Player Matchup

Cthulhu
Cthulhu
VengefulPeace
Cthulhu
Level 148
God Stats
20W - 14L
1,558 SR
Queue Stats
109W - 116L
1,420 Elo+
Party 2
Hera
Hera
Viciousphatom_
Hera
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,487 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kju546
Tsukuyomi
Level 161
God Stats
1W - 0L
1,246 SR
Queue Stats
70W - 78L
1,452 Elo+
Solo
Team Averages
Level 147
1,435 SR
1,453 Elo+

VS

Team Averages
Level 116
1,550 SR
1,553 Elo+
Chronos
Chronos
TristanAdler
Chronos
Level 158
God Stats
3W - 4L
1,495 SR
Queue Stats
206W - 128L
1,592 Elo+
Party 1
Horus
Horus
bouchielord
Horus
Level 15
God Stats
7W - 7L
1,652 SR
Queue Stats
24W - 19L
1,580 Elo+
Party 1
Cernunnos
Cernunnos
maineevent2012
Cernunnos
Level 176
God Stats
15W - 15L
1,504 SR
Queue Stats
323W - 338L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
3 / 0 / 7
11,588
773
13,120
10,934
14,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 2 / 2
11,946
796
14,672
8,683
3,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
kju546
Tsukuyomi
13
0 / 4 / 10
10,476
698
17,157
15,364
9,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
TristanAdler
Chronos
13
4 / 5 / 2
10,707
714
10,721
18,113
7,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 4 / 6
9,462
631
4,310
16,901
19,074
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
maineevent2012
Cernunnos
13
2 / 2 / 4
10,503
700
12,006
15,467
6,827
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
11
Kills
6
6
Deaths
11
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chronos
TristanAdler
Chronos
4
5
2
1
W
Cthulhu
3
0
7
6.5
W
8
2
2
4.5
L
0
4
6
0.75
W
Tsukuyomi
kju546
Tsukuyomi
0
4
10
1.25
L
Cernunnos
maineevent2012
Cernunnos
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,949
Damage
27,037
34,981
Taken
50,481
27,605
Mitigated
33,413
5,246
Healing
16,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
TristanAdler
Chronos
10,721
4,276
0
5,553
18,113
7,512
0
9,894
8,219
47,864
0
W
Cthulhu
13,120
645
358
420
10,934
14,003
401
2,260
8,674
42,101
1,794
W
14,672
2,195
621
1,589
8,683
3,811
1,555
3,303
5,380
50,270
0
L
4,310
1,940
1,312
2,329
16,901
19,074
0
8,430
8,471
0
11,263
W
Tsukuyomi
kju546
Tsukuyomi
17,157
4,328
0
2,258
15,364
9,791
202
5,328
10,036
0
55,603
L
Cernunnos
maineevent2012
Cernunnos
12,006
7,145
262
6,909
15,467
6,827
0
8,228
7,239
0
50,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,010
Gold Earned
30,672
179
Minions Killed
145
0
Camps Cleared
0
828,403
Distance Traveled
780,264
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,707
714
58
4
0
243,433
0
W
Cthulhu
11,588
773
58
4
0
304,190
0
W
Hera
11,946
796
63
4
0
250,327
2
L
Horus
9,462
631
9
1
0
295,808
0
W
Tsukuyomi
10,476
698
58
4
0
273,886
0
L
Cernunnos
10,503
700
78
5
0
241,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role