Player Matchup

Hachiman
Hachiman
Silver IV
BOOTYMENACE__YT
Hachiman
Silver IV
Level 82
God Stats
0W - 1L
1,344 SR
Queue Stats
12W - 17L
1,217 MMR
Party 2
Jormungandr
Jormungandr
Bronze III
FarmerJohnJohn
Jormungandr
Bronze III
Level 39
God Stats
3W - 7L
1,462 SR
Queue Stats
5W - 15L
1,289 MMR
Solo
Janus
Janus
Bronze V
FreeWavyJojo
Janus
Bronze V
Level 63
God Stats
0W - 2L
1,559 SR
Queue Stats
7W - 10L
1,297 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 61
1,455 SR
1,268 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 160
1,503 SR
1,225 MMR
Hades
Hades
Silver I
Antonio_frostice
Hades
Silver I
Level 168
God Stats
3W - 3L
1,651 SR
Queue Stats
117W - 185L
1,202 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
DestroyDaPuss
Sun Wukong
Gold V
Level 156
God Stats
6W - 7L
1,422 SR
Queue Stats
163W - 194L
1,293 MMR
Solo
Da Ji
Da Ji
Silver I
Thuglife1320
Da Ji
Silver I
Level 157
God Stats
6W - 4L
1,434 SR
Queue Stats
211W - 317L
1,179 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
3 / 7 / 0
8,613
718
6,772
12,333
4,534
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
FarmerJohnJohn
Jormungandr
11
0 / 3 / 5
8,297
691
10,992
16,683
12,421
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 9 / 3
8,890
741
7,892
9,757
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
AnhurAchillesAmaterasuBacchusCharon

VS

Bans
KukulkanMartichorasNe ZhaIshtarBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 10
10,327
861
10,347
10,624
5,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
DestroyDaPuss
Sun Wukong
13
9 / 1 / 10
10,766
897
12,604
14,930
16,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 2 / 13
9,914
826
9,816
12,858
8,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
5
Kills
19
19
Deaths
5
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
L
Hachiman
3
7
0
0.43
W
Sun Wukong
DestroyDaPuss
Sun Wukong
9
1
10
14
L
Jormungandr
FarmerJohnJohn
Jormungandr
0
3
5
0.83
L
2
9
3
0.39
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,656
Damage
32,767
38,773
Taken
38,412
20,352
Mitigated
30,410
6,448
Healing
10,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,347
1,501
1,372
4,546
10,624
5,308
1,005
5,050
5,048
38,455
0
L
Hachiman
6,772
4,018
0
2,135
12,333
4,534
0
2,384
9,729
0
23,915
W
Sun Wukong
DestroyDaPuss
Sun Wukong
12,604
1,705
0
2,722
14,930
16,178
234
6,525
7,561
0
34,884
L
Jormungandr
FarmerJohnJohn
Jormungandr
10,992
2,734
0
4,313
16,683
12,421
5
4,494
11,849
28,400
0
L
7,892
512
0
0
9,757
3,397
0
3,061
6,528
31,313
0
W
9,816
1,968
0
1,515
12,858
8,924
510
5,732
6,610
0
21,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,800
Gold Earned
31,007
105
Minions Killed
121
0
Camps Cleared
0
592,412
Distance Traveled
694,122
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,327
861
73
6
0
229,766
1
L
Hachiman
8,613
718
25
2
0
187,000
0
W
Sun Wukong
10,766
897
29
2
0
241,949
0
L
Jormungandr
8,297
691
31
3
0
215,799
0
L
Janus
8,890
741
49
4
0
189,613
0
W
Da Ji
9,914
826
19
2
0
222,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role