Player Matchup

Janus
Janus
GirmReaper
Janus
Level 144
God Stats
6W - 5L
1,632 SR
Queue Stats
266W - 230L
1,653 Elo+
Solo
Ravana
Ravana
MONNSTERJR1
Ravana
Level 123
God Stats
0W - 5L
1,119 SR
Queue Stats
262W - 245L
1,557 Elo+
Party 2
Geb
Geb
SegaNoder
Geb
Level 154
God Stats
0W - 1L
1,688 SR
Queue Stats
72W - 48L
1,584 Elo+
Solo
Anubis
Anubis
Tha Booty Rat
Anubis
Level 118
God Stats
8W - 7L
1,531 SR
Queue Stats
27W - 25L
1,471 Elo+
Party 2
Chernobog
Chernobog
WhoeverIWantToB
Chernobog
Level 159
God Stats
9W - 5L
1,692 SR
Queue Stats
564W - 527L
1,514 Elo+
Party 2
Team Averages
Level 140
1,532 SR
1,556 Elo+

VS

Team Averages
Level 122
1,571 SR
1,574 Elo+
Arachne
Arachne
CarlossaidMA
Arachne
Level 128
God Stats
5W - 3L
1,759 SR
Queue Stats
291W - 291L
1,604 Elo+
Solo
Hercules
Hercules
Cintaar
Hercules
Level 129
God Stats
4W - 1L
1,475 SR
Queue Stats
354W - 340L
1,537 Elo+
Party 1
Sobek
Sobek
CthulUwU
Sobek
Level 108
God Stats
3W - 1L
1,529 SR
Queue Stats
82W - 84L
1,538 Elo+
Party 1
Ah Puch
Ah Puch
Durnick
Ah Puch
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 148L
1,559 Elo+
Solo
Danzaburou
Danzaburou
FurRequiem
Danzaburou
Level 98
God Stats
14W - 9L
1,591 SR
Queue Stats
65W - 29L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
8 / 2 / 0
8,595
573
8,261
8,795
3,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
14
2 / 3 / 1
8,470
565
12,722
10,682
8,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 3 / 6
7,420
495
6,119
13,223
11,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 4 / 1
7,147
476
4,381
9,802
4,982
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
WhoeverIWantToB
Chernobog
12
1 / 6 / 3
7,270
485
9,332
12,955
4,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CarlossaidMA
Arachne
14
7 / 0 / 2
8,803
587
6,012
10,066
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
Cintaar
Hercules
15
3 / 1 / 4
8,764
584
9,697
15,946
9,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
CthulUwU
Sobek
12
2 / 4 / 3
7,934
529
5,367
12,946
11,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Durnick
Ah Puch
13
1 / 4 / 4
7,787
519
6,953
7,594
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
FurRequiem
Danzaburou
15
5 / 3 / 5
9,687
646
13,475
12,563
6,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
12
Kills
18
18
Deaths
12
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
CarlossaidMA
Arachne
7
0
2
8
W
Hercules
Cintaar
Hercules
3
1
4
5
W
Sobek
CthulUwU
Sobek
2
4
3
0.88
W
Ah Puch
Durnick
Ah Puch
1
4
4
0.75
W
Danzaburou
FurRequiem
Danzaburou
5
3
5
2.5
L
Janus
8
2
0
4
L
Ravana
2
3
1
0.83
L
1
3
6
1.33
L
0
4
1
0.13
L
Chernobog
WhoeverIWantToB
Chernobog
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,815
Damage
41,504
55,457
Taken
59,115
34,497
Mitigated
34,565
16,720
Healing
20,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CarlossaidMA
Arachne
6,012
3,841
0
2,656
10,066
3,702
0
4,011
6,055
0
60,597
W
Hercules
Cintaar
Hercules
9,697
3,872
0
7,653
15,946
9,797
0
1,972
12,897
0
67,965
W
Sobek
CthulUwU
Sobek
5,367
773
0
3,990
12,946
11,860
0
4,793
8,053
22,934
0
W
Ah Puch
Durnick
Ah Puch
6,953
302
0
823
7,594
2,919
0
4,804
2,790
59,168
0
W
Danzaburou
FurRequiem
Danzaburou
13,475
7,503
0
5,555
12,563
6,287
552
3,570
8,942
0
77,757
L
Janus
8,261
434
0
4,182
8,795
3,804
0
2,701
6,094
67,982
0
L
Ravana
12,722
3,135
0
4,060
10,682
8,857
0
317
10,365
913
72,698
L
6,119
1,200
189
2,507
13,223
11,910
0
4,884
8,339
23,365
0
L
4,381
0
0
2,541
9,802
4,982
0
2,540
7,262
64,643
0
L
Chernobog
WhoeverIWantToB
Chernobog
9,332
6,241
0
3,241
12,955
4,944
0
1,878
11,077
0
60,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,902
Gold Earned
42,975
479
Minions Killed
454
0
Camps Cleared
0
1,456,983
Distance Traveled
1,483,771
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,803
587
87
6
0
356,642
0
W
Hercules
8,764
584
108
7
0
296,322
4
W
Sobek
7,934
529
23
2
0
305,199
6
W
Ah Puch
7,787
519
112
7
0
259,356
0
W
Danzaburou
9,687
646
124
8
0
266,252
2
L
Janus
8,595
573
100
7
0
338,122
0
L
Ravana
8,470
565
130
9
0
304,257
2
L
Geb
7,420
495
20
1
0
293,225
0
L
Anubis
7,147
476
128
9
0
259,519
2
L
Chernobog
7,270
485
101
7
0
261,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role