Player Matchup

Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Silver I
PotatoGodFTW
Anhur
Silver I
Level 149
God Stats
3W - 0L
2,042 SR
Queue Stats
12W - 1L
1,705 MMR
Party 1
Surtr
Surtr
Silver I
Yaeru
Surtr
Silver I
Level 102
God Stats
12W - 1L
1,906 SR
Queue Stats
12W - 1L
1,705 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,816 SR
1,637 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 106
1,545 SR
1,600 MMR
Kuzenbo
Kuzenbo
Gold V
 
Kuzenbo
Gold V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold III
NightOfRose1769
Horus
Gold III
Level 43
God Stats
2W - 3L
1,567 SR
Queue Stats
28W - 31L
1,637 MMR
Solo
Chang'e
Chang'e
Platinum III
iTzZ REFL3X
Chang'e
Platinum III
Level 190
God Stats
5W - 4L
1,568 SR
Queue Stats
123W - 154L
1,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 0 / 10
8,046
805
5,910
10,776
9,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 0 / 4
8,820
882
12,901
8,952
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Yaeru
Surtr
12
6 / 0 / 3
8,928
893
7,733
6,122
4,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
He BoNe ZhaBacchusAchillesUllr

VS

Bans
AthenaArtemisThothMedusaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
0 / 1 / 0
6,391
639
4,902
9,713
8,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 5 / 0
6,516
652
4,124
12,611
11,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
iTzZ REFL3X
Chang'e
10
0 / 5 / 0
7,062
706
7,611
11,027
3,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
11
Kills
0
0
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
10
6
L
Kuzenbo
 
Kuzenbo
0
1
0
0
L
0
5
0
0
W
4
0
4
6
W
Surtr
Yaeru
Surtr
6
0
3
7.5
L
Chang'e
iTzZ REFL3X
Chang'e
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,544
Damage
16,637
25,850
Taken
33,351
18,118
Mitigated
22,573
11,417
Healing
9,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,910
1,195
0
3,128
10,776
9,773
0
5,404
5,045
12,783
0
L
Kuzenbo
 
Kuzenbo
4,902
1,654
0
1,753
9,713
8,512
0
1,101
8,406
12,497
246
L
4,124
1,510
1,341
2,605
12,611
11,051
0
3,502
8,805
0
10,919
W
12,901
8,404
0
5,640
8,952
3,815
644
5,070
3,723
0
57,559
W
Surtr
Yaeru
Surtr
7,733
2,619
0
2,649
6,122
4,530
0
2,263
3,667
1,074
30,703
L
Chang'e
iTzZ REFL3X
Chang'e
7,611
357
1,681
2,001
11,027
3,010
0
1,698
9,069
30,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,794
Gold Earned
19,969
149
Minions Killed
69
0
Camps Cleared
0
564,661
Distance Traveled
484,948
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,046
805
10
1
0
192,929
2
L
Kuzenbo
6,391
639
8
1
0
149,389
0
L
Horus
6,516
652
14
1
0
158,422
2
W
Anhur
8,820
882
88
9
0
172,043
0
W
Surtr
8,928
893
51
5
0
199,689
1
L
Chang'e
7,062
706
47
5
0
177,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role