Player Matchup

Tiamat
Tiamat
AcruxWolf
Tiamat
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 170L
1,359 Elo+
Party 3
Sylvanus
Sylvanus
Adomius13
Sylvanus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 109L
1,455 Elo+
Party 1
Medusa
Medusa
BasicSadGirl
Medusa
Level 126
God Stats
1W - 2L
1,042 SR
Queue Stats
110W - 113L
1,454 Elo+
Party 1
Osiris
Osiris
Kanoros
Osiris
Level 44
God Stats
2W - 0L
1,785 SR
Queue Stats
49W - 50L
1,474 Elo+
Solo
Nox
Nox
xman2414
Nox
Level 109
God Stats
2W - 0L
1,704 SR
Queue Stats
81W - 87L
1,364 Elo+
Party 3
Team Averages
Level 100
1,506 SR
1,421 Elo+

VS

Team Averages
Level 122
1,443 SR
1,420 Elo+
Freya
Freya
 
Freya
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
JAHR
Da Ji
Level 252
God Stats
9W - 29L
1,265 SR
Queue Stats
868W - 866L
1,447 Elo+
Solo
The Morrigan
The Morrigan
REDheaded_MOSIAH
The Morrigan
Level 88
God Stats
1W - 1L
1,699 SR
Queue Stats
47W - 46L
1,450 Elo+
Party 2
Zeus
Zeus
The_Drip_Train
Zeus
Level 71
God Stats
0W - 2L
1,252 SR
Queue Stats
8W - 16L
1,325 Elo+
Party 2
Guan Yu
Guan Yu
southern_Ga_man
Guan Yu
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AcruxWolf
Tiamat
16
5 / 2 / 13
10,005
834
10,990
12,276
9,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sylvanus
Adomius13
Sylvanus
15
0 / 2 / 20
9,934
828
5,569
15,365
14,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Medusa
18
8 / 2 / 12
10,743
895
18,593
9,659
4,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
Kanoros
Osiris
17
5 / 3 / 14
10,003
834
11,201
15,756
16,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 2 / 14
9,450
788
11,894
9,452
4,587
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
1 / 5 / 8
8,592
716
9,941
13,730
6,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
JAHR
Da Ji
15
4 / 3 / 6
8,967
747
6,418
10,510
5,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Morrigan
REDheaded_MOSIAH
The Morrigan
14
0 / 4 / 4
7,809
651
7,940
7,809
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
3 / 6 / 1
8,888
741
12,987
10,818
3,557
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
3 / 5 / 3
9,341
778
5,826
21,989
14,603
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
33
22
Kills
11
11
Deaths
23
73
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
5
8
1
W
Tiamat
AcruxWolf
Tiamat
5
2
13
5.75
W
Sylvanus
Adomius13
Sylvanus
0
2
20
5
W
Medusa
8
2
12
7
L
Da Ji
JAHR
Da Ji
4
3
6
2.33
W
Osiris
Kanoros
Osiris
5
3
14
4
L
The Morrigan
REDheaded_MOSIAH
The Morrigan
0
4
4
0.5
L
3
6
1
0.58
L
3
5
3
0.9
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,247
Damage
43,112
62,508
Taken
64,856
48,499
Mitigated
33,096
28,570
Healing
24,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
9,941
2,788
381
3,561
13,730
6,043
0
5,447
7,795
23,687
0
W
Tiamat
AcruxWolf
Tiamat
10,990
622
1,887
3,167
12,276
9,327
1,224
5,534
6,742
22,555
0
W
Sylvanus
Adomius13
Sylvanus
5,569
1,860
9,195
5,771
15,365
14,166
1,010
6,607
8,758
12,340
0
W
Medusa
18,593
5,270
1,117
2,906
9,659
4,293
2,952
3,597
6,062
0
56,839
L
Da Ji
JAHR
Da Ji
6,418
827
667
2,291
10,510
5,712
1,035
4,689
5,638
0
14,105
W
Osiris
Kanoros
Osiris
11,201
2,567
971
1,492
15,756
16,126
877
6,164
9,592
0
22,923
L
The Morrigan
REDheaded_MOSIAH
The Morrigan
7,940
406
548
1,403
7,809
3,181
0
3,948
3,579
9,920
4,340
L
12,987
1,424
208
1,465
10,818
3,557
424
3,713
6,803
23,502
0
L
5,826
827
5,049
8,692
21,989
14,603
352
10,240
11,337
0
16,375
W
11,894
926
1,323
741
9,452
4,587
1,931
4,955
4,497
27,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,135
Gold Earned
43,597
153
Minions Killed
119
0
Camps Cleared
0
1,177,936
Distance Traveled
1,067,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,592
716
39
3
0
211,646
0
W
Tiamat
10,005
834
16
1
0
235,463
0
W
Sylvanus
9,934
828
11
1
0
217,356
0
W
Medusa
10,743
895
61
5
0
255,671
0
L
Da Ji
8,967
747
12
1
0
239,172
0
W
Osiris
10,003
834
27
2
0
238,049
0
L
The Morrigan
7,809
651
13
1
0
206,398
0
L
Zeus
8,888
741
28
2
0
165,792
0
L
Guan Yu
9,341
778
27
2
0
244,048
0
W
Nox
9,450
788
38
3
0
231,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role