Player Matchup

Tyr
Tyr
Silver IV
 
Tyr
Silver IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver IV
ForgottenRituaL
Cernunnos
Silver IV
Level 155
God Stats
26W - 27L
1,498 SR
Queue Stats
733W - 766L
756 MMR
Solo
Ne Zha
Ne Zha
Silver IV
Fvsted
Ne Zha
Silver IV
Level 76
God Stats
2W - 1L
1,560 SR
Queue Stats
73W - 92L
743 MMR
Solo
Scylla
Scylla
Silver IV
Silverwing2000
Scylla
Silver IV
Level 131
God Stats
36W - 41L
1,465 SR
Queue Stats
113W - 147L
747 MMR
Solo
Maui
Maui
Silver IV
VINDICADOR
Maui
Silver IV
Level 58
God Stats
8W - 6L
1,117 SR
Queue Stats
45W - 56L
769 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,428 SR
903 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,480 SR
939 MMR
Fenrir
Fenrir
Silver V
 
Fenrir
Silver V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Bronze I
ASAF_tuxx
Tiamat
Bronze I
Level 139
God Stats
0W - 1L
1,567 SR
Queue Stats
49W - 73L
706 MMR
Party 1
Neith
Neith
Silver III
Oysterman7441
Neith
Silver III
Level 68
God Stats
123W - 141L
1,484 SR
Queue Stats
200W - 225L
833 MMR
Solo
Yemoja
Yemoja
Silver III
PurpKoolAid-
Yemoja
Silver III
Level 133
God Stats
41W - 58L
1,390 SR
Queue Stats
265W - 282L
798 MMR
Solo
Shiva
Shiva
Silver III
trvpjesus
Shiva
Silver III
Level 127
God Stats
2W - 5L
1,460 SR
Queue Stats
26W - 39L
858 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
4 / 0 / 0
6,606
661
4,646
4,840
3,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cernunnos
ForgottenRituaL
Cernunnos
10
2 / 0 / 2
5,777
578
5,249
6,369
2,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ne Zha
Fvsted
Ne Zha
10
2 / 3 / 4
5,885
589
4,393
8,668
3,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 1
6,078
608
1,353
4,176
1,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 1 / 2
5,753
575
3,945
10,088
7,167
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AwilixArachneLokiThor

VS

Bans
CabrakanAthenaChernobogThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
4
0 / 3 / 0
3,992
399
906
4,947
1,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
ASAF_tuxx
Tiamat
11
2 / 0 / 1
6,303
630
3,909
2,196
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 2
5,137
514
8,213
7,661
2,467
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
7
0 / 3 / 1
4,783
478
2,656
8,355
5,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shiva
trvpjesus
Shiva
10
0 / 3 / 0
5,147
515
1,925
8,063
3,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
3
4
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
0
0
4
L
Fenrir
 
Fenrir
0
3
0
0
L
Tiamat
ASAF_tuxx
Tiamat
2
0
1
2.5
W
Cernunnos
ForgottenRituaL
Cernunnos
2
0
2
3
W
Ne Zha
Fvsted
Ne Zha
2
3
4
1.33
L
1
2
2
1
L
Yemoja
0
3
1
0.17
W
1
0
1
1.5
W
2
1
2
3
L
Shiva
trvpjesus
Shiva
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,586
Damage
17,609
34,141
Taken
31,222
17,555
Mitigated
14,281
9,782
Healing
10,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,646
715
0
2,510
4,840
3,262
153
0
4,840
3,653
32,308
L
Fenrir
 
Fenrir
906
156
0
1,959
4,947
1,386
0
284
4,627
0
11,412
L
Tiamat
ASAF_tuxx
Tiamat
3,909
550
0
975
2,196
1,716
0
416
1,780
40,498
0
W
Cernunnos
ForgottenRituaL
Cernunnos
5,249
2,436
0
2,821
6,369
2,143
801
1,483
4,886
0
39,356
W
Ne Zha
Fvsted
Ne Zha
4,393
1,328
0
1,737
8,668
3,515
0
1,348
7,320
0
37,571
L
8,213
3,917
0
3,329
7,661
2,467
0
1,719
5,942
0
33,737
L
Yemoja
2,656
1,110
535
2,153
8,355
5,541
0
2,178
6,177
10,709
0
W
1,353
295
0
463
4,176
1,468
0
1,206
2,970
54,424
0
W
3,945
1,185
0
2,251
10,088
7,167
0
2,528
7,560
17,129
0
L
Shiva
trvpjesus
Shiva
1,925
44
0
1,472
8,063
3,171
0
975
6,690
0
26,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,099
Gold Earned
25,362
287
Minions Killed
233
0
Camps Cleared
0
978,450
Distance Traveled
830,526
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,606
661
53
5
0
201,920
0
L
Fenrir
3,992
399
24
2
0
79,611
0
L
Tiamat
6,303
630
82
8
0
214,604
0
W
Cernunnos
5,777
578
71
7
0
179,079
1
W
Ne Zha
5,885
589
58
6
0
209,392
0
L
Neith
5,137
514
60
6
0
173,640
0
L
Yemoja
4,783
478
15
2
0
172,650
7
W
Scylla
6,078
608
89
9
0
198,534
4
W
Maui
5,753
575
16
2
0
189,525
0
L
Shiva
5,147
515
52
5
0
190,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role