Player Matchup

Hou Yi
Hou Yi
Behaviourr
Hou Yi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,456 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jimmycito01
Ah Muzen Cab
Level 26
God Stats
1W - 1L
1,316 SR
Queue Stats
4W - 5L
1,361 Elo+
Solo
Ra
Ra
Retro xReflex
Ra
Level 137
God Stats
1W - 0L
1,480 SR
Queue Stats
6W - 17L
1,326 Elo+
Party 1
Zhong Kui
Zhong Kui
RetroxVibe
Zhong Kui
Level 108
God Stats
2W - 0L
1,089 SR
Queue Stats
5W - 13L
1,355 Elo+
Party 1
Tyr
Tyr
SeeKyle4266
Tyr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,351 Elo+
Party 1
Team Averages
Level 80
1,377 SR
1,370 Elo+

VS

Team Averages
Level 34
1,499 SR
1,375 Elo+
Thoth
Thoth
ItsJosshh28
Thoth
Level 81
God Stats
0W - 3L
1,253 SR
Queue Stats
99W - 117L
1,493 Elo+
Party 2
Neith
Neith
OohHeCold
Neith
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,395 Elo+
Party 2
Danzaburou
Danzaburou
Saucy97
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,347 Elo+
Solo
Terra
Terra
Trinlet
Terra
Level 17
God Stats
1W - 1L
1,743 SR
Queue Stats
4W - 12L
1,284 Elo+
Solo
Geb
Geb
Yo Mijo
Geb
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 50L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Behaviourr
Hou Yi
17
8 / 2 / 17
10,836
903
19,821
11,285
5,523
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Jimmycito01
Ah Muzen Cab
17
3 / 0 / 18
9,908
826
11,201
7,766
4,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
11 / 2 / 13
11,766
981
20,902
11,399
6,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
RetroxVibe
Zhong Kui
18
6 / 1 / 20
10,492
874
17,236
16,939
18,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 8 / 13
8,665
722
5,134
14,015
9,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 8
8,638
720
9,327
13,594
5,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
OohHeCold
Neith
16
2 / 4 / 9
8,897
741
13,018
13,895
6,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Danzaburou
Saucy97
Danzaburou
15
3 / 6 / 9
9,298
775
14,721
13,328
6,621
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
Trinlet
Terra
14
2 / 5 / 11
8,712
726
4,279
18,972
15,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Geb
15
3 / 6 / 8
8,860
738
11,181
19,599
17,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
58
29
Kills
13
13
Deaths
29
81
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Behaviourr
Hou Yi
8
2
17
8.25
L
3
8
8
0.88
W
Ah Muzen Cab
Jimmycito01
Ah Muzen Cab
3
0
18
12
L
Neith
OohHeCold
Neith
2
4
9
1.63
W
11
2
13
8.75
W
Zhong Kui
RetroxVibe
Zhong Kui
6
1
20
16
L
Danzaburou
Saucy97
Danzaburou
3
6
9
1.25
W
1
8
13
0.94
L
Terra
Trinlet
Terra
2
5
11
1.5
L
Geb
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,294
Damage
52,526
61,404
Taken
79,388
43,549
Mitigated
52,163
23,114
Healing
21,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Behaviourr
Hou Yi
19,821
7,750
2,208
2,927
11,285
5,523
802
4,925
6,360
0
32,821
L
9,327
556
1,301
908
13,594
5,884
0
7,471
6,001
17,408
0
W
Ah Muzen Cab
Jimmycito01
Ah Muzen Cab
11,201
988
0
931
7,766
4,059
1,095
3,102
4,664
0
23,994
L
Neith
OohHeCold
Neith
13,018
5,391
693
3,848
13,895
6,603
153
6,846
6,954
0
36,511
W
20,902
957
5,570
4,153
11,399
6,203
937
5,297
6,102
47,260
0
W
Zhong Kui
RetroxVibe
Zhong Kui
17,236
2,110
1,421
5,732
16,939
18,708
1,594
6,740
10,199
24,787
0
L
Danzaburou
Saucy97
Danzaburou
14,721
5,102
394
1,340
13,328
6,621
118
6,530
6,798
0
27,061
W
5,134
927
0
172
14,015
9,056
25
4,723
9,292
0
8,110
L
Terra
Trinlet
Terra
4,279
123
3,863
4,013
18,972
15,930
0
9,711
9,261
6,382
0
L
Geb
11,181
349
2,072
2,746
19,599
17,125
0
7,256
12,236
19,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,667
Gold Earned
44,405
152
Minions Killed
128
0
Camps Cleared
0
1,194,704
Distance Traveled
1,036,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,836
903
30
3
0
237,945
0
L
Thoth
8,638
720
20
2
0
187,736
0
W
Ah Muzen Cab
9,908
826
29
2
0
249,128
0
L
Neith
8,897
741
56
5
0
193,975
0
W
Ra
11,766
981
69
6
0
254,503
0
W
Zhong Kui
10,492
874
20
2
0
243,708
0
L
Danzaburou
9,298
775
33
3
0
198,791
0
W
Tyr
8,665
722
4
0
0
209,420
0
L
Terra
8,712
726
6
1
0
232,423
0
L
Geb
8,860
738
13
1
0
223,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role