Player Matchup

Chaac
Chaac
CovenantUNSC
Chaac
Level 39
God Stats
4W - 2L
1,679 SR
Queue Stats
39W - 35L
1,436 Elo+
Solo
Kukulkan
Kukulkan
DadsCigarettes
Kukulkan
Level 15
God Stats
4W - 6L
1,192 SR
Queue Stats
8W - 11L
1,024 Elo+
Party 1
Sobek
Sobek
GooosemeisteR
Sobek
Level 28
God Stats
5W - 1L
1,609 SR
Queue Stats
26W - 18L
1,452 Elo+
Party 1
Hachiman
Hachiman
amillionants
Hachiman
Level 5
God Stats
5W - 1L
1,684 SR
Queue Stats
10W - 8L
1,498 Elo+
Party 1
Awilix
Awilix
facexdown
Awilix
Level 61
God Stats
10W - 8L
1,630 SR
Queue Stats
68W - 56L
1,480 Elo+
Party 1
Team Averages
Level 30
1,559 SR
1,378 Elo+

VS

Team Averages
Level 59
1,533 SR
1,438 Elo+
Anubis
Anubis
Empdaddy
Anubis
Level 29
God Stats
0W - 2L
1,507 SR
Queue Stats
17W - 28L
1,365 Elo+
Party 2
Achilles
Achilles
InfantrymanCLL
Achilles
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
TheShrix
Sol
Level 28
God Stats
4W - 10L
1,335 SR
Queue Stats
11W - 23L
1,380 Elo+
Party 2
Nemesis
Nemesis
TheoryNS
Nemesis
Level 122
God Stats
2W - 4L
1,557 SR
Queue Stats
32W - 33L
1,537 Elo+
Party 2
Charon
Charon
TriggerXFinger1
Charon
Level 83
God Stats
0W - 1L
1,766 SR
Queue Stats
16W - 25L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 1
9,468
557
9,371
14,445
13,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
16
3 / 4 / 6
10,092
594
7,858
11,815
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 4 / 14
10,113
595
12,037
22,152
28,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
amillionants
Hachiman
14
10 / 6 / 7
9,433
555
12,038
13,940
5,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
facexdown
Awilix
17
10 / 4 / 5
10,612
624
12,074
17,807
7,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Empdaddy
Anubis
15
5 / 7 / 2
9,449
556
13,230
13,424
7,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
12
0 / 4 / 1
7,233
425
5,634
15,141
17,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 7 / 2
7,035
414
7,766
12,376
4,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
TheoryNS
Nemesis
18
13 / 5 / 3
11,360
668
17,436
18,370
8,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 8 / 4
7,209
424
8,088
13,971
8,672
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
31
30
Kills
19
19
Deaths
31
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
Kukulkan
3
4
6
1.5
L
Anubis
Empdaddy
Anubis
5
7
2
0.86
W
6
4
14
3.25
L
Achilles
0
4
1
0.13
L
0
7
2
0.14
L
Nemesis
TheoryNS
Nemesis
13
5
3
2.9
L
1
8
4
0.38
W
Hachiman
amillionants
Hachiman
10
6
7
2.25
W
Awilix
facexdown
Awilix
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,378
Damage
52,154
80,159
Taken
73,282
58,011
Mitigated
47,357
19,366
Healing
9,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,371
992
0
5,258
14,445
13,865
553
1,430
13,015
0
74,687
W
Kukulkan
7,858
383
0
1,788
11,815
3,737
0
7,056
4,759
60,467
0
L
Anubis
Empdaddy
Anubis
13,230
728
0
1,862
13,424
7,753
0
5,365
8,059
64,357
0
W
12,037
1,259
149
6,862
22,152
28,297
192
10,906
11,246
30,957
1,526
L
Achilles
5,634
1,619
0
1,549
15,141
17,478
40
478
14,663
0
40,136
L
7,766
2,974
0
2,916
12,376
4,940
282
3,386
8,990
44,647
7,388
L
Nemesis
TheoryNS
Nemesis
17,436
8,588
0
3,210
18,370
8,514
0
4,204
14,166
0
93,143
L
8,088
1,636
0
0
13,971
8,672
318
4,936
9,035
29,752
0
W
Hachiman
amillionants
Hachiman
12,038
7,325
0
2,780
13,940
5,020
408
5,483
8,457
0
52,758
W
Awilix
facexdown
Awilix
12,074
4,532
0
2,529
17,807
7,092
649
3,717
14,090
0
97,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,718
Gold Earned
42,286
465
Minions Killed
382
0
Camps Cleared
0
1,652,636
Distance Traveled
1,580,718
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,468
557
114
7
0
352,477
0
W
Kukulkan
10,092
594
122
7
0
293,717
2
L
Anubis
9,449
556
111
7
0
286,160
0
W
Sobek
10,113
595
25
1
0
352,996
0
L
Achilles
7,233
425
46
3
0
272,783
0
L
Sol
7,035
414
77
5
0
323,211
0
L
Nemesis
11,360
668
123
7
0
376,945
1
L
Charon
7,209
424
25
1
0
321,619
0
W
Hachiman
9,433
555
78
5
0
279,945
0
W
Awilix
10,612
624
126
7
0
373,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role