Player Matchup

Ravana
Ravana
QubeMcgoob
Ravana
Level 88
God Stats
3W - 5L
1,373 SR
Queue Stats
36W - 32L
1,476 Elo+
Party 1
Discordia
Discordia
Rorschach_Xlll
Discordia
Level 153
God Stats
0W - 2L
1,511 SR
Queue Stats
73W - 57L
1,565 Elo+
Party 4
Ao Kuang
Ao Kuang
Sun-Sun96
Ao Kuang
Level 116
God Stats
9W - 8L
1,538 SR
Queue Stats
16W - 17L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
Tiqua8
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Charybdis
Charybdis
noizbatt
Charybdis
Level 15
God Stats
1W - 3L
1,336 SR
Queue Stats
15W - 14L
1,473 Elo+
Party 1
Team Averages
Level 76
1,452 SR
1,492 Elo+

VS

Team Averages
Level 65
1,496 SR
1,466 Elo+
Medusa
Medusa
Ju_Da_Phoenix
Medusa
Level 7
God Stats
1W - 0L
1,514 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
NinjaoftheRose
Yemoja
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 185L
1,467 Elo+
Party 3
Thanatos
Thanatos
Sailor Vv4771
Thanatos
Level 25
God Stats
2W - 0L
1,520 SR
Queue Stats
12W - 22L
1,332 Elo+
Party 2
Discordia
Discordia
salvadoreitor
Discordia
Level 113
God Stats
5W - 1L
1,444 SR
Queue Stats
13W - 9L
1,530 Elo+
Party 2
Achilles
Achilles
xCaelumn_
Achilles
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
QubeMcgoob
Ravana
13
2 / 3 / 3
8,440
422
9,688
14,444
15,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Discordia
Rorschach_Xlll
Discordia
16
2 / 5 / 1
9,727
486
11,873
13,027
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Sun-Sun96
Ao Kuang
19
5 / 3 / 1
11,770
589
12,234
18,100
8,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Tiqua8
Cthulhu
2
0 / 0 / 0
5,858
293
0
0
0
Charybdis
noizbatt
Charybdis
19
6 / 1 / 1
11,929
596
15,284
15,493
6,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
7,997
400
5,571
13,035
3,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 3
9,300
465
5,057
16,401
14,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Sailor Vv4771
Thanatos
16
2 / 3 / 3
10,198
510
7,786
20,396
8,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
salvadoreitor
Discordia
17
3 / 1 / 1
9,951
498
13,135
12,408
5,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
xCaelumn_
Achilles
16
3 / 2 / 0
10,345
517
9,734
14,344
13,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
15
Kills
12
12
Deaths
15
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
6
1
0.42
W
2
3
3
1.17
L
Ravana
QubeMcgoob
Ravana
2
3
3
1.17
L
Discordia
Rorschach_Xlll
Discordia
2
5
1
0.5
W
Thanatos
Sailor Vv4771
Thanatos
2
3
3
1.17
L
Ao Kuang
Sun-Sun96
Ao Kuang
5
3
1
1.83
L
Cthulhu
Tiqua8
Cthulhu
0
0
0
0
L
Charybdis
noizbatt
Charybdis
6
1
1
6.5
W
Discordia
salvadoreitor
Discordia
3
1
1
3.5
W
Achilles
xCaelumn_
Achilles
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,079
Damage
41,283
61,064
Taken
76,584
35,347
Mitigated
46,206
16,762
Healing
30,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,571
3,203
0
999
13,035
3,919
1,086
759
12,276
0
28,372
W
5,057
1,082
5,126
4,491
16,401
14,383
263
4,855
11,546
30,491
0
L
Ravana
QubeMcgoob
Ravana
9,688
2,463
0
2,328
14,444
15,154
477
7,408
6,936
0
27,548
L
Discordia
Rorschach_Xlll
Discordia
11,873
266
0
2,515
13,027
5,058
180
6,139
6,840
75,432
0
W
Thanatos
Sailor Vv4771
Thanatos
7,786
1,222
0
15,720
20,396
8,894
149
5,164
15,232
0
82,799
L
Ao Kuang
Sun-Sun96
Ao Kuang
12,234
506
0
4,768
18,100
8,599
782
2,187
14,992
108,348
0
L
Cthulhu
Tiqua8
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
noizbatt
Charybdis
15,284
9,327
0
7,151
15,493
6,536
6,081
2,458
12,939
0
119,640
W
Discordia
salvadoreitor
Discordia
13,135
767
0
3,030
12,408
5,859
110
6,361
6,047
96,904
0
W
Achilles
xCaelumn_
Achilles
9,734
1,126
0
1,571
14,344
13,151
0
6,968
7,376
0
50,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,724
Gold Earned
47,791
468
Minions Killed
409
0
Camps Cleared
0
1,587,891
Distance Traveled
1,817,853
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,997
400
40
2
0
245,664
0
W
Yemoja
9,300
465
34
2
0
348,095
0
L
Ravana
8,440
422
32
2
0
415,082
0
L
Discordia
9,727
486
128
6
0
338,400
3
W
Thanatos
10,198
510
115
6
0
402,610
0
L
Ao Kuang
11,770
589
139
7
0
455,445
0
L
Cthulhu
5,858
293
0
0
0
0
0
L
Charybdis
11,929
596
169
8
0
378,964
0
W
Discordia
9,951
498
146
7
0
404,572
0
W
Achilles
10,345
517
74
4
0
416,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role