808
10,207
3,745
1,545
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
7 / 1 / 2
11,226
864
12,697
11,126
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HiRezKid
Zhong Kui
8
0 / 6 / 0
8,064
620
3,790
7,404
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
ImSoHChill
Jormungandr
13
1 / 2 / 1
9,090
699
9,987
16,211
18,142
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 3 / 0
8,884
683
3,428
9,122
4,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
11
Kills
2
2
Deaths
11
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DårkMessiah
Xing Tian
2
1
8
6
L
Zhong Kui
HiRezKid
Zhong Kui
0
6
0
0
L
Jormungandr
ImSoHChill
Jormungandr
1
2
1
0.75
W
2
0
7
5.5
W
7
1
2
8
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,273
Damage
17,205
27,035
Taken
32,737
18,768
Mitigated
26,328
6,966
Healing
595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DårkMessiah
Xing Tian
4,369
441
0
1,391
12,164
12,780
183
5,283
6,881
14,093
0
L
Zhong Kui
HiRezKid
Zhong Kui
3,790
216
0
485
7,404
3,499
0
3,102
4,302
12,427
0
L
Jormungandr
ImSoHChill
Jormungandr
9,987
1,703
0
110
16,211
18,142
0
6,882
9,329
42,664
0
W
10,207
2,935
101
1,207
3,745
1,545
553
2,330
1,415
48,522
0
W
12,697
7,136
0
4,267
11,126
4,443
2,387
6,386
4,740
0
57,352
L
3,428
1,459
0
0
9,122
4,687
0
4,820
4,302
0
18,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,649
Gold Earned
26,038
146
Minions Killed
86
0
Camps Cleared
0
759,418
Distance Traveled
464,621
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,923
763
9
1
0
253,553
0
L
Zhong Kui
8,064
620
11
1
0
80,767
0
L
Jormungandr
9,090
699
57
4
0
214,511
0
W
Vulcan
10,500
808
60
5
0
279,273
0
W
Neith
11,226
864
77
6
0
226,592
1
L
Loki
8,884
683
18
1
0
169,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role