Player Matchup

Athena
Athena
Cashue
Athena
Level 122
God Stats
0W - 1L
1,164 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
LobsterLady
Aphrodite
Level 27
God Stats
0W - 1L
1,693 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ishtar
Ishtar
Missirai
Ishtar
Level 23
God Stats
0W - 1L
1,791 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 57
1,549 SR
1,500 Elo+

VS

Team Averages
Level 72
1,426 SR
1,458 Elo+
King Arthur
King Arthur
GumGumBackshot
King Arthur
Level 24
God Stats
1W - 0L
1,226 SR
Queue Stats
30W - 25L
1,464 Elo+
Party 1
Scylla
Scylla
SleepieRN
Scylla
Level 126
God Stats
3W - 1L
1,511 SR
Queue Stats
154W - 155L
1,525 Elo+
Party 1
Skadi
Skadi
Toxic_Pocket_
Skadi
Level 67
God Stats
13W - 11L
1,541 SR
Queue Stats
78W - 80L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cashue
Athena
10
0 / 1 / 1
7,348
668
6,169
9,353
7,693
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
LobsterLady
Aphrodite
10
0 / 3 / 1
7,583
689
3,328
8,595
4,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
Missirai
Ishtar
10
1 / 3 / 0
7,637
694
2,894
7,792
2,546
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GumGumBackshot
King Arthur
10
1 / 1 / 5
8,236
749
2,909
8,598
6,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
SleepieRN
Scylla
13
4 / 0 / 3
9,874
898
12,807
4,479
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 3
8,699
791
6,560
5,342
2,032
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
7
7
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
Cashue
Athena
0
1
1
0.5
W
King Arthur
GumGumBackshot
King Arthur
1
1
5
3.5
L
Aphrodite
LobsterLady
Aphrodite
0
3
1
0.17
L
Ishtar
Missirai
Ishtar
1
3
0
0.33
W
Scylla
SleepieRN
Scylla
4
0
3
5.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,391
Damage
22,276
25,740
Taken
18,419
14,367
Mitigated
10,322
9,278
Healing
2,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Cashue
Athena
6,169
1,462
0
1,143
9,353
7,693
0
3,063
6,083
19,515
0
W
King Arthur
GumGumBackshot
King Arthur
2,909
366
0
1,090
8,598
6,446
48
3,990
4,608
0
12,928
L
Aphrodite
LobsterLady
Aphrodite
3,328
394
3,106
3,907
8,595
4,128
0
5,254
3,188
30,642
0
L
Ishtar
Missirai
Ishtar
2,894
1,962
0
1,122
7,792
2,546
0
4,866
2,885
0
19,605
W
Scylla
SleepieRN
Scylla
12,807
256
0
1,384
4,479
1,844
513
2,621
1,858
49,587
0
W
6,560
2,708
80
223
5,342
2,032
1,996
3,371
1,971
0
33,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,568
Gold Earned
26,809
103
Minions Killed
137
0
Camps Cleared
0
635,535
Distance Traveled
580,858
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,348
668
23
2
0
240,946
3
W
King Arthur
8,236
749
20
2
0
172,554
1
L
Aphrodite
7,583
689
47
4
0
206,653
0
L
Ishtar
7,637
694
33
3
0
187,936
0
W
Scylla
9,874
898
65
6
0
222,757
4
W
Skadi
8,699
791
52
5
0
185,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role