Player Matchup

Cthulhu
Cthulhu
ChefCamel
Cthulhu
Level 81
God Stats
10W - 10L
1,473 SR
Queue Stats
72W - 64L
1,453 Elo+
Party 2
Lancelot
Lancelot
Farmer_Morty
Lancelot
Level 68
God Stats
8W - 6L
1,650 SR
Queue Stats
91W - 79L
1,530 Elo+
Party 2
Anubis
Anubis
MrFreddy3021
Anubis
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 29L
1,489 Elo+
Solo
Poseidon
Poseidon
juju461_is_BACK
Poseidon
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,229 Elo+
Party 2
Surtr
Surtr
le-picklerick
Surtr
Level 45
God Stats
8W - 5L
1,561 SR
Queue Stats
37W - 37L
1,380 Elo+
Party 2
Team Averages
Level 52
1,537 SR
1,416 Elo+

VS

Team Averages
Level 51
1,470 SR
1,278 Elo+
Merlin
Merlin
BigT07
Merlin
Level 68
God Stats
1W - 2L
1,665 SR
Queue Stats
22W - 22L
1,232 Elo+
Party 1
Odin
Odin
Jack_WiLL_
Odin
Level 44
God Stats
1W - 2L
1,538 SR
Queue Stats
5W - 9L
1,274 Elo+
Party 3
Neith
Neith
PlaymakerBaker-
Neith
Level 89
God Stats
3W - 3L
1,402 SR
Queue Stats
9W - 16L
1,296 Elo+
Party 3
Geb
Geb
PoppinPecks
Geb
Level 9
God Stats
10W - 7L
1,332 SR
Queue Stats
22W - 22L
1,232 Elo+
Party 1
Gilgamesh
Gilgamesh
SlaveOfTheSouth
Gilgamesh
Level 45
God Stats
62W - 77L
1,413 SR
Queue Stats
68W - 83L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChefCamel
Cthulhu
9
0 / 3 / 0
4,955
413
3,680
8,964
8,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
Farmer_Morty
Lancelot
10
0 / 1 / 0
5,620
468
5,184
8,519
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
12
0 / 1 / 0
6,486
541
2,973
5,668
2,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
9
0 / 4 / 0
5,129
427
4,699
4,965
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 3 / 0
6,167
514
5,612
11,451
7,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigT07
Merlin
12
2 / 0 / 2
6,776
565
3,601
4,998
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 1
6,900
575
5,801
7,525
7,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 4
5,652
471
6,173
4,820
1,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 0 / 3
6,242
520
4,015
7,729
5,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
SlaveOfTheSouth
Gilgamesh
12
4 / 0 / 4
6,731
561
5,980
11,444
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
12
12
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
BigT07
Merlin
2
0
2
3
L
Cthulhu
ChefCamel
Cthulhu
0
3
0
0
L
Lancelot
Farmer_Morty
Lancelot
0
1
0
0
W
2
0
1
2.5
L
Anubis
0
1
0
0
W
1
0
4
3
W
3
0
3
4.5
W
Gilgamesh
SlaveOfTheSouth
Gilgamesh
4
0
4
6
L
Poseidon
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,148
Damage
25,570
39,567
Taken
36,516
23,293
Mitigated
21,257
7,770
Healing
8,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BigT07
Merlin
3,601
244
0
1,661
4,998
1,491
15
2,636
2,362
48,797
0
L
Cthulhu
ChefCamel
Cthulhu
3,680
338
328
1,472
8,964
8,445
0
2,235
6,729
20,514
0
L
Lancelot
Farmer_Morty
Lancelot
5,184
1,133
0
0
8,519
3,236
0
1,269
7,250
0
41,908
W
5,801
780
0
983
7,525
7,446
0
219
7,306
0
43,865
L
Anubis
2,973
432
0
1,624
5,668
2,119
0
2,844
2,824
57,799
0
W
6,173
2,606
0
1,586
4,820
1,779
0
3,572
1,248
0
44,415
W
4,015
660
0
1,086
7,729
5,747
0
4,303
3,426
16,543
0
W
Gilgamesh
SlaveOfTheSouth
Gilgamesh
5,980
2,478
0
2,714
11,444
4,794
0
905
10,539
0
54,965
L
Poseidon
4,699
932
0
0
4,965
1,615
0
1,268
3,697
35,960
0
L
5,612
2,303
0
4,346
11,451
7,878
8
0
11,451
510
37,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,357
Gold Earned
32,301
324
Minions Killed
333
0
Camps Cleared
0
1,137,638
Distance Traveled
1,187,476
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,776
565
92
8
0
242,017
0
L
Cthulhu
4,955
413
26
2
0
247,694
0
L
Lancelot
5,620
468
66
6
0
268,122
0
W
Odin
6,900
575
70
6
0
233,404
2
L
Anubis
6,486
541
101
8
0
227,310
0
W
Neith
5,652
471
71
6
0
218,064
3
W
Geb
6,242
520
22
2
0
237,754
0
W
Gilgamesh
6,731
561
78
7
0
256,237
0
L
Poseidon
5,129
427
66
6
0
199,319
0
L
Surtr
6,167
514
65
5
0
195,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role