Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BaySideKid
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 57L
1,484 Elo+
Party 2
Bellona
Bellona
InHerJungle
Bellona
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,516 Elo+
Party 2
Aphrodite
Aphrodite
LazyLilly
Aphrodite
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,647 Elo+
Solo
Set
Set
rutgers0302
Set
Level 156
God Stats
1W - 5L
1,317 SR
Queue Stats
230W - 192L
1,550 Elo+
Solo
Team Averages
Level 119
1,463 SR
1,539 Elo+

VS

Team Averages
Level 100
1,499 SR
1,466 Elo+
Apollo
Apollo
GoopBayou
Apollo
Level 111
God Stats
1W - 1L
1,299 SR
Queue Stats
157W - 156L
1,512 Elo+
Party 1
Baron Samedi
Baron Samedi
KeGodlike-_-
Baron Samedi
Level 108
God Stats
33W - 25L
1,548 SR
Queue Stats
191W - 189L
1,419 Elo+
Party 1
Bacchus
Bacchus
RinkoVT
Bacchus
Level 85
God Stats
19W - 4L
1,823 SR
Queue Stats
104W - 79L
1,502 Elo+
Solo
Osiris
Osiris
SLU-Alejandro
Osiris
Level 109
God Stats
2W - 2L
1,354 SR
Queue Stats
187W - 182L
1,467 Elo+
Solo
Bastet
Bastet
Zay The Man7340
Bastet
Level 88
God Stats
5W - 1L
1,469 SR
Queue Stats
283W - 303L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 1 / 0
5,283
528
3,118
5,955
1,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
BaySideKid
Jing Wei
8
0 / 3 / 0
4,245
425
1,668
7,895
2,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
InHerJungle
Bellona
10
1 / 1 / 0
5,760
576
6,703
11,022
12,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
LazyLilly
Aphrodite
7
0 / 4 / 0
4,482
448
1,851
7,988
5,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 0
5,258
526
1,005
5,840
3,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GoopBayou
Apollo
10
6 / 0 / 0
6,520
652
5,148
3,942
1,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
KeGodlike-_-
Baron Samedi
9
1 / 0 / 0
5,343
534
3,527
2,737
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
RinkoVT
Bacchus
8
0 / 0 / 5
5,872
587
3,293
4,812
4,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
2 / 1 / 0
5,636
564
7,969
12,181
11,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 0 / 0
5,594
559
4,343
7,330
2,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
10
10
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
1
0
0
L
Jing Wei
BaySideKid
Jing Wei
0
3
0
0
W
Apollo
GoopBayou
Apollo
6
0
0
6
L
Bellona
InHerJungle
Bellona
1
1
0
1
W
Baron Samedi
KeGodlike-_-
Baron Samedi
1
0
0
1
L
Aphrodite
LazyLilly
Aphrodite
0
4
0
0
W
Bacchus
RinkoVT
Bacchus
0
0
5
2.5
W
2
1
0
2
W
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,345
Damage
24,280
38,700
Taken
31,002
25,195
Mitigated
21,408
11,407
Healing
14,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,118
444
0
696
5,955
1,773
0
622
5,333
46,419
0
L
Jing Wei
BaySideKid
Jing Wei
1,668
1,097
0
681
7,895
2,858
0
1,350
6,545
0
18,968
W
Apollo
GoopBayou
Apollo
5,148
3,514
0
1,942
3,942
1,638
792
843
3,099
0
45,286
L
Bellona
InHerJungle
Bellona
6,703
3,088
0
4,776
11,022
12,242
0
0
11,022
0
36,812
W
Baron Samedi
KeGodlike-_-
Baron Samedi
3,527
117
32
1,559
2,737
1,496
0
357
2,244
32,099
0
L
Aphrodite
LazyLilly
Aphrodite
1,851
203
604
3,510
7,988
5,217
0
3,226
4,762
11,199
0
W
Bacchus
RinkoVT
Bacchus
3,293
381
0
2,487
4,812
4,206
168
1,262
3,550
14,547
0
W
7,969
4,162
0
5,293
12,181
11,645
0
1,650
9,555
0
37,994
W
4,343
1,285
0
2,886
7,330
2,423
0
857
6,397
0
42,235
L
1,005
152
0
1,140
5,840
3,105
0
1,622
4,218
0
34,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,028
Gold Earned
28,965
246
Minions Killed
262
0
Camps Cleared
0
994,231
Distance Traveled
1,041,556
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,283
528
69
7
0
219,570
0
L
Jing Wei
4,245
425
25
3
0
198,605
4
W
Apollo
6,520
652
62
6
0
192,733
0
L
Bellona
5,760
576
64
6
0
188,670
1
W
Baron Samedi
5,343
534
65
7
0
188,449
0
L
Aphrodite
4,482
448
21
2
0
174,840
2
W
Bacchus
5,872
587
17
2
0
204,371
2
W
Osiris
5,636
564
47
5
0
203,342
0
W
Bastet
5,594
559
71
7
0
252,661
0
L
Set
5,258
526
67
7
0
212,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role